I support the idea of weapon keys. If you have a one handed sword and no shield, it becomes a 2 hander. If you hit the throwing key and you're dual wielding, you throw the off hand weapon, if you don't have one, you throw a dagger or something. Also, give us the ability to throw soul gems and potions as rudimentary grenades, that would be interesting and give alchemy some viable offensive power, so a mage wouldn't have to rely on a melee skill. Also, an assassin could use a paralyze grenade to make a quick escape, or line up a cross bow shot