Use the mouse scroll?
I still think hovering over icons take more time...
But yeah, they could just make the font smaller... that's really not much change though...
Well, you're still not understanding the issue. Scrolling isn't a problem... except when scrolling up/down reveals only one additional item per line.
Also, UIs that use hovering for item stats should have the hover wait time set to instant.
http://picasaweb.google.com/lh/photo/ps64f2nsnst120AMB7vlGXFTC9Fm_PTZXHJGcB66-xE?feat=directlink
vs
http://ui14.gamespot.com/493/screenshot1_2.jpg
It takes way longer to do anything in the UI in Oblivion than it does in Morrowind, or a similar UI-typed game. Who wants to scroll down, down, down, down, down, to find one item to sell, and then down, down, down, down, down, down to find the next item to sell, and then up, up, up, up, up, up, up, up to find an item which you want to compare something you're considering purchasing to, and then down, down, down, down, down, down, to find another item you want to compare to one that's in a store? It's ludicrous, it's just a broken design for PCs which don't deserve that treatment. PCs have, for forever, had the capability to have practically all necessary data on the screen at once to be surmised in one glance. It's only for reasons of consolitis and developer laziness that Oblivion and Fallout 3 did not have an actual PC user interface.