I could never play Oblivion, overwhelmed by mods

Post » Wed Aug 18, 2010 7:08 pm

Here is why, i want to set up a playthrough with the best most compatible mods around, i recently bought the game GOLD again in steam, cause its easier to install and stuff, but i started looking at mods and was again overwhelmed, and know i am considering giving up again, does anyone thinks that have the best set of mods could you share?
Also the vanilla game is ugly and lame.
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Jade Barnes-Mackey
 
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Post » Thu Aug 19, 2010 2:50 am

What do you want?

Be more detailed;

how would you like to play your game?? What was lame about? These questions will help you decide what mods to use; especially the ones that correct the lameness you feel for it, as I may think it is lame for reason X, whilst you think it is lame for reason Y.

And ugly, in what way?? Do you want super high textures?? Quarls Texture Pack Redimised is probably best, if you have a decent GPU.
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neil slattery
 
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Post » Wed Aug 18, 2010 6:45 pm

Here is why, i want to set up a playthrough with the best most compatible mods around, i recently bought the game GOLD again in steam, cause its easier to install and stuff, but i started looking at mods and was again overwhelmed, and know i am considering giving up again, does anyone thinks that have the best set of mods could you share?
Also the vanilla game is ugly and lame.


Don't have a 'best set' to share, but if you're feeling overwhelmed, just try to do less at once, and do it slower, and that generally works. With Wrye Bash and BOSS (and OBMM), installing mods is easier than ever, and pretty much everything you need to know can be found in readmes, which are very important. Also, you might want to try out Tomlong's TES:POSitive site, which is pretty newbie-friendly IMO.
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ZzZz
 
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Post » Wed Aug 18, 2010 5:17 pm

What do you want?

Be more detailed;

how would you like to play your game?? What was lame about? These questions will help you decide what mods to use; especially the ones that correct the lameness you feel for it, as I may think it is lame for reason X, whilst you think it is lame for reason Y.

And ugly, in what way?? Do you want super high textures?? Quarls Texture Pack Redimised is probably best, if you have a decent GPU.


About textures QTP3 was around when i first got into playing, so i know him, there are so many options i go crazy sometimes, i know OOO is a good place to start, I have a multitude os OMODS ive build but it seems i need a load more to start decing which one to use!

I have a gtx480 so give me your worst
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Stay-C
 
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Post » Wed Aug 18, 2010 7:49 pm

UESP - Oblivion:Recommended Mods - http://www.uesp.net/wiki/Oblivion:Recommended_Mods

Complete Guide to Modified Oblivion - http://tesivpositive.animolious.com/?page=guides_mod_installation&subpage=complete_installation_guide <-- The installation guides thread for the site is the second link in my sig, if you have questions.


Happy gaming!
- Tomlong75210
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Khamaji Taylor
 
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Post » Wed Aug 18, 2010 3:24 pm

I recommend FCOM, Cobl, Toggleable Quantity Prompt and Harvest Flora. I think that they are the most essential mods for my Oblivion... but they do not make much difference concerning how things look, except for all of the new gear and enemies that FCOM adds.

Cobl also has some optional mods, like Cobl Races. The Cobl Races TNR changes npcs, some for the better... and some for the worse. I did not include TNR in my latest Oblivion install, but I do use Cobl Races for the new hairs, races and stuff. :)
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kyle pinchen
 
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Post » Wed Aug 18, 2010 6:08 pm

I recommend FCOM, Cobl, Toggleable Quantity Prompt and Harvest Flora. I think that they are the most essential mods for my Oblivion... but they do not make much difference concerning how things look, except for all of the new gear and enemies that FCOM adds.

Cobl also has some optional mods, like Cobl Races. The Cobl Races TNR changes npcs, some for the better... and some for the worse. I did not include TNR in my latest Oblivion install, but I do use Cobl Races for the new hairs, races and stuff. :)

Recommending OOO is one thing; FCOM, on the other hand, is not newbie friendly, period. It is certainly not something to recommend to a user that is already overwhelmed without even using mods. Starting with FCOM is a serious crash course on mod (in)compatibility. It is not just hard for the user to pick up, but also it is much harder for the rest of us to help a person with no prior mod-usage knowledge through such a complex installation process. If new users want a taste of FCOM, recommend OOO to start out with, at least...
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Robert DeLarosa
 
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Post » Wed Aug 18, 2010 5:03 pm

http://screencast.com/t/ZGIzMjVjZW

This is my OMOD list, its really old, like a year or so
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Lil'.KiiDD
 
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Post » Thu Aug 19, 2010 2:13 am

http://screencast.com/t/ZGIzMjVjZW

This is my OMOD list, its really old, like a year or so

Do you want us to tell you what updates you need...?? Two important updates would be grabbing the shader patch for Detailed Terrain and getting the latest Quest Award Leveller update...


