CryEngine 3? More like CryEngine 1.5! I HATE PORTS!

Post » Thu Dec 31, 2009 2:06 pm

I think we have all noticed the GIGANTIC leap from CryEngine (Far Cry) to CryEngine 2 - literally everything was improved and it really did give your rig a run for your money!

The problem with CryEngine 3 is that it does NOT give us any kind of improvement over CryEngine 2.
Infact I will go as far as to say that it is a downgrade! The texture resolution is much lower than on CryEngine 2 and there aren't any fetures like texture bump. Not only that but CryEngine 3 - so far - is not even compatible with DX11 - did I hear you bought a 580 for this game - you better not have!

EA obviously had all of their fingers and toes in the pie that is Crytek. It is painfully obvious that this game was intended for the Xbox and then badly ported onto the PC and butchered compleatly on the PS3. Why? Well if for some reason you did not know that Xbox games get more sales than PC you probably have been living under a giant boulder. What EA saw was an opportunity - and they ceased it at the cost of the people who have been loving Crytek since Far Cry. Speaking of Far Cry, I'm going to quote another forum member who said that "Crysis 2 is a 'Far Cry' from Crysis" they are one hundred percent correct.

Need more proof of mega porting? Well how about the jungle was switched for NY? Well i wander why?
How about smaller draw distance for starters? How about smaller levels? How about textures being reusable - you see the same taxi over and over again -.- anyhow.... Another massive evidence of this fail is that there is automatic lean and looking over lege - WTF - i have 98 keys on the keyboard - I THINK I COULD ASSIGN A COUPLE LIKE Q AND E FOR LEAN. No? Speaking of Q & E... Two nanosuit modes... I wander why? Is it because speed and strength were pointless? HELL NO! Because xbox pad only has two bumpers! i mean imagine Xbox users having to use a radio dial - DISASTEROUS!

Another thing that bothers me with graphics is the ability to choose your own graphical preferences - or rather the lack of it! HIGH - VERY HIGH - EXTREME... HMMM... In all honesty i cannot see any difference between them!
All run on DX9 (or is it 8 because its so crap) and look almost identical... Ok ok not identical because the iron sight blurs slightly when you move it on extreme -.-
Speaking of Blur... How do you think Crytek masked all of the "small" issues such as bad textures and textures being used over and over again? Well the conversation in Crtek HQ went something like this:
"Xbox is a piece of **** it cant handly AA" said a programmer, to which another one replied "Hey you know how people who play on the Xbox sit quite far from their screen?" "Yes..?" said the first programmer. To which the second one replied "Well how about we add insane ammount of motio blur and retarded level of HDR to blind people, what you think?" "Wow thats a great idea! Now they no longer can see our crappy textures but they are also unable to see half the other crap on the map! GENIUS!"

HMMM. HDR and Motion Blur are over the top on Crysis 2 for one reason only - cos xbox cant handle AA - AT ALL.

Another thing on Crysis that impressed everyone who saw it was the very high level of dynamic destruction - you could jump on a hut then change to strength mode punch a hole jump through and kill anyone inside.
Unfortunately Crysis 2 lacks any kind of destruction! All the "destruction" you see is HIGHLY scripted do not be decived!

Also... Lack of anti cheat. Seriously? Really? You thought noone will try to cheat?
Well Crytek either has some crazy trust in the PC community not to cheat...
Or they were too lazy to make one... Which one do you think is more realistic?
YOU DECIDE!

Well I would like to add that even though it does not FEEL like CryEngine 3 or Crysis 2 - I still like the game!
I think the singleplayer was told better than in the first one as it tied in better and it seemed more consistant.
The only downfall of this is that it is not explained why Prophet went to NY. WTF did he swim there from Ling-Shan - nanosuit is better than i expected then.

Not only did I throughly enjoy the campaign - but i am also really enjoying the Multiplayer. Sure there are cheating asshats - but at a core it is an improvement over boring ass Power Struggle.
Infact i would prefare Crysis 2 online over ANY OTHER SHOOTER that is out there right now!

Please remember that it is all opinion based.

Overall this feels like CryEngine 1.5 that should have been made before Crysis 2 was!idiot op does not know what he's talking about. "Oh gave your computer a run for it's money" MY ass, it was considerably unoptimized. And a port? You're a idiot, CryEngine is built with PC in mind then it gets ported to Xbox and ps3. Learn to troll better noob.

