Crossbows are in

Post » Wed Jun 23, 2010 12:01 am

i mainly play assassin chars and i would definably use a crossbow. id have a bolt pre-loaded and use it to have the best chance 1HK. i would then have a short bow to fall back on.
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FLYBOYLEAK
 
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Post » Wed Jun 23, 2010 4:11 am

i mainly play assassin chars and i would definably use a crossbow. id have a bolt pre-loaded and use it to have the best chance 1HK. i would then have a short bow to fall back on.

But if they give 1HKs, why train your archery skill? Just have a sword for emergency combat (works better) and a crossbow for all your sneaking.
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carly mcdonough
 
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Post » Tue Jun 22, 2010 7:01 pm

Sweetness, now we dont have to stick with just bows.
I hope they make diffrent looking crossbows, how cool would a Daedric Crossbow be :D
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rolanda h
 
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Post » Wed Jun 23, 2010 1:13 am

Really... I weren't expecting this as it would require a unique loading animation that would take atleast 10 REAL seconds... (in real life far more, but I don't think bethesda will do less (or much more) than 10 seconds...)
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Noely Ulloa
 
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Post » Tue Jun 22, 2010 5:02 pm

But if they give 1HKs, why train your archery skill? Just have a sword for emergency combat (works better) and a crossbow for all your sneaking.


the short bow is for a scenario like i used the crossbow to take out the strongest in a group. then the rest come at me. i would use the short bow untill they got into range for melee
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Makenna Nomad
 
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Post » Tue Jun 22, 2010 11:09 pm

But if they give 1HKs, why train your archery skill? Just have a sword for emergency combat (works better) and a crossbow for all your sneaking.

I've always thought of crossbows as war weapons... meaning they are only suited from walls and down on heavily armored infantry and cavalry... I don't think they make good weapons for an assassin since they take alot of time to reload and (I am 50% sure on this) makes alot of noice... so if crossbows were in I'd use it as a ranged weapon for my heavily armored mele char...
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Josh Sabatini
 
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Post » Tue Jun 22, 2010 1:52 pm

What else was in the mag? other tidbits please, even if a minor.
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Jamie Moysey
 
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Post » Tue Jun 22, 2010 5:51 pm

I don't get some people's apathy about crossbows - declaring them to be unecessary because they don't fit with the Nord culture of Skyrim. What's to stop foreign agents, weaponsmiths and dealers bringing crossbows over the border? Ideally crossbows should be much more powerful than ordinary bows (but with even longer re-load times) and should make you think twice before taking on armed city guards that are equipped with them.



My apathy isn't because they don't fit with the culture. Its because they never really added anything to the gameplay in the previous games. They were just bows that looked a bit different and caused more work. If they can make them handle differently - fine, but I dont want them in the game just for the sake of having crossbows.
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Sheeva
 
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Post » Tue Jun 22, 2010 10:03 pm

Quote from magazine: "podobnie zmieni? si? ma mechanizm strzelania z ?uku i kuszy" which translates to something like "so would change the mechanism of shooting bow and crossbows".
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cassy
 
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Post » Tue Jun 22, 2010 9:47 pm

What I would consider pros and cons:
* Crossbow has much higher penetration capability. You'd probably get simple material bolts to penetrate more advanced armor. Think FONV DT value.
* The archer can probably fletch his own arrow out in the wild, especially simpler ones. No such luck for the crossbowman.
* Crossbow has fairly fixed aiming, making anyone capable of using it.
* Crossbow and bolts are significantly more heavy than a bow. Road bandits are fairly stationary (camp nearby).
* A crossbowman NPC *needs* the heavier bolts to do something about the players better armor, or he would have extreme bow equipment.
* Crossbow has fairly fixed damage, not depending on skill to do the massive draws. Makes it a good entry level weapon for less skilled players.
* Due to being mechanical in nature, crossbows have less "health", requiring player to do a lot of repairs on it.
* Although you may need different reloading animation, they get to use the same "fighting style". A spear would need a different style.
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lilmissparty
 
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Post » Tue Jun 22, 2010 8:43 pm

So, does the magazine give us anything else new?
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john page
 
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Post » Tue Jun 22, 2010 2:08 pm

So, does the magazine give us anything else new?


I didn't notice anything new, but they said something about "stone dragons" :D
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Becky Cox
 
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Post » Tue Jun 22, 2010 10:22 pm

I don't care how powerful they are it should be balanced with a hefty price to buy one. They should definately be rare if they are in.

Also bolts should be like 10x harder to find ammo for. That way if your about to take that shot....you think to yourself.....do I want to waste this precious ammo on that enemy?
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Joey Avelar
 
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Post » Wed Jun 23, 2010 12:03 am

I don't care how powerful they are it should be balanced with a hefty price to buy one. They should definately be rare if they are in.

