reached level 8.75 Blacksmith developer target level 10 blacksmith
problem breakdown:
crafting and breaking down iron daggers diminishing returns
access to steel unknown except for killing npc's in Cyrodyll PvP and extracting from the drops if the drop was not cloth of wood or leather.
(problem multiplier ganking and lag deaths)
killing 20 player bounty reward at level 15ish + also gave some cloth, leather, wood, target is steel
access limited to starter area/ stonefall/
honestly I could have made level 10 blacksmith as this was the 3rd or 4th test invite with roll over characters. If only I had been able to play more than one day the first test
Final thoughts: As it is now crafting seems to be under progressing compared to leveling, leveling is progressing faster than crafting can keep up. My focus was on Blacksmithing.
Cyodyll has ebony ore which I gathered some but plain extracting from raw mats doesn't gain much inspiration. Had I managed access to the next area and found Steel I believe the progression would have been sufficient. I crafted a nice level 23 dagger from steel (Verde) improved it to green and then to blue. The mats came from extracting Cyrodyll NpC drops from random npc mobs and Cyrodyll dungeons.
This is my report.