Version 0.5.0 Screenshots
http://www.skyrimnexus.com/downloads/images/2933-2-1325718524.jpg
http://www.skyrimnexus.com/downloads/images/2933-1-1325718521.jpg
(The pictures are huge, so save them to your computer to view them in full-size.)
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The Elder Scrolls V: Skyrim
Crafting 300: Armoury of Tamriel, 0.5.0
Textures By,
-Baratan
Special Thanks to,
-gamesas Game Studio
-My Fans on SkyrimNexus & the gamesas forums for their endless support!
--wiz0floyd, Ysne58, ishmaeltheforsaken, PewPewLazehs, Eloquate, Schitzoflink, Scion-of-Fenrir
-My Girlfriend, for not murdering my computer.
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Installation instructions
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1- Extract the archive to your "Skyrim/Data" folder.
2- Enable Crafting300.esp
3- Launch Skyrim
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Mod Description
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This mod is the beginning of what will be a crafting overhaul modification. As well as changing the weapons in leveled-lists and in the game world.
I plan to make the crafting materials and equipment designs independent of each-other.
Not all Orcish swords are made of orichalcum and not all orichalcum swords are made in Orcish style.
I have started by changing all of the game's basic weapon models & textures with different textures implicating their material make-up instead of racial style.
Materials and styles will each and exclusively affect a weapon's overall capabilities. Material used will be the level/power based component, while style will be mostly asthetic with minor benefits.
Level progression will be as follows. Iron > Steel > Dwemer Metal > Orichalcum > Silver > Moonstone > Glass > Ebony > Daedric.
The different weapons styles will be. Basic, Nordic, Dwemeri, Dunmeri, Altmeri, Altmeri Ornate, Orcish, Dremora, Breton, Imperial, Akaviri, Ancient-Nord and Redguard.
I haven't decided yet how I will implement racial styles. It depends entirely on what options are avilible in the CK. I would like to make the different styles learned from books if possible, if not I will have to make them unlock with perks.
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Version History
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Armoury of Tamriel, 0.5.0
Almost all weapons complete except bows, arrows, quivers, maxes and warhammers.
.esp work begun
-Weapons point to my meshes instead of replacing vanilla meshes
-Corundum renamed Copper.
Basic weapon name changes begun.
-Dwarven > Dwemer
-Elven > Altmer
-Battle Axe > Great-axe
-War Axe > Battle-axe
Artifacts & unique weapons given new, unique textures!
-Alessandra's Dagger
-Amren's Family Sword
-Balgruuf's Greatsword
-Blade of Woe
-Bloodhawk Claymore
-Bloodthorn
-Bolar's Oathblade
-Chrysamere
-Ice-blade of the Monarch
-Ghorbash's Ancestral Battle-axe
-Great-axe of Fiery Souls
-Dragonbane
-Gauldur Blackblade
-Red Eagle's Fury
-The Pale Blade
-The Woodsman's Friend
-Windshear
-Chillrend
-Herebane's Courage
-Grimsever
-Spirit-Eater
-Saint's Black Sword
-Conoon Chodala's Axe
-War Axe of Airan Ammu
-Cloud Cleaver
-Dwemer Pneuma-Trap
-Cloudkiss
-Widowmaker
-Fury
-Magebane
-Sword of Agustas
-Tamreki, Shackler of Souls
-Black Hands Dagger
-Dwemer Jinksword
-Shimsil
-Cleaver of St. Felms
-Soul Drinker
-Wings of the Queen of Bats
-Goldbrand
-Fang of Haynekhtnamet
-Blackwater Blade
-Debaser
-Rugdumph's Sword
-Witsplinter
(Not all artifacts can be found in-game yet. Those already indluded in Skyrim will already use my new textures/meshes!)
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Swords, Axes & Daggers of Tamriel, 0.4.0
-Daggers completed.
-Dagger replacer implemented as follows.
Iron Dagger > My Iron Basic Dagger
Steel Dagger > My Steel Nordic Dagger
Elven Dagger > My Moonstone Altmeri Dagger
Glass Dagger > My Glass Altmeri Dagger
Dwarven Dagger > My Authentic Dwemeri Dagger
Orcish Dagger > My Orichalcum Orcish Dagger
Ebony Dagger > My Ebony Nordic Dagger
Daedric Dagger > My Daedric Dremora Dagger
-Glass weapon style (I call them Ornate Altmeri Style) also completed, though only the axe models are used as a replacer, the sword & greatsword texture/meshes are all done and included in the download.
-Ebonblade now uses my Ebony Akiviri Dai-katana mesh/texture instead of the steel one.
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Swords & Axes of Tamriel, 0.3.1
-Entirely new glass material texture. Finally a glass texture I feel is 'perfect'.

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Swords & Axes of Tamriel, 0.3.0
-I've put together almost entirely new material textures for everything.
Ebony is now a smooth, glossy black material.
Malachite is smooth and less chunky.
Daedra Heart red is darker, with more veins.
Gemstones are all new.
Redid all of the cloth colours for the hand-wraps.
Made a new less-red wood texture.
New, less saturated gold texture.
New brushed silver texture.
New, now smooth special quicksilver texture.
New smooth steel texture.
New Iron texture.
New dead-wood texture especially for Daedric weapons.