OH for you other idiots, just cause a CryENGINE 3 game has bad graphics, doesn't make CryENGINE2 better, learn to troll better you idiots.

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Breautiful
 
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Post » Thu Dec 31, 2009 7:03 am

I think we have all noticed the GIGANTIC leap from CryEngine (Far Cry) to CryEngine 2 - literally everything was improved and it really did give your rig a run for your money!

The problem with CryEngine 3 is that it does NOT give us any kind of improvement over CryEngine 2.
Infact I will go as far as to say that it is a downgrade! The texture resolution is much lower than on CryEngine 2 and there aren't any fetures like texture bump. Not only that but CryEngine 3 - so far - is not even compatible with DX11 - did I hear you bought a 580 for this game - you better not have!

EA obviously had all of their fingers and toes in the pie that is Crytek. It is painfully obvious that this game was intended for the Xbox and then badly ported onto the PC and butchered compleatly on the PS3. Why? Well if for some reason you did not know that Xbox games get more sales than PC you probably have been living under a giant boulder. What EA saw was an opportunity - and they ceased it at the cost of the people who have been loving Crytek since Far Cry. Speaking of Far Cry, I'm going to quote another forum member who said that "Crysis 2 is a 'Far Cry' from Crysis" they are one hundred percent correct.

Need more proof of mega porting? Well how about the jungle was switched for NY? Well i wander why?
How about smaller draw distance for starters? How about smaller levels? How about textures being reusable - you see the same taxi over and over again -.- anyhow.... Another massive evidence of this fail is that there is automatic lean and looking over lege - WTF - i have 98 keys on the keyboard - I THINK I COULD ASSIGN A COUPLE LIKE Q AND E FOR LEAN. No? Speaking of Q & E... Two nanosuit modes... I wander why? Is it because speed and strength were pointless? HELL NO! Because xbox pad only has two bumpers! i mean imagine Xbox users having to use a radio dial - DISASTEROUS!

Another thing that bothers me with graphics is the ability to choose your own graphical preferences - or rather the lack of it! HIGH - VERY HIGH - EXTREME... HMMM... In all honesty i cannot see any difference between them!
All run on DX9 (or is it 8 because its so crap) and look almost identical... Ok ok not identical because the iron sight blurs slightly when you move it on extreme -.-
Speaking of Blur... How do you think Crytek masked all of the "small" issues such as bad textures and textures being used over and over again? Well the conversation in Crtek HQ went something like this:
"Xbox is a piece of **** it cant handly AA" said a programmer, to which another one replied "Hey you know how people who play on the Xbox sit quite far from their screen?" "Yes..?" said the first programmer. To which the second one replied "Well how about we add insane ammount of motio blur and retarded level of HDR to blind people, what you think?" "Wow thats a great idea! Now they no longer can see our crappy textures but they are also unable to see half the other crap on the map! GENIUS!"

HMMM. HDR and Motion Blur are over the top on Crysis 2 for one reason only - cos xbox cant handle AA - AT ALL.

Another thing on Crysis that impressed everyone who saw it was the very high level of dynamic destruction - you could jump on a hut then change to strength mode punch a hole jump through and kill anyone inside.
Unfortunately Crysis 2 lacks any kind of destruction! All the "destruction" you see is HIGHLY scripted do not be decived!

Also... Lack of anti cheat. Seriously? Really? You thought noone will try to cheat?
Well Crytek either has some crazy trust in the PC community not to cheat...
Or they were too lazy to make one... Which one do you think is more realistic?
YOU DECIDE!

Well I would like to add that even though it does not FEEL like CryEngine 3 or Crysis 2 - I still like the game!
I think the singleplayer was told better than in the first one as it tied in better and it seemed more consistant.
The only downfall of this is that it is not explained why Prophet went to NY. WTF did he swim there from Ling-Shan - nanosuit is better than i expected then.

Not only did I throughly enjoy the campaign - but i am also really enjoying the Multiplayer. Sure there are cheating asshats - but at a core it is an improvement over boring ass Power Struggle.
Infact i would prefare Crysis 2 online over ANY OTHER SHOOTER that is out there right now!

Please remember that it is all opinion based.

