My (crazy?) solution: Join the Mages Guild!!
How?....Choose Mysticism, Alteration, or Thaumaturgy (required skills for Julianos) as a Major skill and make sure it is at least 22 during character generation.
(My plan is to have Stealth, Critical Strike, Short Blade, and 2 other weapon skills as my Primary/Major skills. That 3rd Major won't be needed for leveling, and the useful warrior skills such as Dodging and Backstabbing can be made Minors with little detrimental affect).
Why?
1) The magic skill will be the "low skill" needed to make rank in Julianos. (Short blade will be the "high skill"). 2 to 6 points of training will be needed.
(Required skills for Julianos: 3 schools of magic, Short Blade, Lockpicking, Impish, and Daedric).
But most importantly
2) The Mage Guild has a quest "Protect an Honored Mage" while he's in a 3 hour trance which, as a reward, gives you a Magic Item. You can do this quest 4 times a day and receive items such as: Heal Health, Heal Fatigue, Open, Levitation, Water Walking/Breathing (all invaluable for a dungeon crawler). About the only really useful item that won't be available is one for Recall.
Bottom Line: Having useful magic items available during the first month or two certainly isn't necessary, but it sure makes dungeon crawling (and leveling up for a warrior) a whole bunch easier.
Comments?