I'd like to see more fantasy creatures. When you get right down to it, it makes absolutely no sense that there would be wolves and horses and bears in Tamriel, because it's a fantasy world with no connection to real life, so you'd think it wouldn't have so many animals that just happen to be identical to real ones (except for the fact that they don't act like any real animal, but that's probably just bad AI.) but it's such a common fantasy convention that I can usually just tell myself it's just a game and I should really just relax and not think too much about it. Still, I'd rather Bethesda focus more on coming up with their own designs rather than just taking things from real life. Because the thing I like about fantasy as a genre is that it has so much potential to create worlds that are different from our own and are each unique, and I wish more people would try to use this potential instead of just sticking to the same narrow framework of cliches and conventions. After all, if I want to see bears or wolves, I can go to a zoo, or watch a show about wildlife on TV if I don't want to leave the house, and it will probably be much more interesting than seeing them in a game because I'd be looking at the real thing, not a 3D model based on it, plus, I could watch their own natural behavior rather than the actions of a limited AI package, and if I specifically want reality in video games, there are games for that too, I don't need it in games that
should be trying to create a world that isn't real while making me believe that this world is still plausible.
I can't see guars or cliffracers or nix-hounds at the zoo, they were new and unique, which made them much more interesting than the bears and wolves in Oblivion. Moreover, when the animals you're dealing with aren't real animals, you have much more freedom to work with. When I see a wolf, I tend to expect it to behave in a certain way, because I have an idea of what wolves are like in real life. However, animals in a game might not always act like real animals, maybe the AI is too simple to accurately simulate realistic animal behavior, maybe the designers could have made it more realistic, but it wouldn't really fit with the requirements of gameplay, or maybe they just didn't do enough research on the subject. But regardless, if for some reason, you can't implement your animals realistically, it would actually be much more plausible to use fictional ones instead. Because nix-hounds or guars aren't real, and because of this, they can act however the creators say they do... for the most part. One still expects a bit of logic to the behavior of even fictional animals, but regardless, the creators get much more freedom to decide how they act, so rather than just expecting us to accept it when animals don't act the way they should, Bethesda can instead use fictional animals for which the behavior in the game actually does make sense.
Yeah and Cyrodil had wolves and bears and Morrowind had nix hounds and guars.
And I'm sure you've seen people complaining about Cyrodiil being boring before.
And Cyrodiil wasn't supposed to be what we got in Oblivion from the start, in the lore before Oblivion, it was said to have jungles and the like. But evidentally Bethesda decided that would be too interesting so we should get another bland copy of Middle Earth with all the interesting parts stripped out.
Saying you never want Cliff Racers again because they annoyed you in Morrowind is like saying you don't want Dunmer in TESV because they had annoying voices in Oblivion.
To be fair, I wouldn't mind not having Dunmer in the series, but it had absolutely nothing to do with the performance of the voice actors.
Youd have to think: polar bears, wolves, and the like.
Sounds like pretty boring creatures to me.