Overall this feels like CryEngine 1.5 that should have been made before Crysis 2 was!idiot op does not know what he's talking about. "Oh gave your computer a run for it's money" MY ass, it was considerably unoptimized. And a port? You're a idiot, CryEngine i built with PC in mind then it gets ported to Xbox and ps3. Learn to troll better noob.

Badly optimised - i did not deny that if you had the common courtasy to read through the ENTIRE THREAD.
Anyhow Crysis is still one of the most graphically stunning - and demanding - game on the PC.

CryEngine might have been made on the PC and for the PC but that dosent change the fact CE3 looks a considerable dwongrade from CE2. And why cant you deny that? I bet you money you can run C2 on maxed settings and i also bet that you couldnt run C1 anywhere close to Max when it came out!
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Harry Hearing
 
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Post » Thu Dec 31, 2009 8:34 am

I think we have all noticed the GIGANTIC leap from CryEngine (Far Cry) to CryEngine 2 - literally everything was improved and it really did give your rig a run for your money!

The problem with CryEngine 3 is that it does NOT give us any kind of improvement over CryEngine 2.
Infact I will go as far as to say that it is a downgrade! The texture resolution is much lower than on CryEngine 2 and there aren't any fetures like texture bump. Not only that but CryEngine 3 - so far - is not even compatible with DX11 - did I hear you bought a 580 for this game - you better not have!

EA obviously had all of their fingers and toes in the pie that is Crytek. It is painfully obvious that this game was intended for the Xbox and then badly ported onto the PC and butchered compleatly on the PS3. Why? Well if for some reason you did not know that Xbox games get more sales than PC you probably have been living under a giant boulder. What EA saw was an opportunity - and they ceased it at the cost of the people who have been loving Crytek since Far Cry. Speaking of Far Cry, I'm going to quote another forum member who said that "Crysis 2 is a 'Far Cry' from Crysis" they are one hundred percent correct.

Need more proof of mega porting? Well how about the jungle was switched for NY? Well i wander why?
How about smaller draw distance for starters? How about smaller levels? How about textures being reusable - you see the same taxi over and over again -.- anyhow.... Another massive evidence of this fail is that there is automatic lean and looking over lege - WTF - i have 98 keys on the keyboard - I THINK I COULD ASSIGN A COUPLE LIKE Q AND E FOR LEAN. No? Speaking of Q & E... Two nanosuit modes... I wander why? Is it because speed and strength were pointless? HELL NO! Because xbox pad only has two bumpers! i mean imagine Xbox users having to use a radio dial - DISASTEROUS!

Another thing that bothers me with graphics is the ability to choose your own graphical preferences - or rather the lack of it! HIGH - VERY HIGH - EXTREME... HMMM... In all honesty i cannot see any difference between them!
All run on DX9 (or is it 8 because its so crap) and look almost identical... Ok ok not identical because the iron sight blurs slightly when you move it on extreme -.-
Speaking of Blur... How do you think Crytek masked all of the "small" issues such as bad textures and textures being used over and over again? Well the conversation in Crtek HQ went something like this:
"Xbox is a piece of **** it cant handly AA" said a programmer, to which another one replied "Hey you know how people who play on the Xbox sit quite far from their screen?" "Yes..?" said the first programmer. To which the second one replied "Well how about we add insane ammount of motio blur and retarded level of HDR to blind people, what you think?" "Wow thats a great idea! Now they no longer can see our crappy textures but they are also unable to see half the other crap on the map! GENIUS!"

HMMM. HDR and Motion Blur are over the top on Crysis 2 for one reason only - cos xbox cant handle AA - AT ALL.

Another thing on Crysis that impressed everyone who saw it was the very high level of dynamic destruction - you could jump on a hut then change to strength mode punch a hole jump through and kill anyone inside.
Unfortunately Crysis 2 lacks any kind of destruction! All the "destruction" you see is HIGHLY scripted do not be decived!

Also... Lack of anti cheat. Seriously? Really? You thought noone will try to cheat?
Well Crytek either has some crazy trust in the PC community not to cheat...
Or they were too lazy to make one... Which one do you think is more realistic?
YOU DECIDE!

Well I would like to add that even though it does not FEEL like CryEngine 3 or Crysis 2 - I still like the game!
I think the singleplayer was told better than in the first one as it tied in better and it seemed more consistant.
The only downfall of this is that it is not explained why Prophet went to NY. WTF did he swim there from Ling-Shan - nanosuit is better than i expected then.

