I currently have it loading and firing in game, I just need to find the correct script/effect. Currently, I am using a projectile with a small explosion, that applies and object effect that uses my base effect. Hope that made sense!
The Base Effect Uses this script
Begin ScriptEffectStart unlockEND
Simplistic for now so I can test it out, I will add restrictions later. The issue is, this doesn't work. So, any ideas on how I could make custom ammo unlock a door on impact?