Re-creation of Morrowind

Post » Mon Dec 28, 2009 6:30 am

I have thought about it, hopefully you guys will agree with me, but if Bethesda could re-create Morrowind, but with Oblivion style gameplay including graphics, a better map, talking npc's and not as clunky movement, that would easily make GotY. Morrowind was THE best game of its time, but i think it could be made better as long as they keep everything, yet improve the quality such as graphics and talking npc's. Post something if you agree please :)
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Mark Hepworth
 
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Post » Mon Dec 28, 2009 4:24 am

Only if it was graphics ONLY. no talking diolaug, no obcombat.
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FABIAN RUIZ
 
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Post » Sun Dec 27, 2009 9:50 pm

http://www.gamesas.com/index.php?/topic/1113265-morrowind-graphics-extender-mge/ creates Oblivion-style graphics for the game. Examples of what it can do: http://piclair.com/data/w4bjn.jpg and http://piclair.com/data/43uvg.jpg (screens from Vurt)

The MWCP increases the size of the map, with a zoom function too.

There are some new animations for walking, running, fighting, and more are being worked on.

As for voice acting instead of reading... you're almost alone on that one. Most people prefer reading lots of rich dialog instead of just getting two short sentences. Voice acting really limits the game to simplified NPC interaction.


So... Bethesda is NOT going to recreate Morrowind... but the modding community is doing a fine job of it.
We have the MWCP which can alter the very Code of the game, and we have MGE which has almost limitless potential to keep improving/adding to graphical updates... We don't need Bethesda :P
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NO suckers In Here
 
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Post » Mon Dec 28, 2009 7:08 am

I'm just curious what the FPS was in those shots. Not to brag, but I have a beast of a rig and with all of Darknuts highier rez replacers,
Vurts replacer, and mge (3.8.2.) with grass, running images like you posted brings this 4.2GHz dual GPU rig to a crawl. Running through
scenes like that gets real choppy. So realistically most MW gamers aren't running H20 rigs like mine to actually play those kind of
scenes at 30FPS. Somehow this game needs to be completely turned over to a single engine scrip with MGE. It's like having two
games running at once with MGE. There isn't a modern game built today that can bring a rig to it's knees faster than a heavily
modded MW game with MGE cranked up.

http://www.gamesas.com/index.php?/topic/1113265-morrowind-graphics-extender-mge/ creates Oblivion-style graphics for the game. Examples of what it can do: http://piclair.com/data/w4bjn.jpg and http://piclair.com/data/43uvg.jpg (screens from Vurt)


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Laura Cartwright
 
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Post » Mon Dec 28, 2009 10:55 am

I would absolutely love for Morrowind to be redone, but only in a certain way.
I want to keep the weirdness of Morrowind, the uniqueness. I don't want Morrobliion. I want an updated Morrowind, and just graphically. Keep the text, no voice acting, keep the combat system, everything. Just make it prettier. And I don't mean make it look like OB. Give it Oblivions level of graphics, but make it look like Morrowind. That's the key.
Any other recreation, I wouldn't play, because it simply wouldn't be the same game if you took anything out.
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Chloe Yarnall
 
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Post » Mon Dec 28, 2009 12:52 pm

Actually, I'm all for a total dialog overhaul. I've been playing since inception, and after awhile of hearing,
"I can kill that guar, those boots are ruined" hundreds of times, does tend to get old. Hell, someone
might even have such a modification.
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Reven Lord
 
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Post » Mon Dec 28, 2009 8:15 am

Actually, I'm all for a total dialog overhaul. I've been playing since inception, and after awhile of hearing,
"I can kill that guar, those boots are ruined" hundreds of times, does tend to get old. Hell, someone
might even have such a modification.

