didn't really explain the immunity and resist advantages that well, so how does immunity to magic exactly work?
I'd imagine it would cover all the elements except disease, but Im not sure about paralysis. As for disadvantages, I'm using unable to cast spells in dark and light at least, and starting of with very weak willpower and intelligence.
Anyhoo, here's my build idea so far, going with a sneaky melee kind of class.
Primary: long blade, critical strike, dodging
Major: climbing, swimming, jumping
Minor: running, medical, mercantile, streetwise, etiquette, stealth
Any toughts, opinions, suggestions?
Thanks for reading