The world would have lent its self to a good co-op experience IMO. You up the right flank your buddy giving cover fire from a high up position. Disengaging the enemy going all "Predator" then armoring up amidst your enemies back to back with your comrade, dropping the opposition in a well orchestrated strike. Thats what it could have been like, thats the one feeling the game is missing.
This topic isn't to ask why no co-op, but what would have been Crysis'2 ultimate co-op experience? The standard Horde/Firefight gametype or something more objective based similar to Onslaught/Spec-ops? Maybe simply a co-op campaign?
Me and a buddy were discussing this and I was wondering what you "the community" thought?