Creation Kit Load

Post » Tue Jan 07, 2014 4:24 am

Ok, so i am not sure if it was mentioned, but still: i wasn't able to locate the way you can load an existing mod.

For example:

I made a mod (let it be "abc.esm"), saved it and closed Creation Kit. Then i found out that my mod has several issues and i want to fix them. I open Creation Kit again.

Question: Do i have to use "abc.esm" as load Data? And if i do, then do i still need to check "Skyrim.esm"?

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Elisabete Gaspar
 
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Post » Tue Jan 07, 2014 10:16 am

If you want to edit an exisiting mod you have to check your Skyrim.esm and set the mod you want to edit as the active file.

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BEl J
 
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