I just got a bunch of mods working together reasonably well and I have just a few last questions to iron everything out. First, I have one type of weather (I believe it's a storm judging by the sounds) that causes a purple sky. If I wait for a few hours it clears up and everything is fine. I'm using All Natural for weather. Is there a console command to identify the type of weather running? I'd like to see if I'm missing some sort of component file for that weather. What types of files are involved in it?
Also, is there a way to disable all of the annoying "quest added" popups that I get when I load a save with new quest mods? If I load a save from before I started modding (or when I was halfway through) I get swamped with messages about new quests such as horse armor and Vilja, when all I really need is the Deadly Reflex setup.
Finally, does All Natural use scripted weather? Do I need to turn off the weather-related setting in the INI file as Streamline suggests? The weather is working fine now other than the missing texture (which was there before I installed Streamline) and some dense fog (which wasn't, but I haven't had a chance to see if it'll go away if I wait a while). If I do need to turn it off, is there some way to auto-enable it when the game loads rather than having to use the console each time?
Thanks in advance,
Dan