Crysis 1 coming to PS3 & Xbox on October 2011

Post » Tue Nov 29, 2011 4:18 am

I just it were possible to install a 'new' copy of Crysis 1 with windows 7 !!
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Jack Moves
 
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Post » Mon Nov 28, 2011 8:21 pm

Woohoo Crysis1 with low rez textures and no vegetation, jiust what I wanted

























NOT!
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Elizabeth Lysons
 
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Post » Mon Nov 28, 2011 9:46 pm

Crysis 1 on consoles? ROFL. It's like playing World of Warcraft on consoles. The maps in Crysis 1 are just too big, and there are too many controls for the consoles.... Ok, ok maybe they will somehow adjust it for the consoles, but Crysis 1 is a PC game, not a console game!


All i'm getting is "WAAH WWAAAH WWAHH" P.C. elitist drivel.

Douche.
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El Goose
 
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Post » Mon Nov 28, 2011 7:30 pm

Crysis 1 on consoles? ROFL. It's like playing World of Warcraft on consoles. The maps in Crysis 1 are just too big, and there are too many controls for the consoles.... Ok, ok maybe they will somehow adjust it for the consoles, but Crysis 1 is a PC game, not a console game!


All i'm getting is "WAAH WWAAAH WWAHH" P.C. elitist drivel.

Douche.

In fairness, he has nothing to complain about. Consoles aren't getting Crysis 1..

..They're getting 'Crysis: remade for consoles'. The gameplay will be notably different.
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Tanika O'Connell
 
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Post » Tue Nov 29, 2011 12:15 am

Crysis 1 on consoles? ROFL. It's like playing World of Warcraft on consoles. The maps in Crysis 1 are just too big, and there are too many controls for the consoles.... Ok, ok maybe they will somehow adjust it for the consoles, but Crysis 1 is a PC game, not a console game!


All i'm getting is "WAAH WWAAAH WWAHH" P.C. elitist drivel.

Douche.

In fairness, he has nothing to complain about. Consoles aren't getting Crysis 1..

..They're getting 'Crysis: remade for consoles'. The gameplay will be notably different.
How do you know the gameplay will be notably different ?
OK, everyone knows Crysis console has worse graphics but it's still basically the same game with same levels, same guns, same nanosuit, same enemies, same story, characters ...

Just because it has inferior graphics doesn't mean it's different game. That's a dumb statement.

Saying "consoles aren't getting C1" is like saying "consoles aren't getting [fill in the name of a multi plat game here] because it has worse graphics."
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Claire
 
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Post » Tue Nov 29, 2011 1:37 am

In fairness, he has nothing to complain about. Consoles aren't getting Crysis 1..

..They're getting 'Crysis: remade for consoles'. The gameplay will be notably different.
How do you know the gameplay will be notably different ?
OK, everyone knows Crysis console has worse graphics but it's still basically the same game with same levels, same guns, same nanosuit, same enemies, same story, characters ...

Just because it has inferior graphics doesn't mean it's different game. That's a dumb statement.

Saying "consoles aren't getting C1" is like saying "consoles aren't getting [fill in the name of a multi plat game here] because it has worse graphics."

Indeed, it would be a dumb statement, if I had made it.

If you had sufficed to ask rather than rant, you would have known that what I am talking about is both the lack of vegetation to hide in, and the fact that you will not be seeing the same nanosuit on console as you saw in the original.

Watch the trailers.. see that webbing for armour mode? That says to me that armour isn't the default suit mode. If this is correct, then the nanosuit is highly likely to be practically the same as the one you played in C2.

Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless.
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Sara Lee
 
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Post » Mon Nov 28, 2011 3:45 pm


Indeed, it would be a dumb statement, if I had made it.

If you had sufficed to ask rather than rant, you would have known that what I am talking about is both the lack of vegetation to hide in, and the fact that you will not be seeing the same nanosuit on console as you saw in the original.

Watch the trailers.. see that webbing for armour mode? That says to me that armour isn't the default suit mode. If this is correct, then the nanosuit is highly likely to be practically the same as the one you played in C2.

Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless.
Didn't you say "consoles aren't getting C1" ?
The lack of vegetation ? What are you talking about ? Remember the trailer was old build, look at screenshots taken from the trailer and the new build, there's lots of foliage in the new build.
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Ana
 
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Post » Mon Nov 28, 2011 7:44 pm


Indeed, it would be a dumb statement, if I had made it.

If you had sufficed to ask rather than rant, you would have known that what I am talking about is both the lack of vegetation to hide in, and the fact that you will not be seeing the same nanosuit on console as you saw in the original.

