Creating New NPCs

Post » Wed Jun 05, 2013 6:46 am

I want to create a new faction of NPCs and new types of NPC within existing factions, like The Enclave, for example.

For now lets talk about making a new enclave character. I've made a few modified weapons with the geck, and now I want to face enemies who use them. For immediate testing purposes it was easy enough to create a new form of any enemy, throw out it's default inventory and specifically assign it the equipment I want it to use including the specific weapon. But using this method it will always use that particular weapon.

The existing leveled actors spawn their gear randomly, within certain types. A lvlraidergun for example doesn't spawn a particular gun, it spawns a random weapon of that type.

So, what exactly controls what type of equipment a particular form of leveled actor will spawn with? I assume there's a dialog box somewhere that I can input a number of types of items in and then assign the list to a particular form?

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naomi
 
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Post » Wed Jun 05, 2013 2:11 pm

Go to Leveled Items under Items in the Object list , pick one and edit/create new form - or just make a new one.

Now put your items in it. Then just drag and drop your new list into your new leveled actor inventory.

Have a look at some of the ones already made to understand what the settings are doing.

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Emily Jeffs
 
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Post » Wed Jun 05, 2013 7:37 pm

Awesome! Thanks! How active is the forum usually? I've noticed sometimes it takes a couple days before anyone responds. I imagine it probably slowed down a lot when New Vegas and the GECK for that game came out. I always show up way late to the party :|

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Saul C
 
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