To reiterate; I'm currently working on the design for a major mod (Production of which will begin once my own computers OS problems have been sorted out.) As part of this mod, i want to incorperate a weapon which works on the principles of the "Zero Point Energy Manipulator (Gravgun) from half-Life (or the Gravgun from Doom 3.5, for that matter.) However, while i know this will best be duplicated with a script, my Understanding of the scripting language for Fallout 3 is, at best, tentative. Since i intend to have all the groundwork ready for use when i begin work on Hypnos, I am therefore asking for Assistance with any of the following;
1 - A script that will duplicate the effects of the gun and allow items to be pulled close, held in front of the player, and then either dropped or launched (including the catching in VATS of grenades.)
2 - custom mesh/textures/Icons for new clutter items (buzz saw blades, paint cans, and other Half-life/doom 3.5 style throwables.)
3 - custom mesh/textures/icon for the gun itself (while i'm considering using the mesmatron as a base for this, i'd prefer something which looks a little more 'Experamental tech.)
If interested, please respond on this forum, and I'll get in contact when possible.
Thanks in Advance
JadesSteele