[quote]Dont give up changes are on there way and you should be ready for it
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7 months to go
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I love the SP loads hope they get that right also because it has to kick crysis1 if not i will still play crysis 1 lol[/quote]
Crytek CAN fix this. But will they? If consoles get 12 players and PC gets 32 or whatever, that creates a few issues which I will explain here.
1. Maps
There would have to be a different set of maps for both consoles and PC. Consoles would need smaller maps, because few people on a large map creates a dull gameplay experience. Similarly, PC would need larger maps because more people on a small map CAN work out, but it isn't ideal.
The problem with this is that Crytek needs to do even more work, and make extra maps. I assume they have enough time, but it depends on money and Crytek's willingness to go above and beyond what anyone ever expected and release more maps.
Crytek could also do what Battlefield 2 and 2142 does. With these games, every map has 3 versions: 16-player, 32-player and 64 player versions. They are all based on the same maps, but a higher max player setting on the server will use the appropriate map.
If the server is set to 16 players, the map will have a small playable area (The 16-player version). If the server is set to 64 players, then the map will expand the playable area (The 64-player version).
2. The console players (Please ignore this section if the max player setting has nothing to do with console's capabilities)
People using consoles would view it as 'unfair' that PC gets more players. I have to say, it is completely fair. Let's face it, console hardware is inferior to that of PC. Consoles are less expensive, but with inexpensive parts comes lesser quality.
These lesser quality parts can't handle the extra players. That is the downside to lower prices. If the console players want to have better features, then they will need to upgrade.
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Those are 2 possible problems. There could be more that I just haven't thought of.