Gabriel Thanks for bumping it.. what a great thread to read..
Let me add a few things: (warning long read)
I played FO1 first... why?: i loved JRPG's and took a chance at a western take on TB gameplay.. without having the weird Japanese Gods and Fantasy brahmin dung to walk through..
Truth: I hated it.., I loved the setting but hated nearly everything else.. The CD (yes) ended up in my games cupboard..
And I did for 7 years.. as a matter of fact I also started to dislike the repetiveness of Japanese RPGs.. One gets older and according to sociological research one changes his/hers taste every 2-3 years untill they truly reach maturity.
On to 2004. I owned a PS2 and read great things about this new episode in the DQ saga.
DQ VIII: I was blown away.. a turn based RPG which had fun characters was and is gorgeous to look at etc..
I was hooked once again.. so being a bit older.. and still loving TB elements (huge civ 1-4 fan... civ5 meeeh) I turned back to FO. Started it again and loved it.
Immediately went on to FO2. Which was both great and disappointing (I thought setting wise and with the random encounters they went a bit over the top)
I went on.. got a different job, left college.. etc..
But still loved videogames.. so I went on to that other love of mine: Free roam action games or what is generally known as the sandbox game.. Enter GTA III and its sequels.
(to this day I still play San andreas, AC II and beyond and GTA4)
So I was tipped by a friend that I should (just bought a 360 for GTA4, remember it was not going to be released for PC) try out Oblivion..
Man did I hate that game.. I hated the leveling, hated the bland voice acting even more... but loved the setting...and after some time... (with a year passed) I appreciated the game somewhat.
Shivering Isles came out... and that was when I actually thought Wow!!. Great setting, choices (bland yes... but they were there)..
And then FO3.. Having rediscovered the originals just a few years prior I was like wow.. Hell yes..
Played the game..and I loved it... Why because I did understand that a new studio made a (decent) first effort besides the franchise which made them famous...
Don't get me wrong it is bland as hell, characters are cardboard cut-outs, factions and karma are almost a caricature compared to the originals etc..
But I judged the game as is: A continuation of an RPG franchise that was into an action FPS with RPG elements as is..
Did I like how they treated the lore.. well no..Do I like that the franchise needed an FPS(or TES) treatment .....no...
Do I understand the game...? Yes.. This is (read it well Styles
) a risk free undertaking: Trying to launch a mass appeal franchise.. And voila they succeeded
Everything which was remotely risquee was either removed or nerfed..
Drugs became (TES) potions, six is not present, ambiguity has been cut out.. etc.. Why because this was (financily) a high risk title for Bethesda....
A new setting with "rules" they did not understand.
The result: An Action "RPG" which was miles above their own titles (exploration, loot uniqueness etc...) and arguably a class above anything which was released at that time.. (sandbox and rpg: Critics all go:HELL YES)
Now compared to the originals... it was a step back: The story was simplified.. but the game (with disregarding some quests) was fun to play.
So on its own thoroughly enjoyed it.... however in the franchise (being completely different games) I love FO1 and FO2 (and tactics) better than FO3...
But FO3 (on its own) remains a good game, then FO:NV came out.. and... I was even more wow!! Why because, even if you encountered bugs, see the landscape as is (which is far less impressive whether you like it or not than FO3) ... story-wise it brought back a lot of things I came to except from the originals..
( including both the quirkiness and the moral ambiguity)
Given that this was rather succesful.. I do have a slim hope that FO4 will be something special..
Skyrim has diminished that hope...everything which was great in Oblivion/TSI has been nerfed out (ie Choices, moral ambiguity, skill and trait builts) The fact that (as someone who hated the leveling in both morrowind and oblivion) someone like me actually appriciated the "dumbing down" is troublesome..
As an allegory:
Compare it to the development of formula one.
The sport showed us a dangerous but enjoyable car parrade in which the best driver always had a chance.. to win..
It has developed into a multi million dollar carparade in which engines and tires prevail over who actually is the best driver.
So obviously and very arguably the sport was better to watch in the seventies eighties until the mid nineties..yet since the mid nineties world wide audience for F1 races had nearly doubled.. See the point...