Crime and the Law

Post » Sat Feb 19, 2011 5:18 am

Since it was stated multiple times that Skyrim will be a more brutal gameworld completely unique from other provinces of Tamriel I'm wondering how the crime/gaurd system will work.
I'm hoping that the laws will be more harsh than in Oblivion where a murder sentance was a 1000 gold fine. That seemed pretty meager to me, as someone who played mostly rouge type characters and often ended up with a bounty on my head. I think they could diversify Oblivions system by adding a limit to how high your bounty could go before the gaurds actually hunt you down. (Was this in Morrowind?)
I'd like to see something similar to what happened in F:NV where rangers/assassins would hunt you down, hopefully somewhat more polished than the New Vegas system. Also it seemed wierd how in Oblivion the Thieves Guild who seemed so openly against murder would be willing to wipe clean your mass murder sentance for a fraction of the official fine.
Thoughts? Suggestions?
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CSar L
 
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Post » Sat Feb 19, 2011 11:27 am

the Thieves Guild who seemed so openly against murder would be willing to wipe clean your mass murder sentance for a fraction of the official fine.


I don't think they opposed the act of murder as a crime but rather discouraged the practice in order to avoid authoritative discovery of their secret organization.
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Ian White
 
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Post » Sat Feb 19, 2011 8:11 am

Yes it should be more brutal
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Rich O'Brien
 
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Post » Sat Feb 19, 2011 3:20 am

Since it was stated multiple times that Skyrim will be a more brutal gameworld completely unique from other provinces of Tamriel I'm wondering how the crime/gaurd system will work.
I'm hoping that the laws will be more harsh than in Oblivion where a murder sentance was a 1000 gold fine. That seemed pretty meager to me, as someone who played mostly rouge type characters and often ended up with a bounty on my head. I think they could diversify Oblivions system by adding a limit to how high your bounty could go before the gaurds actually hunt you down. (Was this in Morrowind?)
I'd like to see something similar to what happened in F:NV where rangers/assassins would hunt you down, hopefully somewhat more polished than the New Vegas system. Also it seemed wierd how in Oblivion the Thieves Guild who seemed so openly against murder would be willing to wipe clean your mass murder sentance for a fraction of the official fine.
Thoughts? Suggestions?


Nice ideas.

I'd like to see Wanted posters around. Bounty hunters could come after you every so often, and they should be pretty hard to take down.
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Taylrea Teodor
 
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Post » Fri Feb 18, 2011 8:22 pm

i think they should make it more realistic.
like if you kill someone its1000 gold fine or 100 days in jail.
(but with a money system like dragon age. hated the game loved the money system. where 20000 gold in oblivion would be 200 in skyrim but there would also be silver and copper coins.)
and if you kill more than five people, you are sentenced to death and your only hope is to escape the dungeon and steal the papers that prove that you killed those five people so its like a mini quest.

but along with that, they should make the guards not as psychic. just a more realistic stealth system, or if you are in a place with no guards around and you kill someone your bounty doesn't automatically go up.
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IM NOT EASY
 
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Post » Sat Feb 19, 2011 11:46 am

NO OMNISCIENT GUARDS

That ruined Oblivion for me. But yes more brutal punishment. Like murdering and getting discovered should be serious. Any time you go back to that town you run the chance of people remembering you, or recognising you and then you have to fight to the death or escape. If you kill enough people word of you might spread to other towns or cities that are in the same faction as the towns you commited crimes or murders in.

The Rebel or Empire side might hire you to carry out guerilla war by sneaking into another sides town and killing. Sides will send hitman if your fame or infamy in thsi case grows to a certain point. Bounty hunters, all sorts of things are open for exploration.

BUT NO OMNISCIENT GUARDS
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Ashley Campos
 
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Post » Fri Feb 18, 2011 11:00 pm

Yes, I would love to see bounty hunters and assassins, and more realistic crime punishment
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Doniesha World
 
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Post » Fri Feb 18, 2011 11:14 pm

Cool, I agree about the omniscient gaurds that was pretty ridiculous.
I tihnk jail time should be more interesting or at least longer w/ more cool opprotunities to escape.
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Oyuki Manson Lavey
 
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Post » Fri Feb 18, 2011 7:15 pm

I don't think they opposed the act of murder as a crime but rather discouraged the practice in order to avoid authoritative discovery of their secret organization.

It seemed strange to me that the Thieves Guild was okay with paying off the literal slaying of every citizen of cyrodil. (minus the invincible NPCs)
I think it would be cool if the Dark Brotherhood was the only guild you could get to pay off mass killings; it would at least make more sense.
Maybe thtere could be corrupt officals/gaurds who you could pay off for minor crimes then the thieves guild if you wanted to really pull some strings followed by the Dark Brotherhood (or whatever assassin guild is in Skyrim) to at least provide you with sanctuary, disguises etc. when you are convicted of very serious crimes.
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Chase McAbee
 
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Post » Sat Feb 19, 2011 11:34 am

i think they should make it more realistic.
like if you kill someone its1000 gold fine or 100 days in jail.
(but with a money system like dragon age. hated the game loved the money system. where 20000 gold in oblivion would be 200 in skyrim but there would also be silver and copper coins.)
and if you kill more than five people, you are sentenced to death and your only hope is to escape the dungeon and steal the papers that prove that you killed those five people so its like a mini quest.

but along with that, they should make the guards not as psychic. just a more realistic stealth system, or if you are in a place with no guards around and you kill someone your bounty doesn't automatically go up.


They might end up doing something like this, it's a pretty obvious application for radiant story...
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Kelli Wolfe
 
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Post » Fri Feb 18, 2011 9:38 pm

Prison cells have to be full all the time.
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Latino HeaT
 
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Post » Sat Feb 19, 2011 11:16 am

I'd really like to have guards take murder more seriously...

I doubt guards will still be psychic (unless they hire a psychic).

I love teh bountyhunter idea (maybe you could be one yourself), It'd be awesome if you were sent to prison, broke out and escaped into the forest. While your laughing about your epic escape some guy wearing fur covered metal armor walks up to you and tells you you're under arrest. Since you broke out of prison you only have a sword so fighting him wouldn't be a good idea and you're bounty's at about 20,000 so there'd be like 800 days in prison. Your choices would be very limited by that and you'd really have to think about your character's survival which would make the game feel much deeper.
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Jessica Colville
 
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