Watch the trailers.. see that webbing for armour mode? That says to me that armour isn't the default suit mode. If this is correct, then the nanosuit is highly likely to be practically the same as the one you played in C2.

Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless.
Didn't you say "consoles aren't getting C1" ?
Yes I did, and I also expanded upon this by saying that the gameplay will be different. You quoted that post on the last page, and yet it appears you have forgotten what it said.

You also said this:
Just because it has inferior graphics doesn't mean it's different game. That's a dumb statement.
which was an unfounded statement in itself. I have established my reasoning already for why the gameplay will be notably different, further substantiating my previous comment that they're not getting C1, but getting 'Crysis: remade for consoles.' It's not the same game.
The lack of vegetation ? What are you talking about ? Remember the trailer was old build, look at screenshots taken from the trailer and the new build, there's lots of foliage in the new build.
and yet when you compare it to the PC version there is still almost nothing. Little if anything you could use to avoid detection, unless they make the remarkable C1 AI dumber, which would solve the vegetation problem, but create an even larger disparity in gameplay.
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Lexy Corpsey
 
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Post » Tue Nov 29, 2011 12:59 am


Indeed, it would be a dumb statement, if I had made it.

If you had sufficed to ask rather than rant, you would have known that what I am talking about is both the lack of vegetation to hide in, and the fact that you will not be seeing the same nanosuit on console as you saw in the original.

Watch the trailers.. see that webbing for armour mode? That says to me that armour isn't the default suit mode. If this is correct, then the nanosuit is highly likely to be practically the same as the one you played in C2.

Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless.
Didn't you say "consoles aren't getting C1" ?
Yes I did, and I also expanded upon this by saying that the gameplay will be different. You quoted that post on the last page, and yet it appears you have forgotten what it said.

You also said this:
Just because it has inferior graphics doesn't mean it's different game. That's a dumb statement.
which was an unfounded statement in itself. I have established my reasoning already for why the gameplay will be notably different, further substantiating my previous comment that they're not getting C1, but getting 'Crysis: remade for consoles.' It's not the same game.
The lack of vegetation ? What are you talking about ? Remember the trailer was old build, look at screenshots taken from the trailer and the new build, there's lots of foliage in the new build.
and yet when you compare it to the PC version there is still almost nothing. Little if anything you could use to avoid detection, unless they make the remarkable C1 AI dumber, which would solve the vegetation problem, but create an even larger disparity in gameplay.

A whole bunch of assumptions based on a trailer from an old build and arguing over the few pics released so far, all of which were from the old build with the exception of the two that Cry-Tom posted in his thread. How about waiting until we find out more about the game before you poo poo all over it?

PS: If you have the PC version already and prefer the PC version then what does it matter if the console version is different? Some PC people I've noticed seem to act like Crytek is hanging them out to dry because of this console Crysis. Hello fools, you already have Crysis. You aren't missing out on anything.
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Lady Shocka
 
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Post » Tue Nov 29, 2011 2:21 am


Indeed, it would be a dumb statement, if I had made it.

If you had sufficed to ask rather than rant, you would have known that what I am talking about is both the lack of vegetation to hide in, and the fact that you will not be seeing the same nanosuit on console as you saw in the original.

Watch the trailers.. see that webbing for armour mode? That says to me that armour isn't the default suit mode. If this is correct, then the nanosuit is highly likely to be practically the same as the one you played in C2.

Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless.
Didn't you say "consoles aren't getting C1" ?
Yes I did, and I also expanded upon this by saying that the gameplay will be different. You quoted that post on the last page, and yet it appears you have forgotten what it said.

You also said this:
Just because it has inferior graphics doesn't mean it's different game. That's a dumb statement.
which was an unfounded statement in itself. I have established my reasoning already for why the gameplay will be notably different, further substantiating my previous comment that they're not getting C1, but getting 'Crysis: remade for consoles.' It's not the same game.
The lack of vegetation ? What are you talking about ? Remember the trailer was old build, look at screenshots taken from the trailer and the new build, there's lots of foliage in the new build.
and yet when you compare it to the PC version there is still almost nothing. Little if anything you could use to avoid detection, unless they make the remarkable C1 AI dumber, which would solve the vegetation problem, but create an even larger disparity in gameplay.
You said;"Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless."

