Could someone tell me which mods I can merge together safely

Post » Thu Jan 20, 2011 9:08 am

Hey all,

Just wanted some advice on which mods I can safely merge together. I've already merged all my armor/clothing/weapon mods into one mod (Menno's Merged Plugin). But I was wondering what other mods I can merge together. Perhaps all the UL mods and their patches? or all the DLC mods with their official and unofficial patches? or the impeREAL mods? What about all the MMM addons? Just wanted to pick your brains. thanks.

I know it's a monster LO, but it works pretty well. I realized I have 339 items in my data folder though, so I want to trim it down to under 300. I've heard on here that over 300 files in your data folder can wreak some havoc. I'm having an issue with CTDs after entering random locations, so I thought I'd try this.

THANKS EVERYBODY FOR ANY HELP!!! :wavey:


00  Oblivion.esm01  underdark.esm02  GTAesgaard_2.esm03  Windfall.esm04  Jog_X_Mod.esm05  EnhancedWeather.esm  [Version 1.4]06  Francesco's Leveled Creatures-Items Mod.esm07  Francesco's Optional New Items Add-On.esm08  MD_Saddle_Master.esm09  Oscuro's_Oblivion_Overhaul.esm  [Version 1.34]0A  Mart's Monster Mod.esm  [Version 3.7b3p3]0B  Enhanced Daedric Invasion.esm0C  TamrielTravellers.esm  [Version 1.39c]0D  FCOM_Convergence.esm  [Version 0.9.9MB3]0E  Armamentarium.esm  [Version 1.35]0F  Artifacts.esm  [Version 1.1]10  Kvatch Rebuilt.esm11  BetterMusicSystem.esm12  A_Bloody_Mess.esm13  CM Partners.esm14  HorseCombatMaster.esm15  TRoN.esp16  Unofficial Oblivion Patch.esp  [Version 3.2.4]17  Oblivion Citadel Door Fix.esp18  DLCShiveringIsles.esp19  Unofficial Shivering Isles Patch.esp  [Version 1.4.0]1A  SM Plugin Refurbish - SI.esp  [Version 1.30]1B  Shivering OOO.esp1C  MOBS SI.esp  [Version 1.2.2a]1D  MOBS SI Optional Combat Settings.esp  [Version 1.2.2a]1E  Francesco's Optional Chance of Stronger Bosses.esp1F  Francesco's Optional Chance of Stronger Enemies.esp20  Francesco's Optional Chance of More Enemies.esp21  Francesco's Optional Leveled Guards.esp++  FCOM_Francescos.esp  [Version 0.9.9]++  FCOM_FrancescosItemsAddOn.esp  [Version 0.9.9]22  FCOM_FrancescosNamedBosses.esp  [Version 0.9.9]++  LoadingScreens.esp23  LoadingScreensAddOn.esp24  EnhancedWeather.esp  [Version 1.3.5]++  EnhancedWeather - Darker Nights, 50.esp  [Version Final]25  MIS.esp26  MIS New Sounds Optional Part.esp27  Atmospheric Oblivion.esp28  Storms & Sound.esp29  WindowLightingSystem.esp2A  AliveWaters.esp2B  AliveWaters - Koi Addon.esp2C  AliveWaters - Slaughterfish Addon.esp2D  ClocksOfCyrodiil.esp2E  BetterMusicSystem(SI).esp2F  Personality Idles 4 - Cleanned