#1
Nordic Storm-Sorcerer ( Magicka 500 / Health 300 / Stamina 300 )
Race: Nord
Name: Haakon Dovahkiin
Perk Total: [49-80]
"Nordic Storm-Sorcerers are a rare class of http://www.uesp.net/wiki/Lore:Way_of_the_Voice warriors, for these masters of ancient Thu'um arts are
also adept users of lightning magic. As reclusive as they are, they develop skills in stealth very easily.
Because of this, most of their opponents will never see them until a magically bound blade or arrow is in
their flesh. Even if one was to survive this initial attack, they must face the wrath of lightning and
well-honed martial skills. The most advanced Storm-Sorcerers will summon storm atronachs while creating
intense electrical storms with their synergy of arcane enchantments, magicka, and Thu'um."
----------------------------------------------------------------------------------------------------
Major Skills:
1) One-Handed (15 Perks focusing on "Armsman"/"Bladesman"/"Dual-Savagery"/"C.Charge"/"S.Stike"/"P.Strike")
2) Archery (14 Perks focusing on "Overdraw"/"Critical Shot"/"Quick Shot"/"Steady Hand[1/2]"/"Ranger")
3) Sneak (12 perks focusing on "Stealth"/"Shadow Warrior"/"Deadly Aim")
4) Enchanting (8 Perks focusing on "Enchanter"/"Extra Effect")
Minor Skills:
5) Destruction (0-8 perks focusing on "Adept"/"Impact"/"Incinerate")
6) Conjuration (0-6 Perks focusing on "Mystic Binding"/"Atromancy"/"E.Potency"/"Twin Souls")
7) Illusion (0-4 Perks on "Quiet Casting")
8) Heavy Armor (0-8 Perks focusing on "Juggernaut"/"Conditioning")
9) Smithing (0-5 Perks focusing on "Ebony Armor"/"Arcane Blacksmith")
Miscellaneous Skills: [No Perks]
~Block
~Alchemy
~Alteration
~Restoration
~Speechcraft
~Lockpicking
#2
Telvanni Sorcerer ( Magicka 600 / Health 250 / Stamina 250 )
Race: Dunmer
Name: ???
Perk Total: [47-80]
"Because assassinations are a regular occurance within the Dunmer house of Telvanni, many
members will include thick armor in their wardrobe and wear it almost exclusively, even
at leisure. Telvanni sorcerers are so accustomed to their heavy attire that it does not
hinder their attunement with magicka as much as one might think. These sorcerers will often
adorn themselves in extravagant curaisses infused with sophisticated enchantements, making
the common mage look very common indeed."
-------------------------------------------------------------------------------------------------
Major Skills:
1) Destruction (16 Perks focusing on "Intense Flames"/"Deep Freeze"/"Disintegrate"/"Impact"/"Master")
2) Conjuration (10 Perks focusing on "Atromancy"/"E.Potency"/"Twin Souls"/"Dual-Cast"/"Master")
3) Alteration (11 Perks focusing on "Atronach"/"M.Resistance"/"Duration"/"Dual-Cast"/"Master")
4) Restoration (10 Perks focusing on "Recovery"/"Ward Absorb"/"Avoid Death"/"Dual-Cast"/"Master")
Minor Skills:
5) Heavy Armor (0-12 Perks focusing on "Juggernaut"/"Fists of Steel"/"Conditioning"/"Reflect Blows")
6) Enchanting (0-8 Perks focusing on "Enchanter"/"Extra Effect")
7) Smithing (0-6 Perks focusing on "Daedric Armor"/"Arcane Blacksmithing")
8) Alchemy (0-7 Perks on "Alchemist"/"Physician"/"Benefactor")
Miscellaneous Skills: [No Perks]
~Sneak
~Speechcraft
~Illusion
~Lockpicking
#3
Telvanni Assassin ( Magicka 300 / Health 300 / Stamina 500 )
Race: Dunmer
Name: ???
Perk Total: [54-80]
"Because this assassin works for the Telvanni, he is very comfortable with enchantments as well
as all 5 schools of magic. However, his true skills are martial in nature. Since most of his arcane
targets have an affinity with magic, anything but mundane arsenal is inefficient. This has led to
his mastery of urivaled swordplay, marksmanship, and stealth. He will, however, utilize
unsophisticated magic skills in order to mitigate the wrath of his adversaries, so his attention
to Magicka is never completely abandoned."
--------------------------------------------------------------------------------------------------
Major Skills:
1) Archery (16 perks on everything)
2) Sneak (13 Perks on everything)
3) Light Armor (10 Perks on everything)
4) One-Handed (15 Perks focusing on "Armsman"/"Bladesman"/"Dual-Savagery"/"C.Charge"/"S.Stike"/"P.Strike")
Minor Skills:
5) Enchanting (0-8 Perks focusing on "Enchanter"/"Extra Effect")
6) Smithing (0-10 Perks focusing on "Glass Armor" and "Weapons")
7) Alchemy (0-8 Perks on "Alchemist"/"Physician"/"Benefactor"/"Poisoner")
Miscellaneous Skills: [No Perks]
~Block
~Speechcraft
~Lockpicking
~Pickpocketing
~Illusion
~Alteration
~Destruction
~Restoration
~Conjuration