1. The lack of foliage:

"Of course, we'll need some demo footage before we can substantiate the former obsevation"

2. Change in gameplay.

There might be a few control changes but I think the powers are still there (cloak, armor, strength, speed).
So even if the control wont be the same as in Crysis PC, you cant say Crysis console has different gameplay.
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Brooks Hardison
 
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Post » Mon Nov 28, 2011 9:30 pm

A whole bunch of assumptions based on a trailer from an old build and arguing over the few pics released so far, all of which were from the old build with the exception of the two that Cry-Tom posted in his thread. How about waiting until we find out more about the game before you poo poo all over it?

PS: If you have the PC version already and prefer the PC version then what does it matter if the console version is different? Some PC people I've noticed seem to act like Crytek is hanging them out to dry because of this console Crysis. Hello fools, you already have Crysis. You aren't missing out on anything.

Actually, if you read the post you're replying to you'll realise that the assumptions are minimised.

The lower amount of vegetation is a fact, even the recent screenshots show it. This will directly affect stealth in game unless cloak mode is made more potent. This is a fact.

The armour mode in the trailers sports the C2 'webbing' around the screen edge, this is also a fact. The 'assumption' that armour is therefore not the default mode is actually a highly probably result of logical progression. The progression being as follows:
  • The armour mode has a visual cue
  • If it were default mode there would be no visual cue, as it would be both unnecessary and annoying to the player
  • Therefore armour mode is not default mode.

The rest of your post is entirely irrelevant regarding mine. I have no issue with consoles getting Crysis.

Do yourself a favour and check back to where this started, I made a simple statement as a result of sound reasoning. There is nothing to discuss unless you have something to suggest that the gameplay will not differ from the original.

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Naughty not Nice
 
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Post » Tue Nov 29, 2011 5:27 am

You said;"Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless."
The latter observation being that the suit modes will be different, the lack of foliage(the former) is there even in the recent screenshots.

1. The lack of foliage:

"Of course, we'll need some demo footage before we can substantiate the former obsevation"

We have recent screenshots for a game which is being released in a few weeks, we know there will be significantly less foliage than on the original.
2. Change in gameplay.

There might be a few control changes but I think the powers are still there (cloak, armor, strength, speed).
So even if the control wont be the same as in Crysis PC, you cant say Crysis console has different gameplay.
Yes.. yes I can.

In the same way Crysis 2 had different gameplay.
Different nanosuit controls, different mode setup, different gameplay.

You'll be lucky to avoid having 'Power' mode.
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Makenna Nomad
 
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Post » Tue Nov 29, 2011 4:21 am

You said;"Of course, we'll need some demo footage before we can substantiate the latter observation, but the former stands regardless."
The latter observation being that the suit modes will be different, the lack of foliage(the former) is there even in the recent screenshots.

1. The lack of foliage:

"Of course, we'll need some demo footage before we can substantiate the former obsevation"

We have recent screenshots for a game which is being released in a few weeks, we know there will be significantly less foliage than on the original.
2. Change in gameplay.

There might be a few control changes but I think the powers are still there (cloak, armor, strength, speed).
So even if the control wont be the same as in Crysis PC, you cant say Crysis console has different gameplay.
Yes.. yes I can.

In the same way Crysis 2 had different gameplay.
Different nanosuit controls, different mode setup, different gameplay.

You'll be lucky to avoid having 'Power' mode.

1. Lack of foliage ?

Image

2. You can say Crysis console has different gameplay if you like.
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alicia hillier
 
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Post » Mon Nov 28, 2011 7:25 pm

I'm a consoe player, and I agree completely with MMAMickey.

The nanosuit IS Crysis.

If you change the original nanosuit to C2 nanosuit, you can't really claim to be porting the original game IMO
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Isaiah Burdeau
 
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Post » Tue Nov 29, 2011 12:37 am


1. Lack of foliage ?

Image

2. You can say Crysis console has different gameplay if you like.
Now post a PC screenshot on max settings of the same place and compare.
After all, that is what out discussion is about.

I suspect the difference will become even more apparent later in the game where you go throughthe denser undergrowth.
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Guinevere Wood
 
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Post » Tue Nov 29, 2011 5:00 am


1. Lack of foliage ?

Image

2. You can say Crysis console has different gameplay if you like.
Now post a PC screenshot on max settings of the same place and compare.
After all, that is what out discussion is about.

I suspect the difference will become even more apparent later in the game where you go throughthe denser undergrowth.

Is it necessary to post a PC screnshot to prove that it has more foliage ?

You said that Crysis console LACKS foliage, but the screenshot I posted above proves you're wrong.
PC may have a little bit more foliage but the difference is not as big as you believe /claim.

Look at PC and console screenshot comparison in the same place.
The tree in the center in the PC screen is bigger. That's it.

