Crashing in outside cells

Post » Sun Jul 04, 2010 12:43 pm

I avoid saving in outside cells because it usually crashes on startup. I noticed this when I had a lot fo mods last time. Why is this? Is there anyway to remedy the constant crashing? Or is it simply because of the instant fps load when starting up in a modded grassy and forested area, like ascadia?
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remi lasisi
 
Posts: 3307
Joined: Sun Jul 02, 2006 2:26 pm

Post » Sun Jul 04, 2010 3:05 pm

I avoid saving in outside cells because it usually crashes on startup. I noticed this when I had a lot fo mods last time. Why is this? Is there anyway to remedy the constant crashing? Or is it simply because of the instant fps load when starting up in a modded grassy and forested area, like ascadia?

I've never had that be a problem, but I don't run MGE/MWE/MWSE. You might see if turning off external programs solves it, which would narrow down the problem area.

If turning off external programs doesn't yield results, post your load order.
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Amber Ably
 
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Joined: Wed Aug 29, 2007 4:39 pm

Post » Sun Jul 04, 2010 10:14 am

It's an issue with MGE. Try loading from a save in an interior area, then load the exterior save. That's what usually works for me when I have that problem.
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Anthony Rand
 
Posts: 3439
Joined: Wed May 09, 2007 5:02 am

Post » Sun Jul 04, 2010 8:05 am

Things are now crashing when I load any save now. Loading an internal cell and then external was working for a while, but not anymore.

This is my ini archive. It's in a different order than what wyre mash says. Is this a problem. I've just got back into playing the game after a year, so I've forgotten alot. :D

