Crysis 2 6v6 MP - Official and very sad

Post » Thu Jun 02, 2011 2:23 pm

See, that's the problem. A lot of console players coming in here and not understanding why the old PC players are really mad. Watch some HD YouTube videos of Crysis 1 or Wars and you'll understand. Especially the video Crytek put out on Power Struggle.

Here's two: Cryteks Power Struggle Tutorials.

http://www.youtube.com/watch?v=fWzToodGuJs

http://www.youtube.com/watch?v=mkH3TfvI_Wg

Agreed with all your posts. I suggest you stop admitting to playing the leak though or you will be facing an angry banhammer shortly.

Lol, that's ok. I've been banned so many times for telling the truth, I can't remember my original nick. Crytek and their fanboys REALLY hate the truth. :p
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*Chloe*
 
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Post » Thu Jun 02, 2011 8:12 pm

Bingo Jack. That is was they are doing. Crysis 2, is proably going to be really good but that darn PC Hard Core Fringe is going to yell like mad it is not Crysis. So there we go with a win, win and a lose, lose. But one win loss has more money. ;)

It amazes me that some people will buy PC's to play console games.
OK, just stop it. I like what each console has to offer but why not play CONSOLE ports if you can get them cheap on steam....or they are STILL REALLY GOOD even though they are not what every PC game should be.

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Amy Masters
 
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Post » Fri Jun 03, 2011 6:02 am

Double post pleas remove
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David Chambers
 
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Post » Thu Jun 02, 2011 4:15 pm

It just amazes me people jumping to conclusions without playing the game.Playing the leaked beta which was a old build with lot of bugs and complaining its not good,is down right stupid.I have been stressing this fact again and again,PLAY THE GAME BEFORE YOU CONDEMN IT.PLAY THE UPCOMING DEMO NOT THE LEAKED BETA.
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Krystal Wilson
 
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Post » Fri Jun 03, 2011 2:16 am

I watched the powerstruggle videos and I was amazed at the depth of gameplay there.

However, it is very 'hardcoe' in the sense that these games would take ages, and be unplayable unless you had real teamwork; making it unplayable by many P2P console players, who are simply randomly matched. This is probably why the consoles will not be getting it.

I'd love to have that as an option though. Even if I only got to play it very sporadically when a team arose, It looks like it would be an awesome battle. If it came out as paid DLC on console I would probably buy it.
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Astargoth Rockin' Design
 
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Post » Thu Jun 02, 2011 3:48 pm

Before complaining about this, you have to think about the maps too. I've looked at the Xbox 360 demo map, Skyline and it's not so big for 64 players, obviously. Imagine 10 of your team mates on that helicopter landing site. It'd be chaotic.

Now to Crytek. If the majority of the consumers want more players, you should make bigger maps to suit it. I have no idea how big your maps will be, so I won't speak anymore about this. Plus, I'd love to have matchmaking. I'm in Thailand and dedicated servers have horrible ping here. Thanks.
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Dagan Wilkin
 
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Post » Thu Jun 02, 2011 3:36 pm

+1
I actually like the way there is less people because it can be more personal which can be good and bad...this also lets you startegise your moves which would be impossible on a small map with a possible 16 noobs running around though I wish they'd do the same as Halo Reach and do big team battles for thos who want big maps and more people and maybe small vehicles to get to the action quickly just for those maps , maybe in DLC?
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Pawel Platek
 
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Post » Thu Jun 02, 2011 2:43 pm

I was scared I got banned for my previous post in here. I couldn't log in yesterday. This is my 4th damn post lol
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Jessie
 
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Post » Fri Jun 03, 2011 3:12 am

frogging101 i do agree with you although i am going to buy the game i still think that it should be more than 12 players cryteck if you read this plz change this even if it is 8 vs 8 it would be better because some of the maps look really big from what i have seen so plz fix this
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Jack Bryan
 
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Post » Fri Jun 03, 2011 1:28 am

+1
I actually like the way there is less people because it can be more personal which can be good and bad...this also lets you startegise your moves which would be impossible on a small map with a possible 16 noobs running around though I wish they'd do the same as Halo Reach and do big team battles for thos who want big maps and more people and maybe small vehicles to get to the action quickly just for those maps , maybe in DLC?
+ 1 i would love this to happen because then the people that want to have big team battles can play it please listen to this cryteck
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LijLuva
 