Image
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Dean
 
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Post » Tue Nov 29, 2011 6:30 am

Geese. Arguing over foliage. lol Making mountains out of mole hills.
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latrina
 
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Post » Mon Nov 28, 2011 3:08 pm

Is it necessary to post a PC screnshot to prove that it has more foliage ?

You said that Crysis console LACKS foliage, but the screenshot I posted above proves you're wrong.
PC may have a little bit more foliage but the difference is not as big as you believe /claim.
The aim of the discussion was always relevant to the PC version, which has no gaps between the bushes, unlike the console version.

Look at PC and console screenshot comparison in the same place.
The tree in the center in the PC screen is bigger. That's it.

So you clearly haven't noticed the fact that the PC screenshot has no gaps in the foliage, whereas the console version has many, and no grass.

The point stands that throughout the game the gameplay will have to compensate for this, in addition to the more prominent issue of controls, which we must await confirmation on.
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A Dardzz
 
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Post » Mon Nov 28, 2011 6:29 pm

You do realize that the console pic is taken slightly closer to the big tree in the foreground than that PC pic? You can tell by the slightly different angle and the fact that the console player is standing outside the road slightly closer to the big tree in that pic while the PC player is standing just outside the road slightly farther away. These "gaps" you're speaking of are present in the PC pic too, if you actually look at it knowing they are different angles and distances. Plus, I have some personal credibility on this because I own Crysis on PC and have played through it's campaign countless times. From what I can tell, the only difference in the two pics is lighting, resolution, and the big tree looks like a slightly newer model of tree more like the ones in Crysis 2.

Either way, arguing over "gaps" in foliage as if that is going to break the game is just silly. Let's wait until we actually see gameplay before rushing to judgement.

PS: There is grass in the console pic. Are you blind?

Image

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jason worrell
 
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Post » Mon Nov 28, 2011 3:38 pm

There is green coloured ground and the occasional tuft. I am not blind, there is just nothing to see.
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saxon
 
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Post » Mon Nov 28, 2011 9:09 pm

There is green coloured ground and the occasional tuft. I am not blind, there is just nothing to see.

lol. The grass is plainly visible. If you can't see it then there's no getting through to you. They confirmed on twitter that prone is still in the game so I think it's safe to assume there will be grass to crawl around in.

After all, it is a tropical island. Just kidding, but only slightly.
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Nina Mccormick
 
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Post » Tue Nov 29, 2011 12:52 am

I've come to a sad realisation of why they are releasing the remastered crysis campaign to consoles. I had posted earlier that it was marketed for fans of Crysis 2 who will be willing to buy the original campaign via download. But this is wrong, its marketed to people who have not bought Crysis 2.

The main reason is: to sell more console copies of Crysis 2.

EA/Crytek figure there are alot of console players who have not bought Crysis 2. Perhaps the price of a full retail game is too high for people to jump into a franchise they are unfamiliar with. So they offer a low buy-in price into the Crysis universe with the remastered Crysis campaign. Hopefully there will be alot of people willing to pay the $20 for a classic "game", they like it and say to themselves "this is alright, i might pick up that sequel that came out half a year ago"

That's the reason for the C2 suit functions and controls, so its a smooth shift from the remastered version to the retail Crysis 2.

Depressing as a fan of the original, but a clever marketing move I'll admit.
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A Dardzz
 
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Post » Mon Nov 28, 2011 4:15 pm

Crytek did a great job on crysis for the console
if the only lost is little grass/Graphics that is fine hay it even have POW/3D

what the main issuer people should be talking about Controls
they could have just gone and have the Great Gameplay of crysis
not have Speed mode Destroyed again
and have Power/Armor/Stealth

Crytek just need to remake the Radio menu for the console that would just take ONE button and even Free up LB to further improve the controls...

but they must copy C2 controls...
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x a million...
 
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Post » Mon Nov 28, 2011 3:00 pm

There is green coloured ground and the occasional tuft. I am not blind, there is just nothing to see.
Jusus Christ, the evidence is right in front of you and you keep saying BS. You're not blind but you're in denial.
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Shianne Donato
 
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Post » Mon Nov 28, 2011 9:20 pm

Whats all the fussin about?

The consoleversion running on the Cryengine 3 will not surpass the original on Cryengine 2 "technically".
Thats the conclusion from all the statements and the interviews that has been released so far.
The goal was to come as close as possible to the overall visual quality.. thats all.

So if youre not pleased by Cryteks politics ... then learn how to use the developers kit and port Crysis 1 over to the CE3 by YOURSELF!

And if youre really good at it... maybe you will get a job @ Crytek.
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Natalie Harvey
 
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