GameFile0=abotWaterLife.esm
GameFile1=Better Heads Bloodmoon addon.esm
GameFile2=Better Heads Tribunal addon.esm
GameFile3=Better Heads.esm
GameFile4=Bloodmoon Landscape Overhaul 1.0.esm
GameFile5=Bloodmoon.esm
GameFile6=MCA.esm
GameFile7=Morrowind Patch v1.6.4.esm
GameFile8=Morrowind.esm
GameFile9=SG-MW-ecology-BM.esm
GameFile10=Tribunal.esm
GameFile11=TR_Data.esm
GameFile12=TR_Map1.esm
GameFile13=TR_Map2.esm
GameFile14=abotWaterLifeTRaddon.esp
GameFile15=abotWhereAreAllBirdsGoing.esp
GameFile16=ACD_PracticeDummy.esp
GameFile17=Acrilix's Hi-res Signs.esp
GameFile18=AEV_TCA.esp
GameFile19=All Silt Strider Ports.esp
GameFile20=almalexia armor.esp
GameFile21=Animated Morrowind 1.0.esp
GameFile22=Aspect addon.ESP
GameFile23=bcsounds.esp
GameFile24=Better Bodies.esp
GameFile25=Better Clothes_v1.1.esp
GameFile26=BetterClothes_Patch.esp
GameFile27=BirthsignsAMFun_BM.esp
GameFile28=Book Jackets - Morrowind.esp
GameFile29=CB-frostbolt_foamy.esp
GameFile30=CD_SadrithMoraDocks.esp
GameFile31=Clean Better Balmora river_v2.esp
GameFile32=Clean Better Caldera.esp
GameFile33=Clean CB-illusionbolt1.0a.esp
GameFile34=Clean Chargen_Revamped_v2_3.esp
GameFile35=Clean dark molag mar.ESP
GameFile36=Clean Guild Expansion WHM.esp
GameFile37=Creatures.esp
GameFile38=DM_DB Armor Replacer-ExpDDBA.esp
GameFile39=DX_CreatureAdditionsV1.0.esp
GameFile40=Ebonheart, Shack Town.esp
GameFile41=EDNHE.esp
GameFile42=EV 1.0 Vivec Telvanni.esp
GameFile43=EV_1.0_Vivec_Hlaalu.esp
GameFile44=FAP Low Chance.esp
GameFile45=farrp_WeaponCompilationMod_V1.esp
GameFile46=Fliggerty's Armor Project 2.esp
GameFile47=Grass_Ascadian Isles.esp
GameFile48=Grass_Bitter Coast.esp
GameFile49=Grass_Grazelands.esp
GameFile50=Grass_West Gash.esp
GameFile51=Healers.esp
GameFile52=HematiteHighArmor.esp
GameFile53=HemHighWS.esp
GameFile54=IceNioLivRobeReplacerPLUS.esp
GameFile55=Illuminated Windows - Bloodmoon.esp
GameFile56=Illuminated Windows.esp
GameFile57=K_Potion_Upgrade_1.2.esp
GameFile58=k_weather (louder sounds).esp
GameFile59=LadyD_Reduced_Commentary.esp
GameFile60=LCV Schedule Markers.esp
GameFile61=LGNPC_Aldruhn_v1_20.esp
GameFile62=LGNPC_Aldruhn_v1_20_suppl.esp
GameFile63=LGNPC_AldVelothi_v1_20.esp
GameFile64=LGNPC_GnaarMok_v1_10.esp
GameFile65=LGNPC_HlaOad_v1_32.esp
GameFile66=LGNPC_IndarysManor_v1_51.esp
GameFile67=LGNPC_Khuul_v2_10.esp
GameFile68=LGNPC_MaarGan_v1_20.esp
GameFile69=LGNPC_NoLore_v0_83.esp
GameFile70=LGNPC_PaxRedoran_v1_20.esp
GameFile71=LGNPC_Pelagiad_v1_22.esp
GameFile72=LGNPC_SecretMasters_MCA5.esp
GameFile73=Lgnpc_SN.esp
GameFile74=LGNPC_SoulSicknessPatch_v1_00.esp
GameFile75=LGNPC_TelMora_v1_20.esp
GameFile76=LGNPC_TelUvirith_v1_20.esp
GameFile77=LGNPC_VivecFQ_v2_10.esp
GameFile78=LGNPC_VivecRedoran_v1_50.esp
GameFile79=LightTheWayScriptBM.esp
GameFile80=master_index.esp
GameFile81=MCA - Guards Patch.esp
GameFile82=MCA - More Enemies.esp
GameFile83=MDP - Dagon Fel 1.0.ESP
GameFile84=MDP - Fort Buckmoth.ESP
GameFile85=MDP - Gnaar Mok.ESP
GameFile86=MDP - Sadrith Mora.ESP
GameFile87=mel_teleportPlugin_1_2.esp
GameFile88=More Summoning.esp
GameFile89=MWE_Base.esp
GameFile90=MWInhabitants Freeform (Vol 1).esp
GameFile91=NPC LCV Locks.esp
GameFile92=NPC LCV Schedules 03.esp
GameFile93=Oblivion-Style Spellcasting.esp
GameFile94=Patriarch Living Quarters.esp
GameFile95=Potions.esp
GameFile96=PropylonRedux_v1.1.esp
GameFile97=Pursuit Enhanced.esp
GameFile98=Scrollsv1.1.esp
GameFile99=SG-MW-ecology-BM-plugin.esp
GameFile100=Silt_Striders_Are_In_Vvardenfell.esp
GameFile101=SOL_LockedCavesTombs.esp
GameFile102=Sotonhorian.ESP
GameFile103=Spect Sorcery pt 1.esp
GameFile104=Tales of the Bitter Coast.esp
GameFile105=TargetSpellSpeedMod.esp
GameFile106=TC_SadrithMoraClosed.esp
GameFile107=Tombs Expanded.esp
GameFile108=TribIntegration.esp
GameFile109=Vality's Ascadian Isles Addon.esp
GameFile110=Vality's Balmora Addon.esp
GameFile111=Vality's Bitter Coast Addon.esp
GameFile112=VA_OrdReplace_openhelm1.0.esp
GameFile113=VGreetings-Attack.esp
GameFile114=VGreetings-Flee.esp
GameFile115=VGreetings-Hit.esp
GameFile116=VGreetings-Idle.esp
GameFile117=VGreetings-Thief.esp
GameFile118=VGreetings.esp
GameFile119=Vivec Expansion 2.0.esp
GameFile120=vivec_restructure.esp
GameFile121=Vurt's Ashlands Overhaul.esp
GameFile122=_BLLDV_ALL.esp
GameFile123=Sound Enhancements.esp
GameFile124=AtmosphericSoundEffects-3.0-Tribunal.esp
GameFile125=ASE Bloodmoon Expansion.esp
GameFile126=ASE Tribunal Expansion.esp

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Isaiah Burdeau
 
Posts: 3431
Joined: Mon Nov 26, 2007 9:58 am

Post » Sun Jul 04, 2010 10:13 am

Wrye Mash lists your game files as they load, the ini lists them alphabetically. Anyway, you don't need these files loaded:

GameFile47=Grass_Ascadian Isles.esp
GameFile48=Grass_Bitter Coast.esp
GameFile49=Grass_Grazelands.esp
GameFile50=Grass_West Gash.esp

They're only for creating grass with MGE's distant land. Try that and see if it fixes your problem. If it doesn't, hopefully somebody else will have an answer. By the way, it might help if you posted your mod list from WM.
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Lovingly
 
Posts: 3414
Joined: Fri Sep 15, 2006 6:36 am

Post » Sun Jul 04, 2010 9:50 am

I had a similar problem recently. The game loaded fine, the mod list from a selected save would load fine, the initial display would render fine but before it finished, it crashed, regardless of whether I was loading in an exterior or interior cell, heavily modded or untouched area. There would be a few seconds of suspense then *splurt*.

By playing around with MGE settings, I was able to solve it by removing one shader (the heaviest one) and lowering distant land settings a little bit.

