» Wed Aug 18, 2010 7:36 pm
Looking at your load order, I have some initial suggestions:
1) Download the Community Bug Fixes Compilation. The one on the Nexus is not fully updated for the latest patch just yet, but it won't break your game either. There is an alternative CBFC not hosted on the Nexus which is updated for the latest patch, you can try that one too.
2) The 'Active Wasteland' esp's should go much higher in your load order, certainly before FOOKNV esp's. There are many mods I don't recognize so I can't tell you where they should go. So what you should do -first-, is to save your load order via FOMM then download/run BOSS. BOSS will automatically sort your load order according to community input, then tell you which mods it does not recognize so you can re-order them manually.
3) IWR.esm <-- this has been a cause of CTD for me. Removing it has made my game more stable.Can't say why other than the fact that making too many edits in the Wasteland space tends to make the game less stable.
4) Cleaned Novac.esp <-- these sort of "remove clutter" mods are always suspect. I've checked 4 of these kinds of mods in FNVEdit and in every instance, the modder deleted statics references rather than disable them via FNVEdit (which may cause CTD when other mods reference those statics). The problems with this is documented in Miax's Training Manual for FNVEdit and FO3Edit. You can download the training manual from the Nexus to get instructions on how to clean the esp yourself using FNVEdit. Or just remove the plugins. You may also need to do this with Nevada Skies. I do recall having to clean previous versions of NS, including removal of identical to master entries (not sure if the latest version has already been cleaned by the modder).
5) I don't see a merged patch (FNVEdit) or bashed patch (WryeFlash). If you are running so many mods, and so many overhaul mods (like FOOKNV, Project Nevada), this is not optional. Not sure how familiar you are with reading mod conflicts in FNVEdit, You can certainly create your own compatibility patches. Otherwise, you need to use FNVEdit or WryeFlash to create one for you.
[edit]
Hm...IWS is buggy, and appears to be no longer supported. The modder has been on hiatus and hasn't responded to any of the bug reports. Given the size of your load order, I'd suggest you not reinsert it back into your load order. Yes, I know there are no other alternatives to increased spawn, still....