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Post » Thu Jun 02, 2011 11:34 pm

I agree with the people here. You could extend the release date it's ok, as long as the game is fun and enjoyable if you guys can't do anything about it well it's ok people cause this is not the end of this series right? Hopefully there will be a sequel of this game. Until then crytek can you do your best to improve the multiplayer?
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vanuza
 
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Post » Fri Jun 03, 2011 3:14 am

This thread should be renamed ''QQ'' with all the crying I'm seeing in here. Wait until you've actually played the MP with other PEOPLE and see how you like it or not. I'd like to see larger game types like in C1, but for now you all just have to accept this is what we're getting. Maybe in the future we'll get sdk and map editors and what not, because I'd love to see custom maps. But so far the official maps are rather large and look pretty good imo, im impressed
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Life long Observer
 
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Post » Thu Jun 02, 2011 5:12 pm

Back then, I played Timesplitters2 with friends. Everyone had his own monitor. My favorite matches were just 1 vs 1 and twitch-based (one shot-kill), as simple as that. It is just you, your environment and the enemy. It gave me the immersion and the thrill right there. My enemy and I, we were just on our own. It was PERSONAL right there. I had to study my opponent and adapt to him. You have to use the (a bit too restricted but still) environment wisely to move like a ghost to gain advantage in positioning and spotting the enemy, many moments were just to sweet to provide a taste just by typing words.

So was that a "kids-game"? I don't think so. Boring kids games for me are those which cannot get personal and develop depth. All quantity matches tend to be that way, except you have a good working team fighting a good working team. It can already be difficult to get just 2 people who understand each other blindly.

Just something to think about. And I feel sorry for everyone who did not experience this type of immersion and intensity.
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Rachel Eloise Getoutofmyface
 
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Post » Thu Jun 02, 2011 3:51 pm

I actually agree with this. Small games aid the immersion immensely. It becomes a game of Cat&Mouse, where brains matter more than how twitchy your trigger finger is.

It also means you can use the environment to set up assaults without bumping into an enemy every 5 seconds.
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Laura Samson
 
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Post » Thu Jun 02, 2011 8:36 pm

See, a lot of you are arguing that 6v6 fits the gameplay style of Crysis 2.

Have you not considered that maybe that's the problem? That we don't want a game with that sort of style, with a player restriction that prevents us from changing it?
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Jah Allen
 
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Post » Thu Jun 02, 2011 8:29 pm

In all honesty 6V6 was perfect in the 360 demo. I preordered the PC version today and I'm anticipating the hell out of it. The only downside of the 6V6 was the fact that skyline seemed like it needed 8V8. Sometimes it took me a minute or two to find someone. But after awhile of getting used to the game especially the PC version because I'm a PC gamer I'm sure that will go away.

But 6V6 I believe will be good enough. The huge downside to it though is clan wise. I know my clan has a good 20 members. That means it's gonna take two servers for all of our members to enjoy the game. Which means at any given time the whole clan won't be able to play together. But from a small niche group of 6 players going into a server playing together it will be perfect.

This sure won't be a clan game unless the divisions are highly dedicated. But there are plenty of other clan based games out on the market.
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Laura Tempel
 
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Post » Fri Jun 03, 2011 5:36 am

See, a lot of you are arguing that 6v6 fits the gameplay style of Crysis 2.

Have you not considered that maybe that's the problem? That we don't want a game with that sort of style, with a player restriction that prevents us from changing it?

The sad thing (for you) is that nobody cares what you want anymore, PC gamers are the minority.
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BrEezy Baby
 
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Post » Thu Jun 02, 2011 8:18 pm

See, a lot of you are arguing that 6v6 fits the gameplay style of Crysis 2.

Have you not considered that maybe that's the problem? That we don't want a game with that sort of style, with a player restriction that prevents us from changing it?

The sad thing (for you) is that nobody cares what you want anymore, PC gamers are the minority.

