» Sun May 05, 2013 8:02 am
True. But eventually, someone might put together a video tutorial indicating how to do this. Because such tutorials will involve editing with 3rd-party software, I'll list them under a new heading, called "Advanced Tutorials". It is my hope that the collection of video tutorials will include examples of how to do just about everything. To anyone who may be interested in putting together an advanced tutorial demonstrating how to retexture a model, or how to design and texture one from scratch and import it into the CK, I would prefer that Blender and GIMP be used in the process. I'll still link tutorials using any software, but I will list tutorials using GIMP and Blender first because they are free and thus most accessible for long-term use, rather than the trial period limits on most commercial tools.
Also, such advanced tutorials will introduce the use of community-authored utilities for Skyrim as some techniques used in large-scale projects are currently problematic within the CK itself. When we get to that stage with video tutorials, I will do my best to link to all vital documentation.