Crime

Post » Sun May 01, 2011 5:17 pm

What does levitation have to do with crime? An act that banned levitation? I'm sure it will be repealed once the developers bring it back to ESV.
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Karen anwyn Green
 
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Post » Sun May 01, 2011 11:26 pm

ALL OF THE ABOVE (i dont care bout pimping) AHHHH I CAN SEE IT NOW TERRORIZING A CITY BECOMING A HYPOTHETICAL GREY FOX (except evil) BRIBING GUARDS, BLACKMAILING COUNT/COUNTESSES! muhahahahahahahA
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Trey Johnson
 
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Post » Sun May 01, 2011 8:10 pm

Holy thread necromancy, batman!

Smuggling FTW. And make Levitation "legal" again. I already said it earlier in the thread... but good ideas deserve to be spammed. :P
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Jimmie Allen
 
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Post » Sun May 01, 2011 3:19 pm

Bribery is definitely legal. In fact, it was encouraged in Morrowind.

[/thread] :rofl:

What does levitation have to do with crime? An act that banned levitation? I'm sure it will be repealed once the developers bring it back to ESV.

I assume when Oblivion came out, it is easier for the dev to say levitation is outlaw because they don't want players to go to places that does not exist!
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Fiori Pra
 
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Post » Mon May 02, 2011 1:01 am

it would be fun if you could bribe guards it would be funnier if you have to assianate someone in the open
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Alexxxxxx
 
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Post » Sun May 01, 2011 11:45 pm

I assume when Oblivion came out, it is easier for the dev to say levitation is outlaw because they don't want players to go to places that does not exist!

Yep, but that was an incredibly lame excuse. They could have just put boundaries inside cities and such, and even Oblivion gates.
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Krystal Wilson
 
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Post » Mon May 02, 2011 3:39 am

Lol at pimping. What about [censored] or necrophilia?
But seriously, I want to see criminals outside the theives guild and bandits/smugglers
I want medieval style gangsters and mobsters. Maybe the crime rate has risen since the Emporers death and slums have popped up everywhere.
Maybe Bethesda and Rockstar should partner up and make GTA V: Imperial City lol
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Cool Man Sam
 
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Post » Mon May 02, 2011 3:53 am

Haha I voted for all of them, except the last.
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evelina c
 
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Post » Sun May 01, 2011 11:54 pm

Arson would be amusing. Extortion, sure; we're already halfway there when we run around bludgeoning NPCs to death for their glass swords. I'd love to see some sort of remotely in-depth smuggling system, or even a smuggling guild: stealing (or buying) skooma and running it to a crooked merchant the same way you sell stolen goods to Thieves' Guild fences, and doing various similar quests. But it might be hard to implement such a system without too much repetition.

Maybe Bethesda and Rockstar should partner up and make GTA V: Imperial City lol

Maybe they shouldn't.
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Lily Something
 
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Post » Sun May 01, 2011 11:33 pm

Arson would be amusing. Extortion, sure; we're already halfway there when we run around bludgeoning NPCs to death for their glass swords. I'd love to see some sort of remotely in-depth smuggling system, or even a smuggling guild: stealing (or buying) skooma and running it to a crooked merchant the same way you sell stolen goods to Thieves' Guild fences, and doing various similar quests. But it might be hard to implement such a system without too much repetition.


Maybe they shouldn't.

yes arson would be fun and maybe a month later its nilly built and 1 week later after that month a new shop is there with new npcs
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louise tagg
 
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Post » Mon May 02, 2011 2:17 am

They could have just put boundaries inside cities and such, and even Oblivion gates.


But then we'd have had millions of threads supplementing the "why cant I go outside Cyrodiil's borders" with "Why cant I fly into cities I get some weird message?"
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Ana
 
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Post » Sun May 01, 2011 11:15 pm

hmmmm i rember the no boundries mod where it removes the boundries i went all over tameriel i went to daggerfall skrim morrowind etc
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Andrea P
 
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Post » Sun May 01, 2011 1:56 pm

Torture - NO. :flame: Or if they did, have it NEVER WORK.


But torture does work. Not at getting people to tell the truth, but at getting them to say what you want; surely that's the point as an Inquisitor (also, sadistic pleasure).
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Cathrin Hummel
 
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Post » Sun May 01, 2011 10:49 pm

I dont think death should be there,cos when a gaurd catches you and you see charge:death,your obviously gona run so whats the point


I dunno, what's the point of monsters that try to kill you on sight?
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NO suckers In Here
 
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Post » Sun May 01, 2011 4:03 pm

But then we'd have had millions of threads supplementing the "why cant I go outside Cyrodiil's borders" with "Why cant I fly into cities I get some weird message?"

