Creative RP builds

Post » Tue Aug 23, 2011 6:26 pm

Rather than install mods which increase the game's difficulty, I prefer to artificially make things harder for myself. RP characters are a great way to do that. This is my favorite one that I came up with (playing 3 different characters atm):

Sickly wastelander

This scruffy, sickly man cannot use any two-handed weapons or metal armor on account of his physical frailty. He survives mostly on his wits, but when that doesn't work, he's a very good shot with one-handed weapons such as revolvers, dart guns and sawed-off shotguns.

Tags: medicine, science, small guns.
Notable perks: educated, gunslinger, scrounger.
Stats: very low strength, endurance and charisma, very high int.
Looks: unkempt hair and beard.
Companions: dogmeat
Karma: neutral
Notes: partially inspired by the protagonist in the book/movie The Road.

Very fun character. Medicine helps counter his low HP and weak armor. He uses a scoped revolver for long range, and pistol or sawed-off shotty for close range. Dart gun is used on melee targets to cripple them. Even the .32 revolver saw some use on weaker targets when I needed to conserve 10mm ammo.

I'd like to come up with a fun character that uses energy weapons (which I never once took even in the old fallouts) but can't think of anything. I'm not very fond of those weapons because they're not very "wastelandish". Taking ideas.
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CHangohh BOyy
 
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Post » Tue Aug 23, 2011 1:18 pm

Town Drunk

Spoiler
Town Drunk

S - 9
P - 3
E - 10
C - 7
I - 2
A - 6
L - 3

You're naturally strong and can take some serious punishment (the booze helps with that somewhat). The booze over a long time has made you a friendlier person (and people enjoy your drunken exploits) and you've learned how to make the booze loosen you up instead of making you stumble everywhere. However, every other aspect of your life has suffered greatly thanks to your addiction.

Traits: Heavy Handed, Wild Wasteland (you're a clumsy fighter and can't knock someone out in one hit, but in a long fight the enemy won't know what hit'em; and you see and hear crazy stuff all the time)

Tag Skills: Melee, Unarmed, Survival (no one in their right mind would sell you a gun or rent you a room so you had to learn to make due)

Perks:

Lvl 2 - Hunter
Lvl 4 - Travel Light
Lvl 6 - Bloody Mess/Toughness
Lvl 8 - Super Slam
Lvl 10 - Finesse/Animal Friend
Lvl 12 - Piercing Strike
Lvl 14 - Purifier/Adamantium Skeleton
Lvl 16 - Unstoppable Force
Lvl 18 - Paralyzing Palm
Lvl 20 - Grim Reaper's Sprint/Ninja (if you become a sneaky drunk)
Lvl 22 - Purifier/Adamantium Skeleton
Lvl 24 - Slayer (assuming agility implant)/Animal Friend
Lvl 26 - Nerves of Steel
Lvl 28 - Bloody Mess/Toughness/Action Boy
Lvl 30 - Bloody Mess/Toughness/Action Boy

You must always be addicted to alcohol (players choice of booze). Cass may be picked up as a companion for the perk as a mentor of sorts on how to drink.

You may only buy the agility implant. No others.

Money must be spent on booze first and foremost. Meaning when you get to a shop, you buy all the booze they have (if they have any) FIRST. All things secondary. Even if it means you can no longer buy what you were originally after or you might potentially starve or thirst to death. Such is the price of your addiction. I strongly recommend relying on survival to supply your needs though. You also never drop, sell, or are out of arms reach of a bottle (unless you drank your last drop). You must pick up all booze you see (unless it would be stealing and your sneak score isn't high enough).

You will be hurting for skill points. Invest in your tag skills first and foremost.

You may only sleep after you have drunk 3 or 4 (or 5 or 6 if you prefer) bottles in a 24 hour period which will constitute passing out after the last bottle. 8-12 bottles if beer is the drink of choice.

Karma: Player choice. I have started you out as an "amusing drunk". Whether you go to "obnoxious drunk" or "beloved drunk" is up to you.

Good character for unarmed
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Bek Rideout
 
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Post » Tue Aug 23, 2011 10:45 am

Hehe, that's pretty funny. Why not a full-blown addict then? Booze, chems, smokes, the works :P. I'm not big on melee but I may just give it a shot. Thanks.
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Melly Angelic
 
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