Edit: Animated Window Lighting System has been updated a great deal, and you need to verify that all of your UL patches are still validated...after updating the ULs, I guess. Many UL patches have been updated as well. Really, you need to just look through TESNexus for updates for all of the mods in that list that you intend to keep...
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Dawn Porter
 
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Post » Wed Aug 18, 2010 6:02 pm

http://screencast.com/t/ZGIzMjVjZW

This is my OMOD list, its really old, like a year or so


Jeeze, no wonder you got overwhelmed. :P

You might want to look into Wrye Bash's BAIN, it's a lot easier to use for mods without OMOD conversion data, and handles conflicts between resources (meshes, textures, etc.) a lot better.

There's a lot of stuff on that list in need of updating though, or is just plain obsolete. I'll try to go through it.

AWLS packages - remove these and update
Arthur's Natural Environments - I strongly suggest removing this. It's a crime against mods IMHO, and I'm pretty sure you're not supposed to use AWS with it.
AWS - HTF updated this.
You've got two versions of Beaming Sunglare, only use 1.
BOSS will need an update.

In fact, I'd delete all of them, and start from scratch, choosing only stuff you really, really need, and that you would definitely notice in game. (By notice, I mean don't add too many new items, mods that change things you don't use, etc. I had FCOM installed, but found that I didn't really need the F & C parts, so removing them just saved me space and loading times)
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Bereket Fekadu
 
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Post » Wed Aug 18, 2010 11:14 pm

Once you get the hang of mods...you will never go back. That is why I play with 254...the max!
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Claire Jackson
 
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Post » Wed Aug 18, 2010 2:12 pm

Also...get OBSE...you can't live without it!
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NEGRO
 
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Post » Wed Aug 18, 2010 9:41 pm

Delete Script Optimization. You might want to grab Robert v5 too.

Popular Outdated Mods - http://tesivpositive.animolious.com/?page=popular_outdated_mods

Stabilization & Optimization Mods - http://tesivpositive.animolious.com/?page=stabilization_and_optimization_mods <-- Make sure you have the UOP 3.2.0 and the UOP Supplemental (v3.2.10 as of today)


My BAIN Package List - http://tesivpositive.animolious.com/?page=my_bain_package_list <-- Many of your mods are in this list, so you can kind of figure out in which order you need to install mods from this.


Edit: Grab the OOO 1.34b5 update. Maybe I should start leaving the version numbers on my packages...but that would be a pain to maintain, never mind...

Edit: Common Oblivion included Denock Arrows, by the way. Bravil Sea Domes was updated, oddly enough. Oblivion XP's update is another you probably do not want to miss. Also, since you like Sonia, you might want to try SultericDrum's Viconia, which should have superior battle AI, at this point. Red Sonia is still good though.

Don't miss the Enhanced Weather update either. Since you seem to be a bit of an HTF fan, grab the AWS update too. I also recommend taking a look at All Natural, which allows you to have EW and AN's weather.

I just went through this process a week ago, and my BAIN package list expanded from 7XX to 1XXX. I am just about done with the downloading, but I had a ton of updates to grab. If I had to update a year's worth, I would still be downloading now. However, you have a couple hundred less mod archives than I have in my Installers folder, so updating should be less painful. ^____^


Happy gaming!
- Tomlong75210
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The Time Car
 
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Post » Wed Aug 18, 2010 6:03 pm

I have never been able to answer these kinda threads, simply because I didn′t know what to say. It always bothered me why.


I guess the reason is it′s the same as if a person would storm into a candy store and start yelling: "Oh my god, there′s so many options - somebody save me, I don′t know what to do!"

..while the usual customers would stare the guy and think in their heads "Well, duh, taste a few?". ;)
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SUck MYdIck
 
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Post » Wed Aug 18, 2010 5:24 pm

Seriously, beyond upgrading the bigger mods, you do not have that many mods to update. The big ones will take a while to download, but just start, and you'll get through the upgrading process just fine.