Also bolts should be like 10x harder to find ammo for. That way if your about to take that shot....you think to yourself.....do I want to waste this precious ammo on that enemy?


from what i remember reading in the GI mag bows will already have that draw back... they will be more powerful but have slower draw time and arrows will be more sparse. i do hope the recovery rate is better though
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Scott Clemmons
 
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Post » Tue Jun 22, 2010 10:52 pm

from what i remember reading in the GI mag bows will already have that draw back... they will be more powerful but have slower draw time and arrows will be more sparse. i do hope the recovery rate is better though

I hope this is even more noticeable with crossbows.
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Adam
 
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Post » Tue Jun 22, 2010 2:05 pm

Personally I think crossbows don't fit the whole Viking theme at all.
At any rate, I don't really trust this magazine and will wait for a word from Bethesda on this.
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Tiffany Holmes
 
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Post » Tue Jun 22, 2010 6:01 pm

I doubt this very much, it must be either a misinterpretation by the magazine or a mistranslation.


First of all, Todd basically said there wouldnt be crossbows, or suggested it as much as he could without having to say a definate 'no'.


Secondly, how would crossbows be governed as a skill? Archery? Its not really archery, and it would be too easy to aim I think.
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Bellismydesi
 
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Post » Wed Jun 23, 2010 6:00 am

I hope you are joking. if this is true, there is an item I will never use, I'll just sell it straight away.
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SiLa
 
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Post » Tue Jun 22, 2010 8:19 pm

Personally I think crossbows don't fit the whole Viking theme at all.
At any rate, I don't really trust this magazine and will wait for a word from Bethesda on this.

How about yellow rusty dwemer robots? "Personally I think crossbows robots don't fit the whole Viking theme at all." But I'm still glad they're here... just because something is nordicelly theamed doesn't mean it can't include anything but hats with horns (YES I know they weren't used by actual vikings) and longboats...
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kyle pinchen
 
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Post » Tue Jun 22, 2010 5:39 pm

It makes sense that crossbows would be in, in a limited form, from a lore perspective. In Skyrim, it's confirmed that there are going to be Dwemer ruins, and as the Dwemer are regarded as the inventors of the weapon in Tamriel, with Imperial models being expensive, inferior copies. So it'd add a bit of flavour to their return.
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Tyrel
 
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Post » Wed Jun 23, 2010 1:39 am

I hope you are joking. if this is true, there is an item I will never use, I'll just sell it straight away.

Ok, so you'll never use crossbows, IF they're in the game... but how will it hurt you in any way that crossbows are ingame? Just because Nords aren't that smart doesn't mean the dwemers crossbows magicelly disapeared from their ruins, now do it?
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Bitter End
 
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Post » Tue Jun 22, 2010 11:00 pm

Ok, so you'll never use crossbows, IF they're in the game... but how will it hurt you in any way that crossbows are ingame? Just because Nords aren't that smart doesn't mean the dwemers crossbows magicelly disapeared from their ruins, now do it?


Dwemer crossbows were exactly the same as every other cross bow in that game, they had no revolutionary design. Just because items existed in previous games doesn't mean they NEED to come back.
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Bigze Stacks
 
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Post » Wed Jun 23, 2010 5:58 am

Ok, so you'll never use crossbows, IF they're in the game... but how will it hurt you in any way that crossbows are ingame? Just because Nords aren't that smart doesn't mean the dwemers crossbows magicelly disapeared from their ruins, now do it?

When I'd stumble accross the crossbow I would feel like this:

Imagine Lord of the ring, the movie. You're used to this kind of medieval fantasy with magic and fictional races etc. Then out of no where an enemy unit armed with light sabers attack.. :confused:

No matter how much Crossbows would or wouldn't be part of previous lore, it doesn't mean it has to be in the game just because some crossbows would have been left behind by the Dwemer and no matter if crossbows were in Morrowind, I don't think it fits Fantasy in any way, it's just one step away from hand portable cannons (hand guns) and muskets, or at least that's how I think about it. There will always be Morrowind fans who scream out loud that they want to find crossbows in Skyrim (light sabers in LoTR), but I'll just get puzzled by them none the less.
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Trevi
 
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Post » Wed Jun 23, 2010 1:11 am

That doesn't sound too bad to me. Mount & Blade did it right I think. Crossbows had similar range and damage but a much lower rate of fire than normal bows, and unlike bows most crossbows couldn't be used on horseback. However, crossbows did not have a skill associated with them so they could be used to the maximum of their effectiveness without training. This made a normal bow in the hands of an archer much more powerful than a crossbow, but crossbows were still a viable weapon for dedicated close-range fighters in need of ranged options, thus properly simulating the 'any idiot can use them'-thing exactly as it should be done. I'd like it if it were similar in Skyrim, though to be honest I don't expect crossbows to be in at all.



totally agree, i see the cross bow as something for non-marksman to use as a prelude to throwing it aside and charging in with an almighty roar! (or belch). I also think Mount&blade got it spot on (as it did with mounted combat and archery, and melee combat)
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Haley Cooper
 
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Post » Wed Jun 23, 2010 4:59 am

How about yellow rusty dwemer robots? "Personally I think crossbows robots don't fit the whole Viking theme at all." But I'm still glad they're here... just because something is nordicelly theamed doesn't mean it can't include anything but hats with horns (YES I know they weren't used by actual vikings) and longboats...


Scandinavian dwarves with a twist are alright in my book. :thumbsup:
Just not feeling the crossbows, but if they are rare, that will be fine.
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Davorah Katz
 
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