That's not what OP means. Those are just Idle sound files. OP wants the dialog replaced with voice acting. There is http://www.youtube.com/watch?v=AD_wm2VFIBg but it is only in Russian, and still in Beta.
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Neliel Kudoh
 
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Post » Mon Dec 28, 2009 12:45 am

The reason Morrowind is still successful is because it is what Oblivion is not... a true RPG, not an action-fantasy game that claims to be an RPG. Nothing wrong with the latter, but it's better not to attempt to market a product a product as something it's not. Hopefully, Beth learned their lesson. On the other hand, there are virtually no actual RPGs on the market anymore. To explain... any time that the results rely on a player's abilities and not the character's, it is not an actual RPG because you are not actually "roleplaying" per se. Might still be an excellent action game or whatever, but roleplaying a character means that the character's abilities dictate results, not a human's abilities. Only exception is if a character happens to match abilities with a player, but even then, the outcomes are still based on the character, as they should be in order to roleplay.
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Alister Scott
 
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Post » Mon Dec 28, 2009 2:18 am

I'd be happy to just have a console option for the Xbox/360. Would save loads of time for us old farts who just like to get straight into the quests and don't have hours to burn leveling and piecing together our weapons and armor. The console and mods are what make the PC version so great.
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Cheryl Rice
 
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Post » Sun Dec 27, 2009 11:57 pm

I think that would make an awsome 10th aniversary surprise! The problem is that no two pwople can agree on what should and souldn't be "enhanced." While a lot of people think adding audio dialog would be an improvement, I kind of like reading everything. Besides, can you imagine the logistics of adding voices to Morrowind's dialog. Even if you hired the cheapests, crappiest B voice actors to do it, the sheer amount that would be required to record would cost a fortune. Bethesda would never use second rate actors anyway. As far as graphics are concerned, it's already been said. There are almost too many high quality mods to choose from. I myself like the old school looks. I was running better bodies for a while but I think it detatched me from the game. The only things that I think should be tweeked are the numbers and mechanics (unbalanced skills and chance based combat.) Even with the combat system though there are some people who like it the way it is. You see the problem right? If you try to please every body you'll just go in circles. :ahhh:
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KU Fint
 
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Post » Mon Dec 28, 2009 5:37 am

Interesting view here.

I think that would make an awsome 10th aniversary surprise! The problem is that no two pwople can agree on what should and souldn't be "enhanced." While a lot of people think adding audio dialog would be an improvement, I kind of like reading everything. Besides, can you imagine the logistics of adding voices to Morrowind's dialog. Even if you hired the cheapests, crappiest B voice actors to do it, the sheer amount that would be required to record would cost a fortune. Bethesda would never use second rate actors anyway. As far as graphics are concerned, it's already been said. There are almost too many high quality mods to choose from. I myself like the old school looks. I was running better bodies for a while but I think it detatched me from the game. The only things that I think should be tweeked are the numbers and mechanics (unbalanced skills and chance based combat.) Even with the combat system though there are some people who like it the way it is. You see the problem right? If you try to please every body you'll just go in circles. :ahhh:

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Sheila Esmailka
 
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Post » Mon Dec 28, 2009 6:19 am

*cough*

Have you ever seen 'The Dead' movies? (night of the living dead, dawn of the dead, day of the dead 1 2 3)

HAVE YOU EVER SEEN THE NEWER VERSIONS

HAVE YOU EVER CRIED SO HARD OVER HOW MUCH WORSE THE NEW ONES ARE

But seriously. Any new attempt to make and release our beloved Morrowind would probably just get too much criticism. They would change stuff, attempting to make it 'better'. But whats to improve?

Like has already been said, there are plenty of things to improve basic elements like graphics (even tho i like the classic, not soooo great ones). Nostalgia, etc

Bethesda should just concentrate on making the next one in the series as much 'Un-Obliviony' as possible.


