Courier Quirksfun stuff (Sorry if this is already on here)

Post » Wed Mar 11, 2015 3:58 am

I am certain there is a thread on this, but I am too tired to look for it, so I am going to ask this now: Does anyone on her put little quirks or fun RP stuff into their Character's RP? IF so, what is it/are they. My current Courier, a woman called Nightingale (may change this if another has it), has an unhealthy obsession with teddy bears. No clue why I put that in there, but she just grabs all she can.

So, what do you all do to make your character a tad bit weirder than normal? again, apologies if this is a thread already, but I cannot find it nor want to right now.

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Carlos Rojas
 
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Post » Wed Mar 11, 2015 7:24 am

My Courier makes a point of collecting pre war books, and has stored these in the Zion General Store as a makeshift library. My Courier is also addicted to coyote tobacco chew.
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joeK
 
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Post » Wed Mar 11, 2015 8:34 am

Every one of my characters has been OCD about collecting the components for WRKs.

Which says more about me than my characters... :blink:

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jessica Villacis
 
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Post » Wed Mar 11, 2015 3:01 am

Collect ALL the cameras, for one day the BOS shall rebuild our fallen hero, and for that we shall need 1000s of cameras apparently.
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Vickey Martinez
 
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Post » Wed Mar 11, 2015 8:17 am

I usually pitch where the characters live and what weapons they keep to their match personality. For example, more of a survivalist will only keep the weapons they need and keep their home fairly stripped down to the essentials (food, what-not). On the flip side, a character who's obsessed with wealth and status will definitely be based in the Lucky 38 even though it's a huge pain to live in lacking a fast travel point (on consoles at least) - they also tend to hoard flashy weapons, clothes and wealth as well as luxury food and drugs to demonstrate their luxurious life style.

In terms of little quirks though, I tend not to bother. Unless collecting something really fits with a character and feels necessary, for me it's a bit of waste of time. I guess there's always levels of adherence to things that are supposed to make your character more "life-like" (which is a part of developing a quirk) but for me I don't care so much if they're life-like as long as they have interesting motivations - just like I would when reading a book or watching a film. I can remember somewhere on the Skyrim forums people saying things like they always take their armour off before swimming and make sure to have three meals a day and regular sleep - there's definitely a line where it feels less like escapism and more mundane (not saying that having a quirk is like that, but it depends how you enforce it on yourself - i.e. if you feel bad for not collecting the thing you think you should collect, in which case that would be a bit much for me).

Anyway, derail over. One thing I have made a habit of recently in New Vegas is getting Eulogy Jones' sweet hat off Rotface, but that's more because of how sweet it looks rather than it being character specific.

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CArla HOlbert
 
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Post » Tue Mar 10, 2015 10:43 pm

Venenum needs a bit of whiskey every hour or so to let his frustrations settle down.

It never works.

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Elea Rossi
 
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Post » Tue Mar 10, 2015 5:10 pm

Kelly must kill any merchant she sees, once she's done trading. There is no reason. Only travelling merchants, though.

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Scared humanity
 
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Post » Wed Mar 11, 2015 4:44 am

What I see here is funny, except the last one, which is evil.

@Jojobobo: I understand. This thread is just for fun, putting stuff into a character to make them more human. Collecting teddy bears is something that is just silly.

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Cathrin Hummel
 
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Post » Tue Mar 10, 2015 8:08 pm

1) My courier always carries a pencil. He is an engineer of sorts :)

2) I always head into Novac (home) with my weapon holstered.

3) I (the player) still read "Flamer" as "Falmer."

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Thomas LEON
 
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Post » Wed Mar 11, 2015 9:03 am

One of my Characters had to have at least 20 cups of coffee a day or he gets the caffeine headaches. I think that character might open up a Cup a Joe in Goodsprings

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JESSE
 
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Post » Wed Mar 11, 2015 3:38 am

Reminds me of something...

Spoiler
https://wiki.teamfortress.com/w/images/thumb/f/f9/Steamworkshop_tf2_pencilpusher_thumb.jpg/120px-Steamworkshop_tf2_pencilpusher_thumb.jpg?t=20140328230602

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Kat Lehmann
 
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Post » Wed Mar 11, 2015 6:27 am

Exactly! :lol:

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Carlos Vazquez
 
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Post » Tue Mar 10, 2015 9:25 pm

Slim Jim lives in the lucky 38, collects followers and keeps them in his home!

