Crysis 2 6v6 MP - Official and very sad

Post » Thu Jun 02, 2011 7:37 pm

[quote]Where is Crytek? Why don't they reply? Don't they have a team of people who manages the forums/community?[/quote]

Probably to busy showing Crytek UK how many people hate the mp ;). I wonder if i'll be the only person playing Crysis 2's mp from the amount of people moaning.
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Amy Cooper
 
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Post » Thu Jun 02, 2011 6:36 pm

I will be as well. It's still very early for all of this to be final.

I know for certain alot of employee's visit Crymod so the opinion on there will be more the same as on here.

Plus we have a long time till then, we don't even know what the other modes are as well.
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Sabrina garzotto
 
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Post » Fri Jun 03, 2011 4:52 am

Hmm, surely the pc server admins will be able to decide how many people in a game? 6v6 on console fair enough (I'm guessing console uses host system?). For pc though, it is pretty stupid. If people have a problem they can probably make new maps for themselves for more players.
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Yung Prince
 
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Post » Thu Jun 02, 2011 10:50 pm

It is very likely Crysis 2 will have mod support so i think the number of players can be changed.
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Tha King o Geekz
 
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Post » Thu Jun 02, 2011 2:34 pm

Hi guys,

Speaking on the multiplayer footage released so far, yes the max players per game is limited to 12 but this isn't done with the intention of 'dumbing down' for consoles, it's done in this way because we feel it created the most entertaining multiplayer mode possible.

The multiplayer is of course being designed by our UK studio and this is because these guys know great multiplayer, and this is what they are delivering with Crysis 2. I would recommend keeping your eyes open for your chance to try it out before you condemn it :)
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le GraiN
 
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Post » Fri Jun 03, 2011 2:26 am

[quote]Hi guys,

Speaking on the multiplayer footage released so far, yes the max players per game is limited to 12 but this isn't done with the intention of 'dumbing down' for consoles, it's done in this way because we feel it created the most entertaining multiplayer mode possible.

The multiplayer is of course being designed by our UK studio and this is because these guys know great multiplayer, and this is what they are delivering with Crysis 2. I would recommend keeping your eyes open for your chance to try it out before you condemn it :)[/quote]

Sorry, 6on6 just aint gonna cut it for me. Looks like this might be my last purchase of Crytek's games... :(

Besides, your companies idea of the most entertaining idea of MP is to copy Modern Warfare 2 and then call it Crysis. Free Radical must have started smoking something after Goldeneye and Timesplitters came out.
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Sarah MacLeod
 
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Post » Thu Jun 02, 2011 10:31 pm

[quote]Hi guys,

Speaking on the multiplayer footage released so far, yes the max players per game is limited to 12 but this isn't done with the intention of 'dumbing down' for consoles, it's done in this way because we feel it created the most entertaining multiplayer mode possible.

The multiplayer is of course being designed by our UK studio and this is because these guys know great multiplayer, and this is what they are delivering with Crysis 2. I would recommend keeping your eyes open for your chance to try it out before you condemn it :)[/quote]

Seriously, crysis and crysis warhead's multiplayer was a fail (my opinion), and so far you seems to have fixed the greatest mistakes with the crysis 1 multiplayer, so why ruin it by set the limit to 12, that will kind of ruin it all.
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flora
 
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Post » Fri Jun 03, 2011 1:12 am

least to 16 players Crytek! ffs, really! ure original FC works fine with 16 slots, for tdm/assault team play...and its more than enough for ffa. 12 player max for even FFA....is quite frankly a joke for a serious MP game nowadays!

way to go to bow to console/peering lag limitations. POOR!!!!!!! let down serious pc mp gamers....where CRYTEK was born!
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Brooke Turner
 
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Post » Thu Jun 02, 2011 3:14 pm

^^^ unless in the developer's opinion having a high player count was one of the mistakes. remember more players =/= better, maybe they are just going in another direction with their MP experience
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Sarah Kim
 
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Post » Thu Jun 02, 2011 3:00 pm

[quote]Hi guys,

Speaking on the multiplayer footage released so far, yes the max players per game is limited to 12 but this isn't done with the intention of 'dumbing down' for consoles, it's done in this way because we feel it created the most entertaining multiplayer mode possible.

The multiplayer is of course being designed by our UK studio and this is because these guys know great multiplayer, and this is what they are delivering with Crysis 2. I would recommend keeping your eyes open for your chance to try it out before you condemn it :)[/quote]

You have pissed a lot of people off. Releasing an open multiplayer demo on ALL platforms would be a VERY good idea at this point. And if you are going to release one, say so before even more people walk away from this game.

You say it will be "more entertaining". Well, maybe to you and the people at Crytek. But your customers don't agree. Read this thread. Just read it. There are many people who have decided not to buy the game because of this. That is money that you have lost because of this.

