Covenant Heavy Turrets (Possible Spoiler Alert)

Post » Tue Mar 22, 2016 5:15 pm

Spoiler Alert


So are the heavy turrets in Covenant just decorations?


I played through the Human Error mission and sided with freeing Amelia and when I got back to Covenant I had to kill everyone. After that I accessed the workbench but it shows 0 defense and the turrets can't be selected. I even attacked one and it just sat there going back and forth. Plus after it was destroyed I couldn't put a new in its old spot. So is this a glitch or are they just wall dressings?
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Sammie LM
 
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Joined: Thu Nov 30, 2006 1:59 pm

Post » Tue Mar 22, 2016 8:32 pm

They will attack turrets that you build and cannot be repaired. It must be a bug.

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lucile davignon
 
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Joined: Thu Mar 22, 2007 10:40 pm

Post » Tue Mar 22, 2016 1:57 pm

You can move them if they have not been destroyed. In build mode press and hold down the select button over a turret as if you are trying to select a group of items, it should then allow you move the turret. If you place a turret on a rug and then store that rug, it will remove the turret.

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Lily Something
 
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Joined: Thu Jun 15, 2006 12:21 pm

Post » Tue Mar 22, 2016 8:16 am

I stopped destroying the machine guns and yeah even if marked as "friendly" and you have the settlement they'll still attack the hell out of my machine guns. I was going to try and move them to the one side that gets attacked but didn't know if my guys would get cut down if they went near them. So deleted them with method below. This is the best/unmodded way to clear it for your personal use.



This is how I do it...



Start my attack or do the quest/side with guy/girl.


-this way they all come out of the area and you can kill them/lead them wherever needed.


-that gets rid of bodies inside



When all the npc's are dead I run into the store/medic area and hide until the machine guns reset.


-Sneak over to the workbench/claim the settlement.


-then you can hold the pickup button and place them on a slab of concrete/wood ground and slightly lift it to delete them.


-I froze my game once by doing this but other than that it works perfectly. ( I should note it was because I tried to lift/delete everything at once and screwed up so they wanted to reload all at once I guess. )



Or you can side with them and delete/place your own turrets( and beds if wanted ) the same way noted above.



The locked doors can get annoying but because we have the keys permanently what I do is leave one closed/claim it as my own and leave the others locked but open. They tend to stay open if I open them and leave. Think it has to do with the a.I. of settlers thinking its locked/not wanting to close it. Or ill delete the doors altogether but I hate doing that...

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Kathryn Medows
 
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Joined: Sun Nov 19, 2006 12:10 pm

Post » Tue Mar 22, 2016 6:29 pm

Mine never attacked me even though I was killing everyone in the settlement. And no I can't select them at all. Even in build mode.
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Hella Beast
 
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Joined: Mon Jul 16, 2007 2:50 am

Post » Tue Mar 22, 2016 11:02 pm

Gotta hold the pickup button on them, like if you were going to pick up a whole structure you built. Your turrets shouldn't ever attack you, and the covenant ones wont after you take the settlement assuming they still exist.

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YO MAma
 
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Joined: Thu Dec 21, 2006 8:24 am

Post » Tue Mar 22, 2016 5:10 pm

That's the thing I've done that and nothing. When I hover over them I get their name but no options below so I tried grabbing them like I would at any other settled and nothing.


As for attacking they did not attack before they were mine and the rest of the Covenant people were attacking me.


And actually I had a turret at Sanctuary attack and kill one of my settlers out side the fence.
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Neil
 
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Joined: Sat Jul 14, 2007 5:08 am


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