I've been trying to create a VWD view for the houses in Bigtown but the process for creating VWD objects in the GECK is just ridiculous. I keep getting this error message that there's a problem with one of the default textures, rockcanyonlod, then the Generate Objects function simply shuts down. Adding VWD was so much easier to do with the Oblivion CS, I don't understand why they had to move to such a convoluted system with Fallout. Anyway, the mesh the Bigtown houses uses is called suburbanranchdestroy.nif., in the Architecture/Suburban folder. If someone who has managed to actually get the Generate Objects to work for them could whip up a VWD view for it, I would greatly appreciate it. Every building in the game seems to have an _lod object attached except for those. I find it rather annoying that Bigtown doesn't appear until I'm right on top of it. I find it even more annoying that I can't get that damn Generate Objects function to work though.