Does that actually make you feel big, saying that peoples money dosen't matter if they are the minority, if people have the money to buy games, then they should at least have a say in what they want. If you want to turn this into a platform hate thread (if it hasn't already) then I could just go on about the XBOX RROD rate, or how the MAJORITY of PS3 gamers would rather have KZ3 over Crysis 2, either way it would just make me sound like as much of a fool as you do. Goodday sir/mam.
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Brooks Hardison
 
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Post » Thu Jun 02, 2011 11:21 pm

Well the maps are so small that i not shocked to see 6vs6 here same should be in BO - the maps are to freaking small for number like 8vs8 sigh. Once someone comparisoned the TF2 to this situation - but TF2 maps are so big usually that u need at least 9vs9 to play them the perfect number is 13vs13 for tf2.
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Kirsty Collins
 
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Post » Fri Jun 03, 2011 3:48 am

Another wonderful PC game hammered by the restrictions of the consoles.
RIP Crysis +
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Allison C
 
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Post » Thu Jun 02, 2011 2:23 pm

Does that actually make you feel big, saying that peoples money dosen't matter if they are the minority, if people have the money to buy games, then they should at least have a say in what they want. If you want to turn this into a platform hate thread (if it hasn't already) then I could just go on about the XBOX RROD rate, or how the MAJORITY of PS3 gamers would rather have KZ3 over Crysis 2, either way it would just make me sound like as much of a fool as you do. Goodday sir/mam.

It's not platform hate, it's common sense. This game is being launched across multiple platforms, and most of the issues on this forum come from angry PC gamers. You have to accept that, although everybody is entitled to have their say on a public forum, it is incredibly unlikely that Crytek will depart from the gameplay style that they have intended in this game (whatever it is); especially not for the minority of gamers.

As for 'saying people's money doesn't matter', not only did I not say that, but it doesn't make sense. If you dislike the game, you won't be buying it (surely), therefore the money is of no consequence.
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Sammie LM
 
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Post » Thu Jun 02, 2011 10:09 pm

You said that no one cares what we want, which means that what we want doesn't matter. Since we pay for what we want, if what we want doesn't matter then neither does our money.
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Peetay
 
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Post » Thu Jun 02, 2011 3:11 pm

At the end of the day Utilitarianism strikes gold, and brings in the real cash. It's a harsh reality.

But why PC guys are whinging is beyond me anyway, seeing as it's been confirmed elsewhere on this forum that they'll get more players anyway.
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Bigze Stacks
 
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Post » Thu Jun 02, 2011 3:51 pm

It seems most people think Crysis1 is a nice tech-demo and stuff but "Meh"-game. Not worth playing that much. I also favor Far Cry over Crysis in terms of gaming-experience. Limiting the scope of the game is necessary if you want to put it on consoles but it does nowhere have to affect the quality of a game. It is just something different, not necessarily worse. Devs try out some new game-designs and if you want to stick with Crysis1-type of gameplay then you are just a fanboy. The problem is only that there are comparingly only few Crysis-fanboys out there so it is not profitable to listen to what have we, 2000 people?

Just an opinion. However I understand the concerns of Crysis-enthusiasts, I mean a game that is heavily driven by technical scope now coming to recent consoles...
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Dominic Vaughan
 
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Post » Thu Jun 02, 2011 9:34 pm

It seems most people think Crysis1 is a nice tech-demo and stuff but "Meh"-game. Not worth playing that much. I also favor Far Cry over Crysis in terms of game-experience. Limiting the scope of the game is necessary if you want to put it on consoles but it does nowhere have to affect the quality of a game. It is just something different, not necessarily worse. Devs try out some new game-designs and if you want to stick with Crysis1-type of gameplay then you are just a fanboy. The problem is only that there are comparingly only few Crysis-fanboys out there so it is not profitable to listen to what have we, 2000 people?

Just an opinion. However I understand the concerns of Crysis-enthusiasts, I mean a game that is heavily driven by technical scope now coming to recent consoles...

In my opinion, Crysis 1 was just too much of a tech demo and a priced benchmark for new PCs. Crytek just didnt put enough effort into making the gameplay better IMO. Too much concentration on the graphics and engine and AI. The story was lacking and the campaign progression was poor.

I'll admit that I never tried multiplayer, but from what people said, it was pretty good.

Crysis 2 seems to have fixed these problems and much more focus has been given to content over engine.
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Jonathan Braz
 
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