Lots of great ideas here, this topic rules! I had an old play through I used to live in harpers shack as a Deathclaw hunter. I forget his name but he would keep stacks of deathclaw arms piled up at home

and a large display of firearms laid out on the table.

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Mackenzie
 
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Post » Wed Mar 11, 2015 7:23 am

I recently took up drinking and smoking (thanks to a mod) for my characters. Seems fitting given the stressful lifestyle. I keep them up all the time, which means he/she is a chain smoker and probably with liver problems :D

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Ladymorphine
 
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Post » Tue Mar 10, 2015 11:12 pm

Party Time Mentats, My Courier can not deal with the public without them.

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Alyce Argabright
 
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Post » Wed Mar 11, 2015 8:32 am

For number 2, me too. Well, most homes anyway the one's where it is safe to do so,

For number 3, I've been playing Skyrim a lot lately so I have to ask if I'm the only one who shoots something then starts wondering if any of my arrows survived?

I wouldn't call it RP but I do carry stuff that fits my character. I have a straight razor for shaving, a combat knife he's never used in combat(but I figure someone who can live off the land would have one), a whetstone for his unused combat knife, a coffee pot and cup, cooking pot, and a couple of bottles of whiskey ... he also loots all whiskey he finds even dropping some cheap items to make room if needed .... he may have a drinking problem.

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Charlie Sarson
 
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Post » Wed Mar 11, 2015 7:36 am

I can't call them quirks but I like carrying "junk" flavor items.

My ex-caravaneer Courier carries a harmonica for entertainment on those long hauls

But I also like more realistic junk too like Metal Cook Pan to cook, spork for eating, Straight Razor for shaving and so on
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Poetic Vice
 
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Post » Wed Mar 11, 2015 12:51 am

Yes, me too with the miscellaneous items. Razor for shaving, wrench, scissors, tweezers whetstone and duct tape for maintenance, and pot/ pan, knife, fork and spatula for cooking.
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alyssa ALYSSA
 
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Post » Tue Mar 10, 2015 11:35 pm

My courier picks up useful items which would be considered junk for a non-RP character (misc items, basically). Additionally, old world stuff has sentimental value to him and he often picks it up.

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Jonny
 
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Post » Tue Mar 10, 2015 7:19 pm

My couriers have all been alcoholics who must loot every booze item they come across and then consume it all just before the battle at Hoover Dam.

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Darrell Fawcett
 
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Post » Tue Mar 10, 2015 8:38 pm

So far, a whole lot of funny things here. Just realized that I (the player) never/rarely loot armor unless I plan to use it for my armor/outfit. sounds a bit quirky to me. :confused:

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Britney Lopez
 
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Post » Tue Mar 10, 2015 5:31 pm

Sounds about right to me. Imagine trying to get armor off a dead person, wouldn't be easy. Then add the gore from bullets, knives, or energy weapons etc that took down the target. There's also the chance that your target hasn't bathed in a month and wears the same unwashed clothes/armor everyday.

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Tamara Primo
 
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Post » Wed Mar 11, 2015 1:09 am

I don't even think people in the Wasteland complain about that.

By the way, what temperature does the apocalyptic mojave have at day/night?

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Rex Help
 
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Post » Wed Mar 11, 2015 6:49 am

I also don't take armour/ clothing from corpses, from a thought of removing it from a bloodied corpse. I also never loot graves. Guess my Courier just has a respect for the dead.
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Jaylene Brower
 
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Post » Wed Mar 11, 2015 6:30 am

I made a similar thread in the Skyrim forums a few months ago. For My Courier, Alexander, he travels with his rifle out and loaded at all times, ready to go full-auto on anything that looks threatening. This leads to him being somewhat wired up and paranoid at all times, and will 9 times out of 10 go for the violent option instead of talking his way through things. The Wasteland fits him quite well, since often times being extremely violent is exactly what keeps you alive in this world.

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Judy Lynch
 
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