I'm going thru the tutorials to chase down a mod idea I had and had a couple questions. I've web dev experience with javascript and php, and some C going way back so 99% of this is pretty familiar.
So I've seen the definition of Property... but I can't seem to wrap my head around it.
creationkit wiki says in a couple places that a Property and a Variable are very similar. Alright, fine. If i were going to explain what a variable is to someone that has no idea, I'd say that "A variable is a placeholder for data." That might not be a perfect definition, but for me it has always abstractly covered it.
That being said...
ckwiki, http://www.creationkit.com/Bethesda_Tutorial_Papyrus_Introduction_to_Properties_and_Functions#Properties, says "A property is like a variable, but you can hook it up to things in the editor."
What? So thinking literally about the anology, I would go x = 14 and then take x and "hook it up to something" in the editor. What?
Would someone please take a moment and explain what a Property is and give a brief example of a context?