Crysis 2 6v6 MP - Official and very sad

Post » Fri Jun 03, 2011 2:33 am

I don't mind you guys being informative about this, giving feedback to Crytek is a good thing.

But saying it in a damn negative way just doesn't make thing feel any better.
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kennedy
 
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Post » Fri Jun 03, 2011 2:40 am

The teamwork argument for only 6on6 is bad. There are ways to have lots of players AND have teamwork you know? Its called squads. Somtimes companies lack of imagination and creativity sicken me. Instead of having 16on16 or 12on12 or 8on8 with some carefully coded squad play, we will have 6on6 teamplay. Last time i checked, Modern Warfare 2 isnt exactly screaming and teeming with teamplay, instead it is filled with the biggest amount of hacking and cursing racist scumbags to ever walk this planet.

Far Cry had 8on8 if i remember, and the teamplay was just fine. Crysis Wars, 16on16, the teamplay would have been PERFECT if you had some teamplay mechanics and maybe you could call in a bomber raid for doing some teamplay objective.

Get some creativity Crytek. These Modern Warfare 2 limitations are driving me crazy. Myaswell pick up the original instead of the copy.
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Chloé
 
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Post » Thu Jun 02, 2011 2:39 pm

[quote]The teamwork argument for only 6on6 is bad. There are ways to have lots of players AND have teamwork you know? Its called squads. Somtimes companies lack of imagination and creativity sicken me. Instead of having 16on16 or 12on12 or 8on8 with some carefully coded squad play, we will have 6on6 teamplay. Last time i checked, Modern Warfare 2 isnt exactly screaming and teeming with teamplay, instead it is filled with the biggest amount of hacking and cursing racist scumbags to ever walk this planet.

Far Cry had 8on8 if i remember, and the teamplay was just fine. Crysis Wars, 16on16, the teamplay would have been PERFECT if you had some teamplay mechanics and maybe you could call in a bomber raid for doing some teamplay objective.

Get some creativity Crytek. These Modern Warfare 2 limitations are driving me crazy. Myaswell pick up the original instead of the copy.[/quote]

Agreed. And even MW2 had 9v9.
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Laura Tempel
 
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Post » Thu Jun 02, 2011 9:13 pm

[quote][quote]I don't mind you guys being informative about this, giving feedback to Crytek is a good thing.

But saying it in a damn negative way just doesn't make thing feel any better.[/quote]

We're just doing it to for the sake of crytek ... they said that the Crysis franchise is supposed to be a trilogy . if they don't listen to the feedback , there ain't gonna be no crysis 3 since they won't even cover their production investments for crysis 2. see , negativity is good in this kind of circumstances.[/quote]

EA actually said that they will be making Crysis games as long as the series is profitable since they announced the reboot of Crysis 2.

Looks like for me, the Crysis franchise is stopping at number 2.
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Bryanna Vacchiano
 
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Post » Thu Jun 02, 2011 6:46 pm

For me too, cancelled pre-order, they can only win me back with such a damn good beta that blows you away.
Best as well cancel the whole goddamn PC release and make it console only, then you won't waste all good DVD's u could better use to frisbee with :)

Crytek, this is sad
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Rob Davidson
 
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Post » Thu Jun 02, 2011 9:22 pm

People say that console players will complain if PC gamers get more then them. Console gamers didn't complain when CoD 4 got more then them so why would/should they with this.

Crytek DO NOT BECOME INFINITY WARD! DON'T SCREW OVER THE PC COMMUNITY! BTW this is coming from a console player who's PC would probaly explode from trying to run Crysis on it's lowest setting.
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Danielle Brown
 
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Post » Thu Jun 02, 2011 6:04 pm

Dear Crytek,

And PLEASE stop with the 'we think it will be more fun' stuff. The truth is, your paying customers do not agree with that. Truthfully, it matters more what the customers think, rather than what you think. If people think that less people on smaller maps is more fun, then they will make servers with those options.

