I have studied all the available tutorials and the WIKI, but I am just not getting this. The tutorials cover quests, not random NPC scenes so it gets confusing about where to go. I just want my NPCs to randomly have dialogue scenes like the scenes in Whiterun at the market or Ulfric and his steward/Galmar have.
I have studied the vanilla 'scenes' in game and am still at a loss. So:
What I am trying to do:
I have two NPCs, the Mayor and his Secretary. They each have regular AI packages that send them to the Town Hall where they work from 8am until 6pm. During this work period I want them to randomly use 5 dialogue scenes that the voice actors have already voiced.
So I followed http://www.creationkit.com/Bethesda_Tutorial_Scenes#Introducing_Scenes
1) I created http://i110.photobucket.com/albums/n99/Shezrie/Scene1_zps087b5009.jpg
2) I created http://i110.photobucket.com/albums/n99/Shezrie/Aliases_zps7f121897.jpg, in this case my Mayor and Helena (the secretary)
3) I created my scene as http://i110.photobucket.com/albums/n99/Shezrie/Scene2_zps5d35aa38.jpg
- I made the 'Travel' AI package in the scene link to an XMarker in the Town Hall, In this I set only the hours to 8am to 6pm, nothing else.
- I implemented the Dialogue and Head Tracking. My dialogue is in place with the LIP files.
- This is where I am completely lost. My scene is all set up, but where to go from here?
Any help is much, much appreciated.