I was hoping you'd say that! Nothing better than surprise unique items, makes treasure hunting far more rewarding when you can come across something unique rather than just another randomly generated chest.
I know it's not really a major artifact, but the Sword of White Woe would be a nice nostalgic touch for all of us who were too young to play Morrowind without an easily aquired scummy weapon. Was going to suggest the BiPolar blade as well (it was the first thing I thought of when I saw the Ancient Nord Sword), but you'd have to be a real sadist to put that thing in.

You know, I don't know how I missed those two! I wonder what else I'm missing from Morrowind? Now I realized the items from Tribunal & Bloodmoon are on seperate pages, but the Sword of White Woe isn't listed on the UESP Unique Weapons' page : http://www.uesp.net/wiki/Morrowind:Unique_Weapons
What else am I missing?
Would be kind of cool to see a non-random Axe of Whiterun. Don't know what it's stats would be, though. It just always annoyed me when I got an Orcish Battleaxe or whatever from the Jarl's (presumably Nordic) private armory.
I didn't see a base object for the Axe of Whiterun. I'm not sure but I think he randomly gives you an axe that the quest sscript renames to "Axe of Whiterun" though I'm not sure.
I've been silently keeping up with all of the changes and I like them all! The new glass textures look amazing, but I personally was a bit thrown off about the gold appearing on the Ebony stuff -- until I realized it (the gold being there) was a common thing that vanilla Skyrim just happened to stray away from Oblivion with.
From some of your more recent posts, Baratan, you've said that you want to rework crafting materials and the like. Perhaps you might take a look http://www.gamesas.com/topic/1328417-wip-skyrim-smithing-components-rebalanced/ and see if this mod author would want to work with you or if you like his ratios or not, just as some sort of place to start off.
As always, looking forward to seeing more of your work!

Thanks! I'm trying to keep in the spirit of Morrowind as best as possible. Ebony & Gold are pretty much how I envison ebony to be used.
That reminds me, I wanted to ask you how you came up with calling the Ebony based weapons Dunmer?
I would like to see this too, more unique feeling items as quest rewards generally. But I don't want to expect more after all the great work Baratan is doing!
I decided they would be a Dunmer style because, who else would make them? It's as good a guess as any, it does look like something that would be used by Vvardenfell's great houses or Ashlander tribes. The designs remind me of Morrowind architecture. It is the most suitable weapon design we have to be made of Chitin, Bonemold, Glass and Ebony - which are Morrowind materials.
bows next mebee? pwease? <3
I'm doing Arrows, Quivers, Bows, Maces and Warhammers all at once - and there are only a few left.
I've noticed there are things like "Replaces corundum with copper", which tytanis does as well. Will this work with tytanis? or are they incompatible?
EDIT- Just read where you said they should be compatible. I still don't see why you aren't bundling your mods with his while maintaining your separate page (Like Midas Magic, Jewel Craft, or Weapon's of the Third Era). Both of you are trying to overhaul crafting.
They're still compatible. Object records like ore & Ingots only have a few variables (Name, Model) everything else is in the recipe object record.
Seeing what quality work you have done with the melee weapons I can't wait to see what you do to the crafting system

Bonemold and Stalhrim?