Please don't FORCE us to play the tight, close-combat gameplay style. I used to play a game called RuneScape. The company developing it, Jagex made some very stupid decisions that THEY thought were good ideas but the player community disagreed. There were many people quitting, and cancelling their paid memberships. Another key problem was that Jagex did not listen to the players.

If a game company is to be successful, it must please customers. I am not happy with the gameplay footage, and what I am hearing about multiplayer. This is making me seriously consider cancelling my pre-order. Players are already cancelling their pre-orders, and more have decided not to buy the game. A few have even gone as far as to say they won't buy another Crytek product.

The people here want at least 16-player (Some say 24, others 32) multiplayer. If they don't get it, they won't be paying for the game; and I won't be paying for the game. 'evildeed' made a good list of things that you should achieve before release. I will post it here once again:

YOU NEED THIS: 32 players/server.
-----
To have the above, this helps a lot: Much larger maps.
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Any really fun and memorable FPS I have played had this: Fully drivable vehicles.
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I don't know what this is, but people want it: Power Struggle.
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-No kill streak rewards in power struggle.
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This is a MUST for team play: Squad Support in multyplayer.
__________

Crysis is an amazing series. I had a lot of fun with the first Crysis, and it really pushed my system. I liked that. The multiplayer wasn't the best, though. This next game (Crysis 2) could be AMAZING! People have told you what they want. Don't make Jagex's mistake. Listen to your players.

The first step is to announce that changes will be made, and don't be secretive or 'tease' the community. The 'teasing' marketing strategy failed, and its time to be more open about what is in development. The announcement will help keep customers, and renew the community's faith in Crytek.

Also, don't disregard what we are saying.

Don't just say to yourself "They're customers. If we let them push us around, they will take advantage of us." The truth is that the customers won't give you any money if the product is not good, and if the company doesn't listen. And we all know that if you don't have money, you have failed.
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Minako
 
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Post » Thu Jun 02, 2011 10:56 pm

I hope Crytek reads all the comments of people very disappointed about there decisions on multiplayer and FIX IT!
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Cartoon
 
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Post » Fri Jun 03, 2011 1:02 am

Am i the only one who's noticing that the majority of people who say the game is awesome are the ones that have actually played it?

Can anyone provide me with some links to some reviews of people who have actually played the game and still not liked it?

Not a rhetorical question, btw, i'm actually interested to see the ratio on this.
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Sheeva
 
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Post » Thu Jun 02, 2011 9:46 pm

I'm an old boy, living in the UK, been playing games on & off since the early 70's, i know people who have gone from my home C64 programing days and on to Japan and fortune and glory and I'm very proud of the UK game development industry, some of the best in the world, so Crytek-(UK) i thought would naturally deliver us some nice surprises and give us a new MP to be proud of.

I haven't played C2-MP myself, so perhaps I'm too quick to really judge entirely accurately at this time but you know the thing that really lets me down? - seeing all those lovely vehicles and larger environments in the SP game videos because i was actually hoping i could carry on the SP experience as i found it/saw it into the MP side of things, i know we'll have the same weapons and such like, but what about tanks? ltv's? i wanted to fly that double-bladed Cell-Helicopter i saw in the single player, thats all lost?

I heard those UK guys at gamescom talking about how horrible their experience with crysis-wars MP was and how wonderful the new C2-MP style is, but thats just propaganda to me at the moment and i just cannot get to grips with this 6 vs 6 idea and the idea about an absence of vehicles (maybe just air vehicles I'm not sure yet) - I liked crysis-wars, i have made my own game-modes for it like "dueling" 1 on 1 for example because i can and it's an open platform which thankfully down to the PC-modding community has continued the longevity of game which if you had implemented 6 vs 6 back then... the game would of been long gone by now, i know you want a bug-free set in stone commercial product to sell to all platforms (especially considering consoles here) but what about patches for PC users? can console users patch their game if bugs are found? how can a console user create a new map for the mod community and share it?

