Then you release Crysis 1 for consoles... and EVEN PRETEND it could be anywhere near the PC version which u said can NEVER BE PORTED to consoles in the first place. You really dare to call it remastered? This is unbelieveable! Technically this could never be a Crysis 1.. all the modders and programmers around your community know that. But you try to sell a "better" Crysis 1 for consoles... shame on you!
The lies that Crytek spread the last years and the disrespect for the Pc comunnity reaches levels that can only be described as shameless.
Obviously you don't know what the hell you are talking about.
1. The interview was made back in 2007 (at least thats when it was uploaded there)
2. Back then Crysis could not have been ported because the engine wasn't built with consoles in mind. So he didn't lie at all. Do you think the devs can look years into the future and know what is going to happen?
Only with the development of CryEngine 3 and Crysis 2 it now became possible. They ported everything from CE2 to CE3 (which probably caused quite some headaches I can imagine) to make Crysis 1 on consoles a reality.
So why can layman easily surpass the work from a team of pros?
Because modders aren't as limited as developers. They don't have to care about framerates, optimizations, have to keep multiplatform in mind or make it run and look good on older machines too.
I have a big respect for modders but the way you put it is just plain wrong.
I'm a PC gamer and excited to see that it comes to consoles. I'm especially interested to see how the CE3 advantages turn out (the lighting will probably look much better). A new blog post/document from CRYTEK_TIAGO would be nice @ Cry-Tom
![Wink ;)](http://gamesas.com/images/smilies/icon_e_wink.gif)
I don't know who at EA decided to put the release in October though. Guess the marketing effort will be pretty low again just like with Crysis 2 - as they put all their effort in BF3 ads.