Creature Conflict?

Post » Tue Apr 23, 2013 8:08 pm

Just seen http://skyrim.nexusmods.com/mods/24913 mod. I'm wondering, can it work alongside Monster Mod? It'd be great if they can both work together!
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Esther Fernandez
 
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Post » Wed Apr 24, 2013 12:06 am

If you use Wrye Bash to create a Bashed Patch both mods should work together.
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Silvia Gil
 
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Post » Tue Apr 23, 2013 7:02 pm

Yes, absolutely!

Use Wrye Bash to create a bashed patch to resolve any leveled lists conflicts and ensure you see all creatures from both mods.

As the author of the lore-friendly versions of both mods, I had them both running together for a while and the only issue was the occasional spawn from one mod fighting a spawn from the other - which I was absolutely fine with, as it helped to bring the world to life.


Edit: :ninja: superninja lifestorock
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Jesus Lopez
 
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Post » Wed Apr 24, 2013 6:51 am

Yes, absolutely!

Use Wrye Bash to create a bashed patch to resolve any leveled lists conflicts and ensure you see all creatures from both mods.

As the author of the lore-friendly versions of both mods, I had them both running together for a while and the only issue was the occasional spawn from one mod fighting a spawn from the other - which I was absolutely fine with, as it helped to bring the world to life.


Edit: :ninja: superninja lifestorock

That's absolutely amazing, to have them, not only working together, but actually having creatures from both mods literally coming into conflict! :cool: Actually, I was wondering if such a thing could take place, but I thought that would be asking too much. Wow, I say...WOW! It looks like I'll be getting into Wrye Bash as well as Mod Organizer once I reinstall everything along with my system upgrade! :tops:
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Saul C
 
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