Not only did I throughly enjoy the campaign - but i am also really enjoying the Multiplayer. Sure there are cheating asshats - but at a core it is an improvement over boring ass Power Struggle.
Infact i would prefare Crysis 2 online over ANY OTHER SHOOTER that is out there right now!

Please remember that it is all opinion based.

Overall this feels like CryEngine 1.5 that should have been made before Crysis 2 was!idiot op does not know what he's talking about. "Oh gave your computer a run for it's money" MY ass, it was considerably unoptimized. And a port? You're a idiot, CryEngine i built with PC in mind then it gets ported to Xbox and ps3. Learn to troll better noob.

Badly optimised - i did not deny that if you had the common courtasy to read through the ENTIRE THREAD.
Anyhow Crysis is still one of the most graphically stunning - and demanding - game on the PC.

CryEngine might have been made on the PC and for the PC but that dosent change the fact CE3 looks a considerable dwongrade from CE2. And why cant you deny that? I bet you money you can run C2 on maxed settings and i also bet that you couldnt run C1 anywhere close to Max when it came out!Try harder, like I said, just cause a game looks bad on CryENGINE 3, doesn't mean it's showing it's full potential. You're a idiot, instead of whining like a little kid, go out and make your own game with better graphics than Crysis 2 in CryENGINE 3.
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Bee Baby
 
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Post » Thu Dec 31, 2009 1:57 pm

[/quote]Try harder, like I said, just cause a game looks bad on CryENGINE 3, doesn't mean it's showing it's full potential. You're a idiot, instead of whining like a little kid, go out and make your own game with better graphics than Crysis 2 in CryENGINE 3.[/quote]
what are you even talking about. "Go out and make your own game" lmfao. I never said CE3 DID NOT HAVE POTENTIAL IDIOT! I said that we HAVE SEEN NONE OF IT FROM ANY TECH DEMO OR THE ACTUALY GAME!

please READ my other posts before raging
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Lucy
 
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Post » Thu Dec 31, 2009 10:12 am

Try harder, like I said, just cause a game looks bad on CryENGINE 3, doesn't mean it's showing it's full potential. You're a idiot, instead of whining like a little kid, go out and make your own game with better graphics than Crysis 2 in CryENGINE 3.[/quote]
what are you even talking about. "Go out and make your own game" lmfao. I never said CE3 DID NOT HAVE POTENTIAL IDIOT! I said that we HAVE SEEN NONE OF IT FROM ANY TECH DEMO OR THE ACTUALY GAME!

please READ my other posts before raging[/quote]Rage more, it's making me laugh 12 year old.
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Quick Draw
 
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Post » Thu Dec 31, 2009 9:16 am

Another useless thread. This forum is full of steaming piles of them.
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Red Bevinz
 
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Post » Wed Dec 30, 2009 10:09 pm

It's not a port.
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Richard Dixon
 
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Post » Thu Dec 31, 2009 5:29 am

These might be useless threads to u but for some of us we didnt want crysis 2 to be a downgrade from crysis 1 we paid 60 dollars and we expected the best from crytek not this **** garbage they gave us im glad people are speaking out and now being retards and letting big companies thinking they can push us consumers around.
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jess hughes
 
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Post » Thu Dec 31, 2009 1:35 am

Rage more, it's making me laugh 12 year old.
But what about the bop?
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R.I.p MOmmy
 
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Post » Wed Dec 30, 2009 10:27 pm

What dissapointed me was the difficutly, I played Crysis and Crysis Warhead a week before I got Crysis 2, just to remember the story a bit. I played them on the hardest dificutly and had a fair bit of trouble; it was a challange.

I play on Post-Human Warrior in Crysis 2 and I barley got stuck. The only thing that slowed me down was the *SPOILER ALLERT (sortof since it was in the gameplay demonstration at E3)* Pinger, but then I just hid somewhere, got my C4 out and basically one-explosion killed it. Seriously, couldn't the Ping destroy C4 to make it more difficutlt? *END OF SPOILERS*

Anyway, I agree. The AI was dumbed down and the game was set in a city because of the shorter render distances. And no, I didn't buy a 580, I got a 560Ti =P
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Kelsey Hall
 
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Post » Wed Dec 30, 2009 11:42 pm

Heheh some of these guys are so rabidly defending this game's faults I have to wonder if they have financial stake in EA or something. Or their dad works for Crytek? I mean it's baffling.