You have 7 MONTHS! You have so much time to fix this and make new maps. Yet you still dig yourself a deeper hole to get out of.

What are you thinking? None of your customers want this. EVERYONE in this thread has said they do not like this decision and because of it, they won't buy your game. Does Cevat Yerli know about this? What does he have to say about it?
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Baby K(:
 
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Post » Thu Jun 02, 2011 9:53 pm

6 on 6 is not bad, but will keep the game from reaching the top of every FPS player's list ! like others have said, their is plenty of time for crytek to implement more !
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Ronald
 
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Post » Fri Jun 03, 2011 12:58 am

Also, even if I DID decide to buy the game, there wouldn't be many people online anyway because nobody will want to play.
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Lizs
 
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Post » Thu Jun 02, 2011 9:38 pm

I agree, 6 vs 6 is too poor, specially for a game like crysis 2.
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megan gleeson
 
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Post » Thu Jun 02, 2011 5:38 pm

Everyone, you have to remember that Crysis is a tactical shooter, not a run and gun game (well it can be in some aspects i.e. single player). If you want an arcade shooter or a run n' gun game, go play MW2, BFBC2, CS:S, or something else.

I wouldn't deem 12 max players as "console-driven". Look at Left 4 Dead 2, Valve's new Alien Swarm, or squads in Battlefield Bad Company 2. You work a lot better as a team with less players, and offers players a technical/tactical aspect of the game, which is important for Crysis 2.

12 vs 12 or 6 vs 6 is not that bad; in fact, it relieves your system from graphical strain, makes the game more competitive, and delivers a very tactical gaming style - especially because it's in New York. No one is viewing it from the developer side, and it's quite selfish of all of you who are making irrational decisions based off of assumptions without trying the game. Be optimistic.

Crytek makes great games and always raises/exceeds the bar in graphical technology and presentation. With all of your support, you can help Crytek provide gamers with even more high-end games.

I all ready bought the game because I feel that we need more high quality developers like Crytek rather than low-end garbage I've been seeing for the past three years.

Ultimately, Cevat and his team can read this and change their view about this "issue" or they can just ignore it. Because I see their point of view, I would just ignore it and continue to work on this game.

However, Crytek SHOULD release a beta or demo, so that most of you can play it then post your opinions. From there they should change things in the game. Doesn't that sound more logical?

Anyways, keep up the good work, Crytek!
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Haley Merkley
 
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Post » Fri Jun 03, 2011 2:59 am

6 V 6 is good better than suffering of lags ..
it is a fact .
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helliehexx
 
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Post » Thu Jun 02, 2011 10:08 pm

[quote]6 V 6 is good better than suffering of lags ..
it is a fact .[/quote]
but in 12 vs. 12 is without laag too
all under 16 vs16 is with lower laag
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Kanaoka
 
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Post » Thu Jun 02, 2011 5:06 pm

[quote][quote]6 V 6 is good better than suffering of lags ..

it is a fact .[/quote]

you're an idiot . it's a fact. it all depend on the server's upload capabilities.not on the number of players.get your facts right before barking crap on a thread.

Anyway , yeah crytek , we're waiting your interview telling us there will be at least 24 player slots per server till next week(not to mention Power Struggle and vehicles). If you don't take advantage of these remaining 7 month and you don't give the pc gamers what they want , better not realease it on pc because noone will buy and those poor bastards that will buy it , won't have anyone to play with because your servers will be empty. If i were in Cevat's shoes i'd break all your necks.

Cheers , best of luck with your bankruptcy.[/quote]

even an idiot knows but u r aware about the facts and the capabilities of the dedicated dervers.
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Katie Pollard
 
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Post » Thu Jun 02, 2011 5:39 pm

In battlefield 2142 there are servers with 64 players that require you to join a squad and stay with that squad, or be kicked. Because of this there was amazing tactical game-play. What I’m saying is you can have tactical game-play with a lot of players. I just hate it when people think you can’t have a good tactical game with a lot of people.
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Blaine
 
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Post » Thu Jun 02, 2011 9:09 pm

[quote]Everyone, you have to remember that Crysis is a tactical shooter, not a run and gun game (well it can be in some aspects i.e. single player). If you want an arcade shooter or a run n' gun game, go play MW2, BFBC2, CS:S, or something else.

I wouldn't deem 12 max players as "console-driven". Look at Left 4 Dead 2, Valve's new Alien Swarm, or squads in Battlefield Bad Company 2. You work a lot better as a team with less players, and offers players a technical/tactical aspect of the game, which is important for Crysis 2.

12 vs 12 or 6 vs 6 is not that bad; in fact, it relieves your system from graphical strain, makes the game more competitive, and delivers a very tactical gaming style - especially because it's in New York. No one is viewing it from the developer side, and it's quite selfish of all of you who are making irrational decisions based off of assumptions without trying the game. Be optimistic.