Morrowind has achieved a game life of some ~8 years. If anything its gotten better with age, like a fine wine. Oblivion is like an expensive beer. Sure, it might taste good to begin with, but at the end of the day its just gone flat and ended up tasting like detergent ;)


:foodndrink:
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Jynx Anthropic
 
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Post » Mon Dec 28, 2009 2:01 pm

I have thought about it, hopefully you guys will agree with me, but if Bethesda could re-create Morrowind, but with Oblivion style gameplay including graphics, a better map, talking npc's and not as clunky movement, that would easily make GotY. Morrowind was THE best game of its time, but i think it could be made better as long as they keep everything, yet improve the quality such as graphics and talking npc's. Post something if you agree please :)


Morrowind, with Oblivion style gameplay? Eeeeewwwww...no thank you. :thumbsdown:

I'd rather see Oblivion with Morrowind style gameplay myself. Combat skills actually counting for something, as in you can *gasp* miss your opponent if your skills are low enough. Actually failing a spellcasting attempt. More gameplay focus, less gratuitous eye and ear candy thank you very much.
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Lisa
 
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Post » Sun Dec 27, 2009 11:01 pm

Only if it was graphics ONLY. no talking diolaug, no obcombat.

Maybe you're right, but the talking npc's would probably come with it anyways if they would be adding better graphics. and i didnt say anything about he combat, i like the stab/slash/chop
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helliehexx
 
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Post » Mon Dec 28, 2009 6:38 am

*cough*

Have you ever seen 'The Dead' movies? (night of the living dead, dawn of the dead, day of the dead 1 2 3)

HAVE YOU EVER SEEN THE NEWER VERSIONS

HAVE YOU EVER CRIED SO HARD OVER HOW MUCH WORSE THE NEW ONES ARE

But seriously. Any new attempt to make and release our beloved Morrowind would probably just get too much criticism. They would change stuff, attempting to make it 'better'. But whats to improve?

Like has already been said, there are plenty of things to improve basic elements like graphics (even tho i like the classic, not soooo great ones). Nostalgia, etc

Bethesda should just concentrate on making the next one in the series as much 'Un-Obliviony' as possible.


Morrowind has achieved a game life of some ~8 years. If anything its gotten better with age, like a fine wine. Oblivion is like an expensive beer. Sure, it might taste good to begin with, but at the end of the day its just gone flat and ended up tasting like detergent ;)


:foodndrink:

I like that beer anology, the only thing i would like to see enhanced in morrowind is the graphics and perhaps the dialogue, but the more i read, the more i think you guys are right about the dialogue(excuse me if im spelling dialogue wrong) reading does keep morrowind as its own, the combat should always stay the same, i never said anything about changing that. i was upset when they took away the slash/chop/and stab away when they made oblivion. The graphics are really the only thing that could you could pretty it up with and not destroy it. I'd hate it to be like some antique somebodey tried to fix up, cause thats usually a bad idea.
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Sabrina Schwarz
 
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Post » Mon Dec 28, 2009 7:14 am

Pretty sure Oblivion has a slash/chop/stab combat system... you just had to untick a box somewhere (untick the do best move thing).

The only thing i would like to see is more advanced AI. Like NPC's being able to move in/out of buildings, go to sleep, eat stuff, etc. I know theres some mods out there that try and do this, but ive never really been satisfied with any of em. :thumbsdown:
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Steven Hardman
 
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Post » Mon Dec 28, 2009 12:43 pm

Pretty sure Oblivion has a slash/chop/stab combat system... you just had to untick a box somewhere (untick the do best move thing).

The only thing i would like to see is more advanced AI. Like NPC's being able to move in/out of buildings, go to sleep, eat stuff, etc. I know theres some mods out there that try and do this, but ive never really been satisfied with any of em. :thumbsdown:


YES!! AI! Both "living characters" and better combat AI (team tactics and what-not.) But remaking the entire game for the sake of just a few changes seems kind of redundant at this point :(
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Ricky Rayner
 
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Post » Mon Dec 28, 2009 10:05 am

Pretty sure Oblivion has a slash/chop/stab combat system... you just had to untick a box somewhere (untick the do best move thing).



It did, in a way: those were called "perks", which you got at every 25th skill point. At a skill level under 25, you only had ONE "standard" form of attack, along with the ability to hold the button to do a "power attack". Morrowind's 3 forms of attack, plus the ability to either rush the attack or wait to deliver full power, gave me more sense of control than OB's "press the button and wait for the animation to play".