version.esp30  Reznod_Mannequin.esp31  Enhanced Economy.esp  [Version 4.2]32  Crowded Roads Revisited.esp  [Version 1.1]33  DLCHorseArmor.esp34  DLCHorseArmor - Unofficial Patch.esp  [Version 1.0.5]35  SM Plugin Refurbish - HorseArmor.esp  [Version 1.11]36  DLCOrrery.esp37  DLCOrrery - Unofficial Patch.esp  [Version 1.0.3]38  SM Plugin Refurbish - Orrery.esp  [Version 1.11]39  DLCVileLair.esp3A  DLCVileLair - Unofficial Patch.esp  [Version 1.0.5]++  SM Plugin Refurbish - VileLair.esp  [Version 1.21]3B  DLCMehrunesRazor.esp3C  DLCMehrunesRazor - Unofficial Patch.esp  [Version 1.0.4]3D  SM Plugin Refurbish - MehrunesRazor.esp  [Version 1.30]3E  DLCSpellTomes.esp++  DLCSpellTomes - Unofficial Patch.esp  [Version 1.0.1]++  MaleBodyReplacerV4.esp3F  Menno's Merged Plugin.esp40  KohdiBladesofAnkewan.esp41  KohdiArmoryofAnsephaer.esp++  Kohdi Ankewan-Anesphar Delayer.esp42  Thieves Arsenal.esp++  Thieves_Arsenal_Patch_033010.esp43  XiaNewAmuletsV1.esp44  Dude Wheres My Horse.esp45  MD Saddlebags v3.0.esp46  HRMHorseCommands.esp47  MD Saddlebags v3.0 Alternative Trader Script.esp48  Mart's Monster Mod - Hemingweys NPC and Guard Capes.esp  [Version 1.0]49  DLCThievesDen.esp4A  DLCThievesDen - Unofficial Patch.esp  [Version 1.0.5]4B  DLCThievesDen - Unofficial Patch - SSSB.esp  [Version 1.0.4]4C  SM Plugin Refurbish - ThievesDen.esp  [Version 1.30]4D  KDCircletsOOOOptimized - NPC Equip.esp  [Version 1.2]++  FCOM_KDCircletsOOOOptimizedNPCEquip.esp  [Version 0.9.9]4E  Slof's Oblivion Robe Trader.esp4F  Bob's Armory Oblivion.esp50  FCOM_BobsArmory.esp  [Version 0.9.9]51  Oblivion WarCry EV.esp52  FCOM_WarCry.esp  [Version 0.9.9MB3]53  Oscuro's_Oblivion_Overhaul.esp  [Version 1.34]54  OOO_XiaNewAmulets Addon - LLOnly.esp  [Version 0.5]55  ArmamentariumLLVendors.esp  [Version 1.35]56  ArmamentariumArtifacts.esp  [Version 1.35]57  FCOM_Convergence.esp  [Version 0.9.9Mb3]58  FCOM_RealSwords.esp  [Version 0.9.9]59  Mart's Monster Mod - More Wilderness Life.esp  [Version 3.7b3p3]++  Mart's Monster Mod - More Passive Wildlife.esp  [Version 3.7b3p3]++  FCOM_LessReaversInGates.esp  [Version 0.9.9]++  Mart's Monster Mod - Looting NPCs & Creatures.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Less Reavers.esp  [Version 3.7b3p3]5A  Mart's Monster Mod - Zombies for Body Meshes.esp  [Version 3.7b3p3]5B  Mart's Monster Mod - Dungeons of MMM.esp  [Version 3.7b3p3]5C  Mart's Monster Mod - Hunting & Crafting.esp  [Version 3.7b3p3]5D  Mart's Monster Mod - Farm Animals.esp  [Version 3.7b3p3]++  Mart's Monster Mod - Slof Horses Complete.esp  [Version 3.7b3p3]++  TamrielTravellerAdvscript.esp  [Version 1.39c]5E  TamrielTravellers4OOO.esp  [Version 1.39c]5F  ShiveringIsleTravellers.esp  [Version 1.39c]++  ShiveringIsleTravellersFriendlyFactions4MMM.esp  [Version 1.39c]++  FCOM_TamrielTravelers.esp  [Version 0.9.9]++  FCOM_DiverseGuardUnity.esp  [Version 0.9.9]++  FCOM_BobsGuardUnity.esp  [Version 0.9.9]60  FCOM_Archery.esp  [Version 0.9.9]61  T.I.E4MODS.esp  [Version 0.41]++  T.I.E4MODSOOO+FCOM.esp  [Version 0.41]++  Mart's Monster Mod - Shivering Isles.esp  [Version 3.7b3p3]++  ArmamentariumLL4OOO.esp  [Version 2.01]++  ArmamentariumLLMagicOOO.esp  [Version 1.35]62  LoadingScreens-OOO.esp63  OOO-WaterFish.esp  [Version 1.34]64  Enhanced Quest Roleplaying.esp65  Cyrodiil transportation network 1.3 WZ.esp66  Ivellon.esp  [Version 1.8]67  AdenseEpicDungeon.esp68  Artifacts.esp  [Version 1.1]++  Artifacts - ArmaCompleteAddon.esp  [Version 1.0]69  CastleEltz.esp6A  FiveBlindMiceBeta.esp6B  GTAesgaard.esp6C  GTAesgaard_2.esp++  GTAesgaard 1and2 Delayer.esp  [Version 3.0]6D  ImpeREAL City Unique Districts - Lightless - All the Districts - Merged.esp6E  ImpeREAL City Unique Districts - All the Districts Visible From Cyrodiil.esp6F  ImpeREAL Empire - Unique Castles - All The Castles - Merged.esp70  Feudal Empire 300.esp71  Kvatch Rebuilt.esp++  Kvatch Rebuilt - OOO Compatibility.esp72  Klarre Forestheart.esp73  GlenvarCastle.esp74  Malevolent.esp75  thievery.esp76  thievery - EE patch.esp  [Version 4.2]77  VaultsofCyrodiil.esp78  VHBloodlines 1.2.esp  [Version 1.4]79  Windfall.esp7A  za_bankmod.esp7B  DLCBattlehornCastle.esp7C  DLCBattlehornCastle - Unofficial Patch.esp  [Version 1.0.4]7D  BattlehornCastleEnhanced.esp7E  SM Plugin Refurbish - Battlehorn.esp  [Version 1.30]7F  DLCFrostcrag.esp80  DLCFrostcrag - Unofficial Patch.esp  [Version 1.0.4]81  SM Plugin Refurbish - FrostCrag.esp  [Version 1.2]82  Knights.esp83  Knights - Unofficial Patch.esp  [Version 1.0.9]++  SM Plugin Refurbish - Knights.esp  [Version 1.06]84  TOTF.esp++  TOTF Delayer.esp85  RTT.esp++  Enhanced Weather - Ruined Tail's Tale Patch.esp  [Version Final]86  The Lost Spires.esp87  The Lost Spires_delayer.esp  [Version 1.1]88  Blood&Mud.esp89  Blood&Mud - EE patch.esp  [Version 4.2]8A  FCOM_Blood&Mud.esp  [Version 0.9.9]++  FCOM_Knights.esp  [Version 0.9.9Mb3]++  FCOM_SlofsRobeTrader.esp  [Version 0.9.9]8B  Enhanced Daedric Invasion.esp++  FCOM_EnhancedDaedricInvasion.esp  [Version 0.9.9]8C  ElsweyrAnequina.esp8D  BetterMusicSystem(Elsweyr).esp++  ElsweyrAnequina - Races HGEC-Robert.esp8E  road+bridges.esp8F  HeartOftheDead.esp  [Version 6.2]++  HOD_delayer.esp90  xuldarkforest.esp  [Version 1.0.4]91  LostSpires-DarkForest patch.esp92  xulStendarrValley.esp  [Version 1.2.2]93  