...Yes, Bethesda should consider what message board threads will pop up when designing gameplay mechanics and lore.
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danni Marchant
 
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Post » Sun May 01, 2011 6:06 pm

all of the above :P accept 2, which is "i don't do criminal deeds" :rofl: and "pimping", TES doesnt need that. from what i've seen they've all been clean of stuff like that. leave that stuff to Fable. the game is about saving the world, killing Daedra, and not getting eaten by Vampires... not going out being "productive" (to say nicely) while the world is getting burned.
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Jonathan Montero
 
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Post » Mon May 02, 2011 4:27 am

Burington = funnseys. Hairy Arsonyist!
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Tyrel
 
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Post » Sun May 01, 2011 9:34 pm

But then we'd have had millions of threads supplementing the "why cant I go outside Cyrodiil's borders" with "Why cant I fly into cities I get some weird message?"


As stupid as it sound, the messages would be worse than lack of levitation, atleast to me.

When playing Oblivion I don't even miss levitation, but when I see those "turn back" messages I get so annoyed. Rather put some huge Oblivionfence or walls with guards or something.

Once again, remove all useless stuff from screen.
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Rachel Tyson
 
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Post » Sun May 01, 2011 1:38 pm

hahahaha Tax Evasion! :rofl: Please explain to me how someone in TES can accomplish tax evasion!

By not paying taxes?

*isn't laughing*
Levitation should return, but by no means should it be a crime unless you use it for illegal actions, such as breaking into homes through entrances inaccessible without it.

Like Santa Claus! :)
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Sophie Morrell
 
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Post » Mon May 02, 2011 5:05 am

Bribes could be a crime is fail, depending on the wealth, position and responsibility of the target. You could bribe beggars and it would rarely fail unless they hated you and the bribe was low, same with other people with low responsibility but the amount would be much higher. Fail would give a large reputation drop and it would be hard to bribe somebody who hate you, high risk for fail even with a high bribe, but easy to bribe somebody from reputation 60 to 70.

Now if you try to bribe guards or public figures, this might be dangerous, if bribe fails they would arrest you, again success depend on your charisma, speechcraft, how much they like you, their responsibility and wealth as a rich npc would see a 10 gold bribe as an insult. Some npc like Lex would not accept a bribe. Now make charm far harder, perhaps make it more of an hostile spell, treat it like pick pockets a crime if noticed. An area effect spell cast from behind cover in sneak mode would usually succeed, cast it in their face and they will behave normally until the effect wear of then react negatively.

One other idea is to make chameleon and invisibility inside cities unpopular and illegal inside houses unless on quests (not thief guild or brotherhood quests :).
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Kelly Upshall
 
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Post » Sun May 01, 2011 5:26 pm

treason would be extremely interesting... Kill several high ranking gaurds/officals/kings and you will be put in jail and you have to escape through creative ways i.e. using unarmed skill punch the bars until they break and go on a rampage or plan an escape during chow time with fellow inmates. brilliant!
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Dan Scott
 
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Post » Sun May 01, 2011 7:49 pm

Arson: Because the leprechaun told me to. :flamethrower:

Torture: We have ways of making you talk... :chaos:

I don't commit crimes: I operate above the law! :shifty:
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Lifee Mccaslin
 
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Post » Sun May 01, 2011 7:02 pm

all of the above :P accept 2, which is "i don't do criminal deeds" :rofl: and "pimping", TES doesnt need that. from what i've seen they've all been clean of stuff like that. leave that stuff to Fable. the game is about saving the world, killing Daedra, and not getting eaten by Vampires... not going out being "productive" (to say nicely) while the world is getting burned.

no not really crime is on the funest parts of the game
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Daddy Cool!
 
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Post » Sun May 01, 2011 10:54 pm

all of the above :P accept 2, which is "i don't do criminal deeds" :rofl: and "pimping", TES doesnt need that. from what i've seen they've all been clean of stuff like that. leave that stuff to Fable. the game is about saving the world, killing Daedra, and not getting eaten by Vampires...

wrong
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Bonnie Clyde
 
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Post » Sun May 01, 2011 2:14 pm

I think loitering should be one, that way you can't just stand around to wait for a shop to open, you have to go to an inn and wait it out or hide away from sight somewhere. :o
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GRAEME
 
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