Yep in this thread u can name manny of those people who blindly defend crytek but in a matter its just .. LOL

There even need to be a new name for these persons, fanboy isn't even enough for this.
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I’m my own
 
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Post » Thu Dec 31, 2009 12:39 am

Hmmm, Crytek...

Crytard?
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Oscar Vazquez
 
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Post » Thu Dec 31, 2009 4:58 am

Heheh some of these guys are so rabidly defending this game's faults I have to wonder if they have financial stake in EA or something. Or their dad works for Crytek? I mean it's baffling.


Yep in this thread u can name manny of those people who blindly defend crytek but in a matter its just .. LOL

There even need to be a new name for these persons, fanboy isn't even enough for this.

I must admit there are alot of Crytek's shareholders on these forums :D
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Ashley Tamen
 
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Post » Thu Dec 31, 2009 7:57 am

You have no idea how multi platform development works, codename. One of the main things a modern game engine does is separate code specific to the game (such as your menu example) from the actual engine and platform specific functionality. In most cases, game code is portable and written in the engine's scripting language. Meaning its not specific to any one platform. This allows programmers to only have to write things once. Taking your menu example again, it is most likely the same menu as the other 2 platforms with a quick check in the display function that says "if Platform X show text Y." What your example shows, is poor QA on the demo.

Now I wont claim consoles didn't play a role in how the game actually turned out. Because they did. When you design for multiple platforms, you tend to design for the least common denominator to save on time and money. Otherwise you might as well make TWO games at the same time using the same budget. And lets face it, no developer can afford that. Modern AAA games cost a ton of money, and require large staffs.

Simple fact of the matter is Crytek chose to take a difficult task (improve on the CryEngine 2) AND make a game for 3 different platforms, at the same time. No developer has infinite resources (well except maybe if you're Blizzard), and thus Crysis 2 is the way it is.

I'm not trying to defend Crytek here, there are some major issues with the game, and I don't think it should have been released in its current state. It's just this rabid "anti-Fanboy-ism" is just as blind as the reverse.
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Alina loves Alexandra
 
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Post » Thu Dec 31, 2009 1:14 pm

while this is still in my head i must mention it.

if this is not a console port - tell me - jsut tell me why there is no piracy protection such as SecuROM or why there is no anti cheat such a Punkbuster?
if C2 was aimed at the PC those two would be top-noch! Trust me!

PC devs know about piracy and a system not being protected is just VERY SUSPICIOUS

+5

I was wondering why there isn't any piracy protection and why people can not only play SP from the torrnt, but can also play MP.

If Crytek did/do give C2 Anti-cheat, I honestly hope that it won't be Punkbuster, because PB doesn't support 64-bit systems. Unless, of course, the (imaginary) Punkbuster of Crysis 2 does support 64-bit systems.
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T. tacks Rims
 
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Post » Wed Dec 30, 2009 11:29 pm

Heheh some of these guys are so rabidly defending this game's faults I have to wonder if they have financial stake in EA or something. Or their dad works for Crytek? I mean it's baffling.


Yep in this thread u can name manny of those people who blindly defend crytek but in a matter its just .. LOL

There even need to be a new name for these persons, fanboy isn't even enough for this.

I must admit there are alot of Crytek's shareholders on these forums :D

what do you expect its an official forum for Crytek. some of these guys work for them. so yeah they couldnt take the criticism...

by the way i just want to let it out of my system: its a maximum console moneygrab you****s! even a 5 year old could tell its a console port disguised as a pc game!
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T. tacks Rims
 
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Post » Thu Dec 31, 2009 3:39 am

OP how does it feel to be wrong
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Luis Reyma
 
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Post » Thu Dec 31, 2009 4:25 am

Yeah, we get it Fanboys. It's not a port thanks for spamming that over and over.

WE KNOW IT'S NOT A PORT.