Crytek makes great games and always raises/exceeds the bar in graphical technology and presentation. With all of your support, you can help Crytek provide gamers with even more high-end games.

I all ready bought the game because I feel that we need more high quality developers like Crytek rather than low-end garbage I've been seeing for the past three years.

Ultimately, Cevat and his team can read this and change their view about this "issue" or they can just ignore it. Because I see their point of view, I would just ignore it and continue to work on this game.

However, Crytek SHOULD release a beta or demo, so that most of you can play it then post your opinions. From there they should change things in the game. Doesn't that sound more logical?

Anyways, keep up the good work, Crytek![/quote]

I will definitely be trying the free multiplayer demo/beta IF there is one. However, Cevat Yerli says this:

http://www.develop-online.net/news/34545/Crytek-foresees-the-end-of-free-game-demos

Which I think is very stupid.
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Emily abigail Villarreal
 
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Post » Thu Jun 02, 2011 4:41 pm

Guys at Crytek...

You will receive a lot of flak for choosing to go for 6 Vs 6. I mean come on want was going through your minds when you came up with this silly idea? Whether we have tried the multiplayer aspect or not telling us that 6 Vs 6 is what you are going for tells us a lot about what we can expect from future multiplayer videos and I am sure we will not be impressed. Perhaps the Mod-tools and public server files will rectify this?

You have lost my pre-order, like with every other game coming out you might as well wait for a month after release to see whether it will stand the test of time. As far as I am concerned we are going back in terms of limitations and this is just wrong.
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Gracie Dugdale
 
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Post » Thu Jun 02, 2011 6:18 pm

[quote]Hi guys,

Speaking on the multiplayer footage released so far, yes the max players per game is limited to 12 but this isn't done with the intention of 'dumbing down' for consoles, it's done in this way because we feel it created the most entertaining multiplayer mode possible.

The multiplayer is of course being designed by our UK studio and this is because these guys know great multiplayer, and this is what they are delivering with Crysis 2. I would recommend keeping your eyes open for your chance to try it out before you condemn it :)[/quote]

Thanks for the heads up, I'm yet to wait for the announcement of dedicated server kits for the community of users who would like to run C2-MP servers themselves, let the consoles battle it out on their 6 vs 6 super servers, but let those with PC hardware breathe a little, give us a choice and a change to enjoy the fruits of our machines with more players, bigger maps, flying vehicles etc, you say the mod-community is very important to you, don't place us in a walled-garden, you must turn this around, i feel it's not right what your doing, look at the feedback, don't brow-beat us with this new style of game-play your promoting, just give PC users a choice, i know it must be very difficult making those choices early on, but you have time on your hands before release, please consider everything and try to give us PC users some better MP news down the road, i know your doing your best for all of us.
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Joey Avelar
 
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Post » Thu Jun 02, 2011 3:04 pm

Ok... I'm gonna "bend" a little bit here...YES, 6vs6 can and is alot of fun, IF and I reapeat IF you are on a LAN party with your OWN friends...

On the online side of things it's BORING and there WILL NOT be variaty in gameplay, in such small maps like the rooftops. You will start to predict every player's movement and they'll just become cannon fodder which will lead to dullness and repetition and people leaving.

I thought this was supposed to be a sandbox game where everything could happen, lot's of randomness going on which will lead to players being on their toes constantly which, in Crysis 1 and Wars, make them ADAPT, ENGAGE, SURVIVE.

Wasn't that your slogan!?

But no, you had to throw the sandbox part of the multiplayer out from the top of your NY skyscrappers.

And to cut off even more the sandbox part you had to introduce classes?

COME ON!!
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joseluis perez
 
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Post » Thu Jun 02, 2011 9:03 pm

You know what? Don't bother revealing the rest of the multiplayer modes cus i'm gonna tell them right there...

1. Deathmatch

2..Capture the Flag

3. King of the Hill

4.Team King of the Hill

And the last 2 modes will be PC exclusive (so that we can all feel all worm and fuzzy on the inside) called:

5. Capture the Soap

6. Team Capture the Soap

The maps with feature the top 10 most horrible prisons in the world...
-_-
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Emily Shackleton
 
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Post » Fri Jun 03, 2011 1:18 am

Can you ALL stop being so pathetic?

I feel like I'm around alot of babies. I feel the same way, but you know, I don't go and brag about it, I would be gentle about it, whereas most of you just go and think it's the end of the world.

Jeez. Get a grip.
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Ashley Hill
 
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Post » Fri Jun 03, 2011 1:14 am

[quote]Can you ALL stop being so pathetic?

I feel like I'm around alot of babies. I feel the same way, but you know, I don't go and brag about it, I would be gentle about it, whereas most of you just go and think it's the end of the world.

Jeez. Get a grip.[/quote]

Well if we don't say anything about these issues, then they definitely wont get resolved.
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Pete Schmitzer
 
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