Crate Seat

Post » Tue May 17, 2011 2:43 pm

this is really just for fun and possible future reference,

but how would you create a new furniture item in the CS. I already have the crate mesh being used for the seat, i juust have no clue how to place a furniture marker at all.

thanks
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Nick Swan
 
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Post » Tue May 17, 2011 2:43 am

You could use the 'invisible seat' mesh. You can then place it and sit anywhere you want.

Or, you can take an existing furniture nif, add the crate and delete the chair object using Nifskope.
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candice keenan
 
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Post » Tue May 17, 2011 3:27 am

As WillieSea says, you can take an existing stool .nif file and replace the mesh in NifSkope with the mesh for the crate. If it would help to see a practical example, see the crate stool in the Abandoned Mountain Shack: http://i164.photobucket.com/albums/u28/VinceB_photo/Peace.png. If you're not ready to twiddle things in NifSkope, just use the stool from the shack. As described in the ReadMe, the stool and similar items can be used as modder's resources.
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Angela Woods
 
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Post » Tue May 17, 2011 12:13 pm

In the recreation room (the sauna) of the http://www.tesnexus.com/downloads/file.php?id=16308 mod has 'placeable' invisible seats. You can place these 'anywhere' and the player can sit on anything without making special nif files for them.

\Meshes\WillieSea\AncientTowers\rooms\poolP1DseatSpot.nif
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Andy durkan
 
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Post » Tue May 17, 2011 4:01 pm

alright thanks alot! i just have to mess around in nifSkope now to get the whole thing to work, thank you.
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celebrity
 
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Post » Tue May 17, 2011 10:08 am

And if nothing else, you can always use the poor man's method of simply dragging LCStool01F into a crate, the way Bethesda did with Vile Lair. :)
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Rachel Eloise Getoutofmyface
 
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