Creating a Custom Black Book?

Post » Wed Aug 28, 2013 5:24 pm

Hello, I am new to these forums (I found some people pointing to here for the best help with creation kit questions) and I was wondering if any of you guys know if it is possible to create a custom Black book (the one from dragonborn that teleports you to apocrypha). I have been at this for a while and feel I am looking in the wrong spot on how to replicate the books actions. I was digging through the attached scripts and quests to these books DLC2BlackBookScript mainly as the others seemed irrelevant to the task I am trying to achieve and could not seem to find the source of the events. Ultimately I would want it to teleport to a new location (not apocrypha) and any help would be greatly appreciated. Thanks in advance for any help.

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Jonathan Egan
 
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Post » Wed Aug 28, 2013 5:25 am

I don't have Dragonborn, so I don't know exactly how it works in the game. This is as simple as your script would get...

Scriptname _test_testscript extends ObjectReferenceObjectReference Property kMarker AutoEvent OnRead()    Game.GetPlayer().MoveTo(kMarker)endEvent

kMarker can just be an XMarker you place in your world - wherever you want the player to spawn at.

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Dan Scott
 
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Post » Wed Aug 28, 2013 9:40 am

Thanks for the reply, I already know how to teleport the player and such, I mostly was referring to the whole action of the book pulling you inside

Edit: I think there is an animation trigger somewhere but i cant seem to locate the source but i could be wrong.

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Sylvia Luciani
 
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