Crysis Warhead was a good game (but very short) with great visuals. (Downfall is length)
Crysis 2 is a good game with great visuals. (Downfall is MP)
I really find it ironic how the community is reacting to Crysis 2. When Crysis 1 first came out no one gave a **** about it. Either people used it to test their GTX 285 SLI rigs or bashed it as unoptimized junk. Now here is Crysis 2, a game that has just as amazing graphics (in different respects of course) but runs well on my GT 240 with Very High settings @ 1600x900.
But how did the community react? They started calling it consolized crap. Sure the graphics options and “Press Start to Begin” are a little annoying, but how about trying to focus on the gameplay itself than trying to find little errors that don’t affect the game at all?
Look at the singleplayer. Crysis 1 had a mediocre singleplayer. Looked great…yes. Had some new things…sort of. Gameplay…ok. Crysis didn’t really bring anything new to the table, besides the Nanosuit. Having a somewhat open world was not new. Vehicles were not new. An island environment was not new. It wasn’t a bad game by any stretch. But the gameplay was nothing to tout. Sure it was fun for a while, but a gamer would have a lot more fun playing something like Mass Effect or even Half Life 2.
Truth be told, the only thing that actually kept me going in Crysis was the graphics. I bet if my settings were turned to low, I wouldn’t have had even half the fun. The level of visual quality was so great that it made you want to see more. Almost gave the false impression of an awesome game. More like a long sight-seeing trip. The story was crap. “OMG Save the archeologists! Oh no aliens! They took Prophet! Crawl into that cave and come out! Oh no it’s all icy! RUN!” That’s basically all it was. No depth.
All-in-all. It was a tech demo. No one played Crysis in mass. The multiplayer was mainly a flop. (Crysis Wars was an improvement, but who the hell would play Wars with better games like Battlefield and CoD 4 (only good CoD) out on the market? (Although I will admit, Wars is better than Crysis 2 MP)
Crysis Warhead fixed some of Crysis’s mistakes. It added more action and fast paced gameplay. It made the load more manageable for systems. And it felt, FUN. I had more fun playing any individual level in Warhead than I did in the entire Crysis combined. Add on Rygel’s texture mod and XConfig 1.3 and you’re all set.
What Crysis 2 did was take all of the action from Warhead, and place it in a new environment, New York City. Nothing bad about that. They made the environments a bit smaller. (Of course. It must fit in the console’s 512MB memory.). But they made up for that with more vertical gameplay, detachable HMGs, more weapons, suit modules, etc. Personally, I found the singleplayer to be a whole lot of fun. One of the better games among recent titles. It paces itself. Starting with small Cell battles, progressing to full scale street battles with aliens. It’s not like Black Ops in which you start with some cool slow motion cutscene and you run across the street until you get to the next level where you see more slow motion cutscenes until you get bored.
It’s flaw however, is multiplayer. Yes it’s fast paced and fun. But it suffers the same fate as Call of Duty. It doesn’t LAST. Once you get bored you either buy another CoD game or you buy some overpriced map pack. When I first played Battlefield: Bad Company 2, I was blown away. It has a moderate learning curve, but it keeps you playing forever.
The story in Crysis 2 is flawed as well. If you read the book Crysis: Legion it makes sense and actually turns out to be a nice story, but the game itself only gives you half of the picture. It doesn’t tell you why Lockhart hates you. Or why Hargreave seems to know everything. Or who Rasch is. Or why the Cell want your ass. (At least properly…no.) You have to read the book to figure everything out, and most gamers won’t do this.
About the graphics, yes it is DirectX 9. But the game still looks fantastic. Not necessarily better than Crysis 1, considering the scale, but still one of the best. The recent DirectX 11 video shows tessellation on the bricks and much nicer water. The only “improvement” there for me is the water. When I’m battling with aliens, I don’t notice if the bricks and rocks on the sidewalk have depth. I’m too busy playing the game. It’s a nice addition for those with high end rigs that want to go sight-seeing, but it’s not a feature for the masses. (Only 20% of gamers have DirectX 11 graphics cards.)
All In all I would give this game a 9/10.
Singleplayer was fantastic.
Multiplayer is okay.