Happy gaming!
- Tomlong75210
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Lori Joe
 
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Post » Thu Aug 19, 2010 1:26 am

You guys are awesome! i'll try to get the newest stuff then, also continued ideas are welcome!
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Danial Zachery
 
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Post » Wed Aug 18, 2010 10:53 pm

Recommending OOO is one thing; FCOM, on the other hand, is not newbie friendly, period. It is certainly not something to recommend to a user that is already overwhelmed without even using mods. Starting with FCOM is a serious crash course on mod (in)compatibility. It is not just hard for the user to pick up, but also it is much harder for the rest of us to help a person with no prior mod-usage knowledge through such a complex installation process. If new users want a taste of FCOM, recommend OOO to start out with, at least...

Probably a good idea... I failed the first times I tried to install FCOM, but that was before I realized that I was not following the instructions properly. :P
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Sian Ennis
 
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Post » Wed Aug 18, 2010 3:29 pm

Nothing constructive to contribute, except just to say: you guys and gals who hang around and help us noob modders to get up and running are fantastic!

At one point I was totally crippled by crashing. By following the advice of the experts in my own thread or two, I have now established a mod set that I've played with hundreds of hours and am very happy with! Thanks!
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Vahpie
 
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Post » Wed Aug 18, 2010 5:17 pm

One at a time, Doug. That's what I suggest, if you feel - as you say - overwhelmed by Oblivion mods. And, hey, you're hardly the only one! ... Just one of those who've actually come out and said it. ;)

So, grab a mod you like the look or sound of, and add it, checking the documentation to make sure you have the prerequisites first, and you've done everything else you might need to do. Try it out, make sure it does what it says on the tin. Do the same for each one...

First things first though - get the latest official SI patch, then the Unofficial Patches for Oblivion, Shivering Isles, and - if you have any of them - Bethesda's "official" mods (i.e., DLC, like Knights of the Nine). Also, get OBSE. And Wrye Python, followed by Wrye Bash. Ensure that you have one version of BSA Redirection set up, and only one. Keep an eye on things like texture, mesh, or sound replacers - the order you install some of those in will determine which one's actually going to "be there", so to speak; the most recently installed wins, in case of conflicts. Sorry if you already know this much, but many apparently don't. Fast Exit 2 is well worth adding, as are Streamline and Oblivion Stutter Remover. Also, you might need Pluggy and possibly Ely's Universal Silent Voice and Ely's Uncapper, depending on other mods you install. Refscope (or FormID Finder) can help you determine what's gone wrong, in some cases. BOSS is a real life saver - make sure you use this, and update the masterlist often. Using the BOSS Masterlist Manager (or "BOMM") helps greatly - only usable if you have a copy of MS Word installed.

There. That's the absolute essentials, plus a few suggestions of things I consider vital additions.

Otherwise, check the [RELZ] threads for latest releases here, check the Nexus for popular / frequently downloaded mods (or whatever else appeals there), and also do go through Tomlong's site (linked to by its creator, previously) - there is a wealth of information and solid advice there.
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marina
 
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Post » Wed Aug 18, 2010 5:23 pm

I also want to recommend DarNified UI... it's really a pain playing Oblivion without it, and most mods are compatible with it.
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Greg Cavaliere
 
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Post » Wed Aug 18, 2010 1:08 pm

Also whats the best female nvde mod/ addon textures?
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Alisia Lisha
 
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Post » Thu Aug 19, 2010 2:58 am

Also whats the best female nvde mod/ addon textures?

There are lots of female body replacers. Personally I prefer HGEC, but I use one of the underwear versions... but it has more options if you use the nvde version.

There are also other body replacers. You should search one of the large mod sites... like TESnexus.
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Tracey Duncan
 
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Post » Wed Aug 18, 2010 10:55 pm

Try out however many of the Unique Landscapes you want...there are 27 of them, I believe. Or maybe only 25...anyways, try them out!
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Matt Terry
 
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Post » Wed Aug 18, 2010 11:24 pm

Damn it all natural crashes the game on startup and im running OBSE though.
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Chavala
 
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Post » Thu Aug 19, 2010 1:48 am

Damn it all natural crashes the game on startup and im running OBSE though.


Can I take a guess

Uncheck the All Natural Filter Mod if you have that activated, if needs BASH in order work. If not using BASH, then it will not work,

If you want to use that you need to learn how to use BASH . Which Has many features that mod needs in order to make them work better with each other.
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Chrissie Pillinger
 
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