Hello,
I wondered how basic shape of landscape is created? I know projects like TR or ShotN use height maps by SGMonkey and I wonder if other people who work on mods that add large landscape (Wyrmhaven, Lyithdonea etc.) create the shape from scratch via the landscape brush in CS, or if there is some utility to generate some basic shape?
Not that I would need to know it now, but I was curious in case I would ever get myself to work on something like that