-Finished the Ancient Nord style weapons. Additional weapon replacers, in addition to 0.2.0 are as follows:
Ancient Nord Battle Axe > My Iron Ancient Nord Great-axe
Ancient Nord War Axe > My Iron Ancient Nord Battle-axe
Ancient Nord Sword > My Iron Ancient Nord Sword
Ancient Nord Greatsword > My Iron Ancient Nord Greatsword
Nord Hero Battle Axe > My Steel Ancient Nord Great-axe
Nord Hero War Axe > My Steel Ancient Nord Battle-axe
Nord Hero Sword > My Steel Ancient Nord Sword
Nord Hero Greatsword > My Steel Ancient Nord Greatsword
Ebonblade > My Steel Akiviri Dai-katana
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Swords & Axes of Tamriel, 0.2.0
-Merry Christmas!
-Included total axe replacer in addition to a new sword replacer.
-Axes replaced as follows:
Iron War Axe > My Iron Basic Battle-axe
Steel War Axe > My Steel Nordic Battle-axe
Elven War Axe > My Moonstone Altmeri Battle-axe
Glass War Axe > My Glass Altmeri Ornate Battle-axe
Dwarven War Axe > My Authentic Dwemeri Battle-axe
Orcish War Axe > My Orichalcum Dunmeri Battle-axe
Ebony War Axe > My Ebony Nordic Battle-axe
Silver War Axe > My Silver Nordic Battle-axe
Daedric War Axe > My Daedric Dremora Battle-axe
Iron Battle Axe > My Iron Basic Great-axe
Steel Battle Axe > My Steel Nordic Great-axe
Elven Battle Axe > My Moonstone Altmeri Great-axe
Glass Battle Axe > My Glass Altmeri Ornate Great-axe
Dwarven Battle Axe > My Authentic Dwemeri Great-axe
Orcish Battle Axe > My Orichalcum Dunmeri Great-axe
Ebony Battle Axe > My Ebony Nordic Great-axe
Silver Battle Axe > My Silver Nordic Great-axe
Daedric Battle Axe > My Daedric Dremora Great-axe
-Swords replaced as follows:
Scimitar > My Steel Redguard Cutlass
Blades' Katana > My Silver Akiviri Katana
Imperial Sword > My Steel Imperial Broadsword
Iron Longsword > My Iron Basic Longsword
Steel Sword > My Steel Nordic Longsword
Elven Sword > My Moonstone Altmeri Leaf-blade
Glass Sword > My Glass Altmeri Leaf-blade
Dwarven Sword > My Authentic Dwemeri Longsword
Orcish Sword > My Orichalcum Basic Longsword
Ebony Sword > My Ebony Nordic Longsword
Silver Sword > My Silver Breton Longsword
Daedric Sword > My Daedric Dremora Longsword
Iron Greatsword > My Iron Claymore
Steel Greatsword > My Steel Nordic Zweihander
Elven Greatsword > My Moonstone Altmeri Greatsword
Glass Greatsword > My Glass Altmeri Greatsword
Dwarven Greatsword > My Authentic Dwemer Greatsword
Orcish Greatsword > My Orichalcum Claymore
Ebony Greatsword > My Ebony Nordic Zweihander
Silver Greatsword > My Silver Breton Greatsword
Daedric Greatsword > My Daedric Dremora Greatsword
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Swords of Tamriel: 0.80
-Restructured all of my my meshes & textures.
The different weapon styles, since their normal/environment maps are all the same anyway will all point to the same textures instead of pointing to a different texture for each material. Therefor I deleted all of the duplicate normal/environment maps. That cut back the mod's overall filesize by about 2/3rds.
-This should be the last sword-only replacer version.
-This replacer is more basic/realistic than the older "Swords of Tamriel" versions. This replaces all one-handed and two-handed sword meshes and textures with my own basic sword & basic claymore meshes textures.
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Swords of Tamriel: 0.70
-Brightened Texture of all Altmeri Great-leafblade style sword textures, to make them in-line with Altmeri Leaf-blade textures.
-Major file-size reduction.
-Redone Imperial Broadsword textures.
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Swords of Tamriel: 0.60
-New Glass Style.
Glass Greatsword > My Glass Altmeri Great-leaf-blade
Glass Sword > My Glass Altmeri Leaf-blade
Ebony Sword > My Ebony Breton-sword
Ebony Greatsword > My Ebony Breton-greatsword
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Swords of Tamriel: 0.50
-Snuck in a new Ebony Material Texture.

-Redone Daedric weapon textures. Much less red going on.
-Two-handed swords also now replaced!
-Swords are essentially complete. Now to start the next weapon type!
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Swords of Tamriel: 0.40
-Tweaked most textures. A Few have been redone from scratch.
-Mesh replaces most swords in-game with my new meshes/textures.
-No new weapons now. All replacers at this point.
-Based on user feedback this version is much more subdued than 0.30. The weapons should blend in with the world much better.
-As Always, please give me your feedback, suggestions, ideas!
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Swords of Tamriel: 0.30
-Reworked all of my textures based on user feedback. Cut filesize in half.
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Swords of Tamriel: 0.20
-Replaces all sword meshes and textures with new material and style based meshes.
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0.11
-Added Daedric Longsword replacer.
-Fixed lighting bug on world meshes on all meshes.
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0.10
-Replaces all longsword meshes with a common longsword mesh, though each different material will be represented by the texture.
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Contact Info
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Questions/Comments and fellow modders welcome to contact me at ByblosHex At Gmail.com
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Agreement
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For downloading and installing this modification I ask you to...
-Do not sell any of the contents of this archive or the archive as a whole.
-Do not share or otherwise redistribute any of the archive's contents or the archive as a whole without permission form the author.
-Do read the Read-me
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Downloads & Extras
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Download my Oblivion mods here:
http://www.tesnexus.com/modules/members/index.php?id=34843
Download my Skyrim mods here:
http://www.skyrimnexus.com/modules/members/index.php?id=34843