xulTheHeath.esp94  MMMMWL-TheHeath patch.esp95  XulEntiusGorge.esp96  xulFallenleafEverglade.esp  [Version 1.3.1]97  LostSpires-Everglade patch.esp98  Anequina-Fallenleaf-Patch.esp99  xulColovianHighlands_EV.esp  [Version 1.2.1]9A  xulChorrolHinterland.esp  [Version 1.2.2]9B  mythsandlegends.esp9C  xulBeachesOfCyrodiilLostCoast.esp  [Version 1.6.4]9D  xulBravilBarrowfields.esp  [Version 1.3.2]9E  xulLushWoodlands.esp  [Version 1.3]9F  xulAncientYews.esp  [Version 1.4.2]A0  xulAncientRedwoods.esp  [Version 1.6]A1  xulCloudtopMountains.esp  [Version 1.0.3]A2  xulArriusCreek.esp  [Version 1.1.3]A3  xulPatch_AY_AC.esp  [Version 1.1]A4  HeartoftheDead-ArriusCreek patch.espA5  xulRollingHills_EV_withoutWheat.esp  [Version 1.3.2]A6  MMMMWL-RollingHills patch.espA7  xulPantherRiver.espA8  Blood&Mud-PantherRiver patch.espA9  xulRiverEthe.esp  [Version 1.0.2]AA  xulBrenaRiverRavine.esp  [Version 1.0.2]AB  xulImperialIsle.esp  [Version 1.6.3]AC  UL Imperial Isle Adense Epic Dungeon Patch.espAD  xulBlackwoodForest.espAE  xulCheydinhalFalls.esp  [Version 1.0.1]AF  Blood&Mud-CheydinhalFalls patch.espB0  TearsOfTheFiend-CheydinhalFalls patch.espB1  KvatchRebuilt-CheydinhalFalls patch.espB2  DungeonsOfIvellon-CheydinhalFalls patch.espB3  xulAspenWood.esp  [Version 1.0.1]B4  xulSkingradOutskirts.espB5  NRB4+UL-II Patch.esp  [Version 5.0]B6  bartholm.espB7  Bartholm-Panther River Patch.esp  [Version 1.0]B8  bartholm - EE patch.esp  [Version 4.2]B9  BarrowFields-Blood&Mud-Patch.esp  [Version 1.3]BA  Harvest [Flora].esp  [Version 3.0.0]++  Harvest [Flora] - Shivering Isles.esp  [Version 3.0.0]++  Harvest [Flora] - DLCVileLair.esp  [Version 3.0.0]BB  Harvest [Flora] - DLCFrostcrag.esp  [Version 3.0.0]BC  Bloody_Mess - Bloody_Fights.espBD  Cliff_BetterLetters.esp  [Version 1.1]++  more books teach.espBE  ReneersGoldMod.espBF  Side's Backpacks.espC0  Storms & Sound - Bank of Cyrodiil.espC1  Storms & Sound - Bartholm.espC2  Storms & Sound - Blood&Mud.espC3  Storms & Sound - The Lost Spires.espC4  Enhanced Economy - House prices.esp  [Version 1.0]C5  Roleplaying Dialogues.espC6  Cliff_Roleplayingcharacter.esp  [Version 2.1]C7  RealisticForceMedium.espC8  RealisticMagicForceHigh.espC9  StarX Vanilla Vampires Revised.espCA  StarX VVR_OOO Patch.espCB  attack and hide medium v2.1.espCC  DeadlyReflex 5 - Combat Moves.espCD  GalerionLeveling-v11.esp++  Level_Rates_Modified_x5.espCE  Capucines Character Expansion.espCF  1em_Vilja.espD0  No More Annoying Comments.esp++  [GFX]_Initial_Glow-all.espD1  Get Wet.espD2  qazFingerSnap.esp**  Enhanced Economy - Soulgems.esp  [Version 4.2]D3  UnderdarkSaga.espD4  Bashed Patch, 0.espD5  Streamline 3.1.esp

