» Thu Dec 31, 2009 1:35 pm
LOL you see what you just said there.. yeah this KEY FEATURE that is only a selling point to the people using the SDK to make their games. It saves them time from having to port the game from their lead platform. Time saved = less pent = more monies for them.
But what happens when you make all 3 versions at once? Yeah the PC version is identical to the Xbox version.
Sure it's not a port in the literal use of the word, but what do you call it then? I call it a rip-off.
Ask Crytek CEO Cevat Yerli what he thinks of console-tech. http://www.youtube.com/watch?v=AVsT4D2_VTI&feature=player_embedded[/quote]
Cevat Yerli interview you posted=OLD. I think near everyone's seen it lol.
I never said it wasn't made without limitations. PC graphics (the actual ones to exceed the console graphics immensely) are through DX11 which is going to be given when it's done (there's less than 16 ms of DX11 for Crytek to work with. Simple). I simply proved it's NOT a console port. Nor is it a PC port.
Porting on the CryEngine 3, I say again, HAS NO NECESSITY to be possible. You call it a rip-off? I call it a multiplatform game simple. Plus, FYI, Crytek managed to squeeze in a few PC specific features in terms of graphics that consoles can't handle like specific water reflections, certain particles, and etc. They didn't finish putting ALL of the PC specific graphics in. On CryEngine 3, they finish the game first, then work on giving exlucive features separately (though they didn't have time to complete this due to EA's funky release date and thus they must finish through patches and updates). I HAVE TO KEEP explaining all this to idiots like you because you people don't use your **** brain >_<"[/quote]
"Crytek managed to squeeze in a few PC specific features in terms of graphics that consoles can't handle like specific water reflections, certain particles, and etc. "
Wow. For real? Squeezed in? Are you trying to prove my point further?
We as PC gamers are not the bastard child here FYI. And please explain to me - in which freaking dimension of your mind is a 4 year old game allowed to look better? Well Crysis looks better than Crysis 2.
AND THERE IS A 2 FOR A REASON - ITS MORE ITS BIGGER!
However C2 (graphically and game physics wise) is the crippled version of C1[/quote]
Wrong, I proved no point of yours. YOU HAVE no point, I have delivered a proper rebuttal proving you wrong, LEARN TO READ.
Like I said, USE YOUR **** BRAIN! Let me explain. They, SQUEEZED IN because they were RUSHING at the end of development when appraching release date. WHY DID THEY RUSH? Because EA didn't give them enough time. WHY DID EA DO THIS? Because they are douchebags and Crysis 2 is THEIR March 2011 Quarter 1 financial sales. DOES THIS MAKE SENSE? What, would you have rather Crytek squeezed NOTHING unique to the PC version? Right now they are completing the game with patches and updates, so whatever they couldn't implement WILL come, e.g. DIRECT X 11.
Also, you forgot that the 4 year old game Crysis DID NOT RUN WELL ON ANY RIG IN 2007. Crysis 2 is SMOOTH today and Crysis 1 JUST STARTED to get ran smoothly on many PCs. YOU GET THE PICTURE? It's a game that was meant for hardware in 2 years after its release, YOU IDIOT. Oh yeah, and Crysis came out VERY late in 2007, almost 2008, so TECHNICALLY it's not exactly a 4 year old game >_> Also, Crysis 2 improved on particles, water ripples, lighting, and shadows over the first game. THE ONLY DOWNGRADE I see from Crysis 1 to 2 are the textures, where most of them are flatish and half the size of Crysis 1. DO NOTE THOUGH that many of Crysis 2's textures are at the same level of standards to Crysis 1. If anything, Crysis 2 was made BETTER and MORE EFFICIENTLY than Crysis 1 because aside from textures, it retains/slightly improves on every graphical aspect in the first game yet with the ability to be PLAYED PROPERLY. I don't give a **** how good a game looks if I can't play it well. This is what I think about Crysis 1. Of course, I can play it properly now witha 6970, but I should've been able to play it easily from the get-go in 2007.
Also, stop focusing on the ugly in Crysis 2 and don't forget the beauty in it, you guys keep comparing a MODDED Crysis 1 MAXED OUT to an unmodded Crysis 2, where the Crysis 1 pic focuses on the beautiful areas and the Crysis 2 pic focuses on the ugly area.....AND SOMETIMES there's even a comparison to the PC Crysis 2 on LOWEST settigns....PATHETIC. Btw, Crysis 2 has A LOT LESS jagged edges than Crysis 1. I mean A LOT LOT LOT LESS.