The team at bethesda aren't conspiring against you to put out a sub par game. If something doesn't work, or resources needed to be focused elsewhere during development, it doesn't make it in the final game. They do the best they can with what they have.
No, they aren't conspiring against
me. They are however conspiring to water down their games to broaden their appeal to include virtually any player, of any interest or mental capacity. I guess that's fine, their 60 dollars is the same as my 60 dollars. But along the way we're losing a lot of stuff. I don't like that, many other people don't like that, and if you don't mind it then great, but it is happening.
Ravenius, you pointed out the merit of mods earlier, I suggest you find a crossbow/spear mod and download it,
and
They would have had to 1, spend time ironing out glitches on both weapons, then 2, balance them weapons thus delaying release of the game.
'Do it yourself Raven! The modders can fix anything Bethesda didn't want to do!'
No. We literally saw spears in the Gamejam video at least partially working, where at the absolute maxmum one guy worked on them for one week straight to make it into the video. The fact of the matter is that Bethesda could've saved time by not revamping a leveling/character creation system which already worked well to replace it with a watered down, gimicky system. They also could've saved time if they'd spent less resources on making their trees just a little higher resolution, or making flowing water look so pretty, or carry things down stream with it.
The idea that adding in a new set of weapons would 'delay' the game because it would take
so long to implement them is silly. It's just a matter of time management - Bethesda made Warhammers, Battleaxes, and daggers a priority and they got into the game just fine. I promise you had they also said on day one 'Hey lets do spears and crossbows again too', it would've been easily possible. Clearly they had time to spare in making Skyrim as evidenced by the week long 'do whaever the heck you want to the game' Gamejam video.
How do you figure that ? I for one am glad I got to play Skyrim last year, instead of waiting another 2 while they pandered to every fans request.
It's not a matter of pandering to every fan's request. I don't want them chasing down every guy's pipe dream of flying unicorn mounts, or any old thing. The point is we had crossbows once, we had spears once, we had spellmaking once, we had dozens of different spells once. It's just a matter of asking for things back that they've taken away for either no reasons or bad reasons. Give us back the amount of content we had in Morrowind, and build from there - don't subtract stuff in each subsequent game. What this represents is a shift in Bethesda's design philosophy, and apparently a change in their vision for their games - not time or monetary constraints. And many fans, myself included, who have been with Bethesda for years kind of resent, or at least rather dislike the changes.