User avatar
Tai Scott
 
Posts: 3446
Joined: Sat Jan 20, 2007 6:58 pm

Post » Thu Jan 20, 2011 12:59 pm

Hey all,

Just wanted some advice on which mods I can safely merge together. I've already merged all my armor/clothing/weapon mods into one mod (Menno's Merged Plugin). But I was wondering what other mods I can merge together. Perhaps all the UL mods and their patches? or all the DLC mods with their official and unofficial patches? or the impeREAL mods? What about all the MMM addons? Just wanted to pick your brains. thanks.

I know it's a monster LO, but it works pretty well. I realized I have 339 items in my data folder though, so I want to trim it down to under 300. I've heard on here that over 300 files in your data folder can wreak some havoc. I'm having an issue with CTDs after entering random locations, so I thought I'd try this.

THANKS EVERYBODY FOR ANY HELP!!! :wavey:

17 Oblivion Citadel Door Fix.esp
- not required
18 DLCShiveringIsles.esp
- dummy ESP to load BSA, rename the BSA http://tesivpositive.animolious.com/index.php?page=bsas_and_archive_invalidation

1D MOBS SI Optional Combat Settings.esp [Version 1.2.2a]
- not recommended with FCOM (I think)

25 MIS.esp
26 MIS New Sounds Optional Part.esp
- I have these merged

2A AliveWaters.esp
2B AliveWaters - Koi Addon.esp
2C AliveWaters - Slaughterfish Addon.esp
- I have these merged



Also all Unofficial Mod Patches can be merged to master. http://tesivpositive.animolious.com/index.php?page=plugin_merging

http://www.tesnexus.com/downloads/file.php?id=11474 comes with a single merged esp covering all DLC

Unique Landscapes and their patches are not recommended to merge.

I'm sure there's more, but it's a start... :wink_smile:
User avatar
Hazel Sian ogden
 
Posts: 3425
Joined: Tue Jul 04, 2006 7:10 am

Post » Thu Jan 20, 2011 12:53 pm

Turn on Bash's Auto-ghosting (right-click on the File tab.) Your active plugin list has quite a bit of room left, so you do not need to merge anything yet.
User avatar
jason worrell
 
Posts: 3345
Joined: Sat May 19, 2007 12:26 am

Post » Thu Jan 20, 2011 8:56 pm

Turn on Bash's Auto-ghosting (right-click on the File tab.) Your active plugin list has quite a bit of room left, so you do not need to merge anything yet.


...that would also help... :whistling:
User avatar
Caroline flitcroft
 
Posts: 3412
Joined: Sat Nov 25, 2006 7:05 am

Post » Fri Jan 21, 2011 12:07 am

...that would also help... :whistling:

Thank you Tofolo. ^____^
User avatar
leni
 
Posts: 3461
Joined: Tue Jul 17, 2007 3:58 pm

Post » Thu Jan 20, 2011 5:23 pm

Unique Landscapes and their patches are not recommended to merge.

Yes, definitely http://www.gamesas.com/index.php?/topic/1100466-the-unique-landscapes-project/page__view__findpost__p__16171032 is not a candidate to be patched yet.


The Oblivion Citadel Door Fix.esp is not needed for Vilja, but if your playing Viconia or Red Sonia you might need it though.
User avatar
Jarrett Willis
 
Posts: 3409
Joined: Thu Jul 19, 2007 6:01 pm

Post » Thu Jan 20, 2011 9:31 pm

Yes, definitely http://www.gamesas.com/index.php?/topic/1100466-the-unique-landscapes-project/page__view__findpost__p__16171032 is not a candidate to be patched yet.


The Oblivion Citadel Door Fix.esp is not needed for Vilja, but if your playing Viconia or Red Sonia you might need it though.


This includes the new viconia? How does this affect the citadel door patch? thanks fer all your advice everybody!!!
User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Post » Thu Jan 20, 2011 2:49 pm

Kind of stumped on how a door sound patch could affect a companion mod.
User avatar
stephanie eastwood
 
Posts: 3526
Joined: Thu Jun 08, 2006 1:25 pm


Return to IV - Oblivion