Considering all of the things that modders have done with MW, I'd say that it's already been "remade", as well as expanded far beyind its original scope and scale. Having Bethesda take away the extensive dialog to add full voice acting, converting the combat system to an "arcade" form that has little or no connection with the character's skills, removing "failure" from the game completely (it's not a "game", in my opinion, if you can't fail), and otherwise butchering this otherwise "classic" game into a bad Oblivion prequel would be an economic and artistic suicide move in my eyes.
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matt white
 
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Post » Mon Dec 28, 2009 11:20 am

The woman to talk to about how complex and time consuming it is to add complex dialogue would be the impresaria Emma. Her Oblivion companion Vilja was voiced with over 1000 lines of dialogue. That is amazing.

On her Morrowind accomplishments, she knew how to use what is at hand, by just changing the voices some. Her companion Laura Craft is a Breton, with an Imperial voice that makes her seem truly unique and not at all static.

The above are right, in that modders have indeed opened up so much of what is possible in Morrowind, that some of us would only play it now fully modded. Even at the cost of FPS, and my mod list (about 235 altogether) makes it so that it can take well over 5 minutes to move a few feet in some towns(on this old Inspirion Dell with only a 30G hardrive), but I wouldn't have it any other way. That is the excellence of some of the modders here.

It is always a point of contention, but I would love just once to see Bethesda put out a game that contained all the land and waters of their universe, even if it took multiple expansions. Yes, I know it has been done before in its infancy, and that many decry it, but as I say again, you cannot judge how a newer version of an old idea will be by comparing it to the stone knives and bear skins of it ancient beginnings. You have to be willing to imagine it in the realm of the newer and ever evolving tech, not decry the idea based on the old way it acted or behaved.
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Add Me
 
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Post » Mon Dec 28, 2009 3:26 am

http://www.gamesas.com/index.php?/topic/1077461-openmw-newester-thread-4/.

A full release of that project is something I look forward to more than TES V. :P
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Kelsey Anna Farley
 
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Post » Sun Dec 27, 2009 10:22 pm

YES!! AI! Both "living characters" and better combat AI (team tactics and what-not.) But remaking the entire game for the sake of just a few changes seems kind of redundant at this point :(

well its not just remaking the game, i believe it would be bringing it back. it is a very old game and Bethesda has been working on Fallout a lot, but honestly, i find morrowind and OB way more fun. There is just more things to do than explore a DEAD world just to find raiders that start shooting at you.
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Luis Longoria
 
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Post » Sun Dec 27, 2009 11:47 pm

I hear about all of these Morrowind mods, could anybody send me some links? They sound interesting.
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Stefanny Cardona
 
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Post » Mon Dec 28, 2009 2:59 am

http://www.gamesas.com/index.php?/topic/1077461-openmw-newester-thread-4/.

A full release of that project is something I look forward to more than TES V. :P

wait, they are making tes V? i thought they were focusing on fallout, TES is so much better. but that morrowind re-release would be cool too, i already know they wont so we have to rely on the modding community.
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C.L.U.T.C.H
 
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Post » Mon Dec 28, 2009 11:37 am

http://www.gamesas.com/index.php?/topic/1077461-openmw-newester-thread-4/.

A full release of that project is something I look forward to more than TES V. :P

Er, I'm not really getting it. It looks exactly like Morrowind. So what's the point?
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sam
 
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Post » Mon Dec 28, 2009 4:20 am

I hear about all of these Morrowind mods, could anybody send me some links? They sound interesting.

There are thousands of mods to choose from, and hundreds of them will change the way see the game forever. :)
http://www.gamesas.com/index.php?/topic/1060141-mod-recommendations-for-new-players/page__p__15392814__fromsearch__1&#entry15392814 is a great place to start. Includes links on how to find all the mods, and what patches and tools are available.

Includes links to MGE and the MW Code Patch, which have been discussed in this thread.

Er, I'm not really getting it. It looks exactly like Morrowind. So what's the point?

Do some research. OpenMW (and the other two similar projects out there) are making some HUGE changes to the game engine.
They will make possible things we can only currently dream about.
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sunny lovett
 
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