That doesn't change the fact at ALL that it's still simplified to all hell for consoles. This is why people are saying "port". Sure it's technically wrong, but the result is the same thing. A game on PC's that doesn't even coem close to utilising their power and is nice and "optimised" for a system that has 256mb of VRAM. (MY PC has had more VRAM since 2004)

So yeah fanboys we get it. It's not a port, thanks for clearing that up. Now how do you respond to the fact that the game is DESIGNED for consoles. (while not being a port, I don't want you to try and invalidate my argument for this stupid semantic reason like you've been attempting the whole **** thread)
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Thomas LEON
 
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Post » Thu Dec 31, 2009 5:25 am

I know its a lot to as for, so I'll ask for. Crysis 2 for consoles on Cryengine 3. Crysis 2 for pc on Cryengine 2. GOGOGO
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Melanie
 
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Post » Thu Dec 31, 2009 1:57 am

I know its a lot to as for, so I'll ask for. Crysis 2 for consoles on Cryengine 3. Crysis 2 for pc on Cryengine 2. GOGOGO


Okay you actually don't get it. CryEngine3 could blow Crysis out of the water if they designed a game for PC's on it.

Don't blame the engine, blame the platform the game using it was made to accommodate.
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Sarah Evason
 
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Post » Thu Dec 31, 2009 2:20 pm

Saying CryEngine 3 is a downgrade from CryEngine 2 is just absolutely **** ridiculous! Crysis 2 might be a downgrade from Crysis 1 graphics wise, but this has nothing to do with the engine. Stop being stupid thinking Crysis 2 is taking full advantage of the engine. There is no way in hell that a developer would take their engine and make it worse, thats just stupid. CryEngine 3 has everything CryEngine 2 has, except it has multiplatform support, DX 11 and probably a few new effects and some optimization done to it.
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Heather Stewart
 
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Post » Thu Dec 31, 2009 4:33 am

men it was told enough times that the new engine is much better but Crytek just didn't make a true "Crytek PC game" out of it.
But how can we do?
Does whining or flaming help?
I seriously doubt that :(

PLEASE CRYTEK, UNLEASH THE POWER OF THE CRYENGINE 3
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The Time Car
 
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Post » Thu Dec 31, 2009 9:34 am

lots of posts on graphics in this thread. graphics dont make or break it for me. If im having fun, thats what counts. I do not have fun with Crysis 2. What pisses me off the most is the the **** mechanics, controls, and level design. I prefer the crysis 1 scheme. i used the keyboard shortcuts, dont even remember how activate the power wheel, and I felt powerful. Crysis 2 makes the nanosuit feel like a eunuch. Level design, please. Streamed console crap. "Tactical options available" my ass. Bunch of baddies in that mobile trailer, and you have c4? oh sorry, that 6 inch trailer park xbox360/ps3 armor is impervious to all unscripted explosives. This game fell out of the console limitations tree and hit every branch on the way down.
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Jerry Cox
 
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Post » Thu Dec 31, 2009 8:03 am

lots of posts on graphics in this thread. graphics dont make or break it for me. If im having fun, thats what counts. I do not have fun with Crysis 2. What pisses me off the most is the the **** mechanics, controls, and level design. I prefer the crysis 1 scheme. i used the keyboard shortcuts, dont even remember how activate the power wheel, and I felt powerful. Crysis 2 makes the nanosuit feel like a eunuch. Level design, please. Streamed console crap. "Tactical options available" my ass. Bunch of baddies in that mobile trailer, and you have c4? oh sorry, that 6 inch trailer park xbox360/ps3 armor is impervious to all unscripted explosives. This game fell out of the console limitations tree and hit every branch on the way down.


Crysis : advance any way you wish through the jungle killing everything in your way - or sneaking past enemies.

Crysis 2: FOLLOW THIS STREET UNTILL YOU GET TO THE INTERSECTION DURRR DURR

come on level design is pathetic!
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victoria johnstone
 
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Post » Thu Dec 31, 2009 3:39 am

It amuses me how "optimized" has now turned into a bad word.

Personally, I'd take an optimized version of a game over the unoptimized any day. Then again, I prefer smooth frame rate over a slide show. Would you rather them waste resources on a highly detailed screw on a bench you see maybe once from 100 ft away, or put more work into the details you CAN see? There are all kinds of optimizations to do, some more obvious than others. Did consoles force Crytek to be smarter with their assets? You bet. Could they have made beefed up versions for PC? Sure. Did they have time or money to? Probably not.
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Doniesha World
 
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