Perhaps console players cannot make mods etc, so get a PC, but please don't strap PC users down anymore, we don't want to be bound by console capabilities, i know you say this is untrue and it's not being 'dumbed-down' but come on... give us something more for PC-MP please, i eagerly await other news releases from you guys, but your breaking PC hearts... look at the wall of text above this wall of text :) we are not all moaning sure, but your fan-base coming from a PC legacy is turning on it's heals with this latest news and you now have an opportunity with this latest feedback to try and do something about it in favor of PC users perhaps, i know it's tough making a game/product for all platforms and you want it to be right first time (as much as possible) - But it cannot be set in stone like this, i look forward to your dedicated-server announcements with baited breath and i hope you understand were not out to slam you for no good reason, I'm here like most because i love the games you make, lets have a PC beta when your ready and we'll see how it go's.
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loste juliana
 
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Post » Thu Jun 02, 2011 6:52 pm

I’m sure C2 multiplayer (as it is right now) is awesome, but I am also sure it will not have staying power, unlike Crysis Wars, Crysis 2 seems to be relying on a leveling system for its staying power, instead of diverse game-play styles which still exist but revolves only around the nano suit.

Eh what do I know I’m just a gamer. (That pays for his games)
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DAVId Bryant
 
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Post » Fri Jun 03, 2011 6:23 am

Crysis Wars is horrible compared to Crysis 1 7OXIC.
If you all think about it, what Crytek is doing is to keep the Crysis saga alive. If thet were to produce a Crysis 1/Wars v2 I am sure they wouldn't raise enough money from sales and EA would no longer support a third installment (or 4th).
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Emmie Cate
 
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Post » Fri Jun 03, 2011 4:43 am

First I want to apologise if I said anything offensive, but i just had to vent it out.

Second, the only thing that i'm not liking about this is just the MP side of the game cus what i've seen so far from singleplayer you guys are dead on and i'm sure it's be a blast. The part from the Central Station looks awesome and feels like suddently the players will be transported to the "Cloverfield" world.

Thrid, I haven't seen/read anything about what i'm going to say next....
Ok lets say 6vs6 is final because you want the players to play as a team, but by setting a max limit of 12 players in one server you are basicly denying the existence of Clans...

For example i'm one of the members of 7OXIC's clan, and we got at least 26 members and lets say we all buy the game and we all want to play with each other. How's that gonna happen with a limit of 12 players per server?

What's you answer on this one Crytek?
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Mariana
 
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Post » Fri Jun 03, 2011 3:55 am

Sorry about the typos.

I don't mean that clans with cease to exist or anything, just saying that maybe it'll force clans to limit their numbers IF it's a Crysis clan only.

Also it's almost 4 am here so my english and my thought process is slowly fading away. xD
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Melanie
 
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Post » Thu Jun 02, 2011 5:04 pm

Yeah B, i don't want to join any dirty-dozen nano-clan... :)
@2cat, you may be right there dude, but I'm only familiar with the crysis-wars version, i enjoyed C1-MP but i left it behind and re-emerged into crysis-wars as it was the latest version and i just fell into it...

i hope I'm wrong, but maybe we'll have to kiss home-spun dedicated server kits goodbye, as PC users whether hosting them at home or on a paid host would surely unlock the player-limit and add more custom maps etc, it seems theres no room to maneuver, were stuck with this setup for MP and so i don't know how your going to work server-kits for PC users...

ahh... lets wait and see i suppose.
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Kate Norris
 
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Post » Fri Jun 03, 2011 2:53 am

Bump.
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Brιonα Renae
 
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Post » Fri Jun 03, 2011 5:47 am