Maybe try to disable your shaders and your distant land, see if it still crashes. If not, try gradually adding features until it loads pretty much everywhere.
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Shelby McDonald
 
Posts: 3497
Joined: Sat Jan 13, 2007 2:29 pm

Post » Sun Jul 04, 2010 8:29 am

Wrye Mash lists your game files as they load, the ini lists them alphabetically. Anyway, you don't need these files loaded:

GameFile47=Grass_Ascadian Isles.esp
GameFile48=Grass_Bitter Coast.esp
GameFile49=Grass_Grazelands.esp
GameFile50=Grass_West Gash.esp

They're only for creating grass with MGE's distant land. Try that and see if it fixes your problem. If it doesn't, hopefully somebody else will have an answer. By the way, it might help if you posted your mod list from WM.


Ok, how do I get the list from wyre mash? lol

I had a similar problem recently. The game loaded fine, the mod list from a selected save would load fine, the initial display would render fine but before it finished, it crashed, regardless of whether I was loading in an exterior or interior cell, heavily modded or untouched area. There would be a few seconds of suspense then *splurt*.

By playing around with MGE settings, I was able to solve it by removing one shader (the heaviest one) and lowering distant land settings a little bit.

Maybe try to disable your shaders and your distant land, see if it still crashes. If not, try gradually adding features until it loads pretty much everywhere.


Right, I have recently bumped up some of the shaders actually. I'll disable some of them.
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james reed
 
Posts: 3371
Joined: Tue Sep 18, 2007 12:18 am

Post » Sun Jul 04, 2010 4:06 pm

Load up WM and select a saved game on the saves tab. In the lower right-handed window, right click on the file tab and select copy list. You can then paste that here or into a text program like Word, Notepad, etc. It should look something like this:

Spoiler
Masters for Ebonhear0000.ess:
001 Morrowind.esm
002 Tribunal.esm
003 Bloodmoon.esm
004 Morrowind Patch.esm
005 Siege at Firemoth Fort.esm
006 Assassins Armory.esm
007 abotWaterLife.esm
008 Book Rotate.esm
009 SG-MW-ecology-BM.esm
010 Texture Fix 1.8.esm
011 MW_Children_1_0.esm
012 AreaEffectArrows.esp
013 bcsounds.esp
014 LGNPC_NoLore.esp (Version 0.83)
015 NoShieldEffect.esp
016 FreeMoreSlaves.esp
017 CastReduce-v30.esp
018 Better Bodies.esp
019 farrp_Quivers-FletchingKit_V2-5.esp
020 VA_OrdReplace_openhelm1.0.esp
021 Silt_Striders_Are_In_Vvardenfell.esp
022 Key Replacer Trib & BM.esp
023 Slof's Better Beasts b.esp
024 abotWhereAreAllBirdsGoing.esp
025 Blight Bounties.esp
026 Marksman Enhanced v1.2.esp
027 Book Rotate - Tribunal v5.3.esp
028 Book Rotate - Bloodmoon v5.3.esp
029 SG-MW-ecology-BM-plugin.esp
030 Galsiahs Character Development.esp
031 GCD StartScript for Trib or Bloodmoon.esp
032 GCD better balanced birthsigns.esp
033 Brittlewind fix.esp
034 House of Earthly Delights, Harem Style.esp
035 GCD_107x_to_108_patch.esp
036 IceBradyHurdyRobeReplacerALL.esp
037 Mixed Guards 2.esp
038 Better Clothes_v1.0_nac.esp
039 BB Dark Brotherhood by Westly.esp
040 LGNPC_GnaarMok.esp (Version 1.10)
041 LGNPC_MaarGan.esp (Version 1.20)
042 LGNPC_AldVelothi.esp (Version 1.20)
043 Balmora Council Club.esp
044 Netch Adamantium Armor II.esp
045 LGNPC_HlaOad.esp (Version 1.32)
046 Increased DB Attacks.esp
047 LGNPC_Aldruhn.esp (Version 1.20)
048 LGNPC_Aldruhn_suppl.esp
049 LGNPC_Pelagiad.esp (Version 1.22)
050 LGNPC_TelMora.esp (Version 1.20)
051 LGNPC_Khuul.esp (Version 2.10)
052 LGNPC_VivecFQ.esp (Version 2.10)
053 LGNPC_TelUvirith.esp (Version 1.20)
054 LGNPC_SecretMasters.esp (Version 1.30)
055 LGNPC_IndarysManor.esp (Version 1.51)
056 LGNPC_VivecRedoran.esp (Version 1.50)
057 LGNPC_PaxRedoran.esp (Version 1.20)
058 LGNPC_SoulSicknessPatch.esp (Version 1.00)
059 New Corprus Stalker.esp
060 sm_netchadamantium_Weapons.esp
061 Graphic Herbalism.esp
062 Clean B79_Bear Companion v2.0.esp
063 Clean lulu.esp
064 AscendedSleeperSFX.esp
065 Sleepers-fix.esp (Version 1.1)
066 Character plugin.esp
067 WA_Signy_Signposts(!).ESP
068 Animated Morrowind 1.0.esp
069 mel_teleportPlugin_1_2.esp
070 Census and Excise Office.esp
071 Gravedigger.esp
072 Undeads arise from death 1.8.esp
073 Clean BB2_Falconer_Leather.esp
074 jac_elaura.esp
075 Clean master_index.esp
076 Mashed Lists.esp

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Flash
 
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