Create the most useless perk ever!

Post » Fri Dec 16, 2011 8:28 pm

Allright gentlemen, you had this coming, someone had to make this thread. After a quick search i didn't find a thread like this (saw a create a perk thread, but not a USELESS perk one). The idea here is simple, create the most god-awful and useless perk as possible. Oh, and be creative, so no perks like "incrases ur dmg by 0.0000000001% lol" or "+1 carry weight lolo". I trust in your sense of humour.

Here's my contributions

Conjuration; "Bound weapons last twice as long"
One-handed "While dual-wielding, the mana costs of all spells are lowered by 20%"
User avatar
Hot
 
Posts: 3433
Joined: Sat Dec 01, 2007 6:22 pm

Post » Sat Dec 17, 2011 10:06 am

Speech; ''This perk does nothing aside from giving you the award for creating the most useless perk ever.''

=/

What I miss are novelty perks a la Fallout. Some were pretty funny and original.
User avatar
Peter lopez
 
Posts: 3383
Joined: Mon Sep 10, 2007 5:55 pm

Post » Sat Dec 17, 2011 10:50 am

"Increases yor Hand to Hand skill by 10000! Wait....."
User avatar
remi lasisi
 
Posts: 3307
Joined: Sun Jul 02, 2006 2:26 pm

Post » Fri Dec 16, 2011 8:00 pm

Speech: 'That got Old, fast'. Enables the option for players to tell Guards sharing stories of Arrows in their Knees to shut up.
User avatar
marina
 
Posts: 3401
Joined: Tue Mar 13, 2007 10:02 pm

Post » Sat Dec 17, 2011 4:05 am

Enchanting, level 75.
This perk allows you to collect twice the normal number of soulgems from slain foes.
User avatar
Kate Norris
 
Posts: 3373
Joined: Mon Nov 27, 2006 6:12 pm

Post » Sat Dec 17, 2011 8:46 am

Restoration: A perk that heals enemies when they otherwise would take damage. Applies to all forms of attack.
User avatar
Robert Jackson
 
Posts: 3385
Joined: Tue Nov 20, 2007 12:39 am

Post » Sat Dec 17, 2011 4:22 am

Lose a Perk: You lose your newest perk.
User avatar
Unstoppable Judge
 
Posts: 3337
Joined: Sat Jul 29, 2006 11:22 pm

Post » Fri Dec 16, 2011 11:18 pm

Archery: Increases the chance of inflicting a head shot by 50%.
User avatar
Brittany Abner
 
Posts: 3401
Joined: Wed Oct 24, 2007 10:48 pm

Post » Sat Dec 17, 2011 7:51 am

Speech; ''This perk does nothing aside from giving you the award for creating the most useless perk ever.''

=/

What I miss are novelty perks a la Fallout. Some were pretty funny and original.


This.

They need to be more inventive and original.

But anything under Speech or Lockpicking will win this category.
User avatar
ladyflames
 
Posts: 3355
Joined: Sat Nov 25, 2006 9:45 am

Post » Sat Dec 17, 2011 2:11 am

Archery: "all knee shots immediately turn the victim into a guard."
User avatar
leigh stewart
 
Posts: 3415
Joined: Mon Oct 23, 2006 8:59 am

Post » Fri Dec 16, 2011 11:19 pm

Speech: 'That got Old, fast'. Enables the option for players to tell Guards sharing stories of Arrows in their Knees to shut up.



this perk would actually be pretty useful.
User avatar
Stephanie I
 
Posts: 3357
Joined: Thu Apr 05, 2007 3:28 pm

Post » Fri Dec 16, 2011 8:31 pm

Enchanting, level 75.
This perk allows you to collect twice the normal number of soulgems from slain foes.

That is way more useful than soul siphon.
User avatar
Miranda Taylor
 
Posts: 3406
Joined: Sat Feb 24, 2007 3:39 pm

Post » Fri Dec 16, 2011 10:05 pm

Alchemy: your poisons cause less damage when you ingest them

Pickpocketing: reverse pickpocket success rate increased when the target owns the item in question
User avatar
KIng James
 
Posts: 3499
Joined: Wed Sep 26, 2007 2:54 pm

Post » Sat Dec 17, 2011 7:02 am

light/heavy armor: knee pads

speaks for itself XD
User avatar
Emma Pennington
 
Posts: 3346
Joined: Tue Oct 17, 2006 8:41 am

Post » Fri Dec 16, 2011 8:32 pm

The Wilhelm Tell perk for archery, "If your enemy is wearing an apple on his head your accuracy increases by 100%"
User avatar
Chris Johnston
 
Posts: 3392
Joined: Fri Jul 07, 2006 12:40 pm

Post » Sat Dec 17, 2011 11:50 am

Librarian = books appear twice as much. :)
User avatar
Sammykins
 
Posts: 3330
Joined: Fri Jun 23, 2006 10:48 am

Post » Fri Dec 16, 2011 9:46 pm

Alteration: Sweetooth, you'll never lose that sweet roll ever again.
User avatar
Soku Nyorah
 
Posts: 3413
Joined: Tue Oct 17, 2006 1:25 pm

Post » Fri Dec 16, 2011 9:03 pm

Realtor. You get a 5% discount on all houses you buy.
User avatar
lucy chadwick
 
Posts: 3412
Joined: Mon Jul 10, 2006 2:43 am

Post » Sat Dec 17, 2011 3:10 am

1-Handed
Sharp Side: Know which end of the sword to hold.
User avatar
Chavala
 
Posts: 3355
Joined: Sun Jun 25, 2006 5:28 am

Post » Sat Dec 17, 2011 8:20 am

Alchemy - Mixed: "All negative effects are removed from created poisons, and all positive effects are removed from created potions."
User avatar
Eric Hayes
 
Posts: 3392
Joined: Mon Oct 29, 2007 1:57 am

Post » Sat Dec 17, 2011 1:17 am

Smithing: Makes you lose grib of your hammer, everytime you swing it back over your shoulder.
User avatar
Carys
 
Posts: 3369
Joined: Wed Aug 23, 2006 11:15 pm

Post » Sat Dec 17, 2011 9:49 am

Smithing: Reverse Jewelry.
For when you're fed up with having to see all those shiny diamonds, rubies and emeralds on your amulets, and want to see the true greyish, silverish or goldish backside of your amulets instead. As the name suggest, this perk makes you able to smith jewelry that only can be wore the wrong way.
User avatar
K J S
 
Posts: 3326
Joined: Thu Apr 05, 2007 11:50 am

Post » Sat Dec 17, 2011 7:20 am

Alchemy: 'Hangover from Oblivion'. Consumption of Failed Potions knocks player unconscious for 24 hours. (Real Time)
User avatar
Frank Firefly
 
Posts: 3429
Joined: Sun Aug 19, 2007 9:34 am

Post » Sat Dec 17, 2011 12:22 pm

Sneak - Pogo: bounce your way around Skyrim in a sneakily fashion.
User avatar
Kevan Olson
 
Posts: 3402
Joined: Tue Oct 16, 2007 1:09 am

Post » Fri Dec 16, 2011 9:28 pm

Clutter Collector-find even more clutter across the world.
User avatar
roxxii lenaghan
 
Posts: 3388
Joined: Wed Jul 05, 2006 11:53 am

Next

Return to V - Skyrim