I have to say that what Cry-Lee says in another thread "Once you play it, you should understand." seems fair enough, but this statement has yet to be tested out by those who couldn't attend a game-show for example and by those ordinary users/players at home, so we'll see, but i sincerely hope we eventually see PC users especially who have a history with previous SP/MP games crytek has released liberate players from the walled-garden they have created for us (fun or not) so we can create our own environments and levels with the ability for PC users (and consoles to if possible) to increase the player count and to continue in the spirit of previous crytek games where we were all free to do as we wish, play as we wish.
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e.Double
 
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Post » Thu Jun 02, 2011 11:08 pm

All I can say is, I find using VTOL's, Heli's, Tanks, and jeeps a hell of a lot more fun than running around and using only the Nanosuit to combat my enemies. I need those vehicles and 32 player maps in order for me to value this game enough to buy it. Without those things, this game has no value to me.
It's a new game, it's supposed to improve upon everything that was brought to the last game. Taking out the core elements of what made Crysis Wars so awesome, (vehicles and high player number servers) is just backwards, and I personally don't care about the "you'll understand when you play it" BS, I expect it to be Crysis Wars 2, not Crysis minus the Wars.
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Travis
 
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Post » Fri Jun 03, 2011 5:20 am

Hey, Crytek, I want WARS, not a hi-tech shooting party. PLX
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Robert Jr
 
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Post » Fri Jun 03, 2011 5:08 am

So is there going to be a beta that we can all try out? I need to know if the game is good before I buy it, or I just won't buy it.
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Mariaa EM.
 
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Post » Fri Jun 03, 2011 4:14 am

[quote]Bump.[/quote]

Please don't do this.
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Romy Welsch
 
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Post » Fri Jun 03, 2011 12:04 am

For those who have played CoD4. 32-players in Crash isn't too great (waay too chaotic) The rooftop gardens map looks like crash too. So 6v6 can't be THAT bad. And if we do have dedis, we can increase that sum. Due to console commands on dedicated servers, my friend managed to allow 10 people playb on a 4 player game =D (Left 4 Dead 2)
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Scared humanity
 
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Post » Thu Jun 02, 2011 10:20 pm

And graphics-wise, people that have nothing stronger than a 260 won't be dissapointed.
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electro_fantics
 
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Post » Thu Jun 02, 2011 8:26 pm

[quote]For those who have played CoD4. 32-players in Crash isn't too great (waay too chaotic) The rooftop gardens map looks like crash too. So 6v6 can't be THAT bad. And if we do have dedis, we can increase that sum. Due to console commands on dedicated servers, my friend managed to allow 10 people playb on a 4 player game =D (Left 4 Dead 2)[/quote]

I played CoD4 on Crash. I don't see how rooftop gardens looking like crash justifies small maps, no vehicles and few players per match.
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Astargoth Rockin' Design
 
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Post » Fri Jun 03, 2011 12:06 am

[quote][quote]For those who have played CoD4. 32-players in Crash isn't too great (waay too chaotic) The rooftop gardens map looks like crash too. So 6v6 can't be THAT bad. And if we do have dedis, we can increase that sum. Due to console commands on dedicated servers, my friend managed to allow 10 people playb on a 4 player game =D (Left 4 Dead 2)[/quote]

dude , we don't need another cod , those are being realeased by the year, we're full of 'em. we want crysis 2.0 . the old crysis , but improved. nothing more, nothing less. we want fat-ass maps with fat-ass tanks blowing fat-ass choppers and VTOLs with em. that's what crysis's multiplayer was all about. how would you like battlefield with no vehicles and 12 players only? you wouldn't.

http://www.youtube.com/watch?v=u91XGW6mYgk&fmt=22

Just watch this and see for yourself.[/quote]

I agree. What got me into the battlefield series was the vehicles. It made the game look awesome. I now play BC2 multiplayer regularly.

The argument that vehicles causes too much 'vehicle raqe' doesn't work, and BC2 is proof. BC2 is very well balanced, even with vehicles.
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April D. F
 
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