Crysis 1 console vs PC comparison shots

Post » Mon Nov 28, 2011 11:42 pm

Hey guys,

Some comparison shots of Crysis 1 on console (taken from our recent trailer) vs the PC version have been floating around.

The trailer was actually captured using an earlier version of the game, it has since been improved (before these comparisons even arose) and I feel like we ought to clear this up somewhat. Below i've attached some images of how these scenes actually look;

[OLD] TAKEN FROM TRAILER: Image

ACTUAL CONSOLE IMAGE: Image

[OLD] TAKEN FROM TRAILER: Image

ACTUAL CONSOLE IMAGE: Image

Hope this clears up some of the confusion that seemed to be going around with quite how much the game has changed.

We'd certainly be interested in your comments and feedback here.
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Robert Devlin
 
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Post » Tue Nov 29, 2011 4:25 am

all the feedback you need tom...

https://secure.gamesas.com/forums/viewtopic.php?f=21&t=39196

https://secure.gamesas.com/forums/viewtopic.php?f=41&t=39254

https://secure.gamesas.com/forums/viewtopic.php?f=21&t=39194
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yermom
 
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Post » Mon Nov 28, 2011 9:16 pm

Thanks Tom!..I also wanted to say that in the trailer Old build to all .. but .. no time

PS. Looks incredible ..
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jessica breen
 
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Post » Mon Nov 28, 2011 10:00 pm

This is getting better and better.
Will this game cost 20€ on the German PS Store? Will it even be released on the German PS Store?
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Wanda Maximoff
 
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Post » Tue Nov 29, 2011 2:12 am

Looks great Tom. One thing though, the second set of shots clearly shows some jaggies. I'm assuming Crytek has kept their current "post-MSAA" solution, but have they considered using FXAA on consoles? It's gaining in popularity and provides excellent results for the minimal performance needed.

Hoping you could find this out for us, that would be most excellent.
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Steph
 
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Post » Tue Nov 29, 2011 12:46 am

Hey Tom,

Given the fact that a lot of the community(whats left of them) are still having issues they've had since launch with the SP and MP of Crysis 2 across all platforms, are those issues going to be remedied prior to the release of Crysis 1 on consoles?

Thanks
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Anna Krzyzanowska
 
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Post » Mon Nov 28, 2011 10:29 pm

Hope this clears up some of the confusion that seemed to be going around with quite how much the game has changed.

We'd certainly be interested in your comments and feedback here.

Thanks for the new shots.

While you are on a roll with clearing up confusion on how the game has changed, perhaps you could enlighten us with the way the suit functions have changed from the original gamepad controls, ie RT bringing up radial suit menu etc

If thast asking too much, perhaps just a yes or no answer to this Q: Will there be seperate speed and strength suit modes?
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Benito Martinez
 
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Post » Mon Nov 28, 2011 10:36 pm

Are PS3 and Xbox 360 running at the same native resolution this time? Lower resolution of Crysis 2 on PS3 made me sad :( Although I expected the PS3 version to look better.

http://www.computerandvideogames.com/242728/crysis-2-ps3-performs-better-than-360-version/

What happened?
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Baby K(:
 
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Post » Tue Nov 29, 2011 1:14 am

Pfff... How is this any better than the original version? Even though consoles are more powerful than I thought...
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Mark
 
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Post » Mon Nov 28, 2011 11:23 pm

Tom here are just the things i want to know
1.is it crysis one by that i mean the controls
do we use Armor mode for default?
do we have prone?
do we pick up the Weapons with our hands or crysis 2 with magic?
do we have Speed Mode?

not just sprite but sprite than Speed sprite

really that is all i want to know

(yes the game looks great for consoles)
those things above is what upset me the most for Crysis 2

the controls would be easy
one button for the stances like cod
and for Nano suit it could just be by holding RB(bring up the menu) than use the the Right stick to select the mode than just let go of RB....

^^^^^ i hope please dont destroy it
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Beat freak
 
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Post » Mon Nov 28, 2011 6:26 pm

I would buy game on a disk!!!
But to pay for air without having the fixed value I don't want
In vain Crytek lets out the first Crysis in a digital form as the second oh was on a disk
The first Crysis not than is worse than the second well as they say you attack the most obvious errors as always!
(Excuse for language) Translate by Promt !


Я купил бы игру на диске!!!
Но заплатить за воздух, не имея физически постоянного значение я не хочу !
Напрасно Crytek выпускает первый Crysis в цифровой виде, поскольку второй шол на диске
Первый Crysis не чем хуже чем второй
но как говорится, вы наступаете на самые очевидные ошибки как всегда!
Многие не готовы платить за цифровой контент это называется деньги на ветер ! Заплатив за диск ты знаешь что заплатил за диск коробку и документацию
Удачи в продаже !!
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Elizabeth Lysons
 
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Post » Mon Nov 28, 2011 4:22 pm

Tom here are just the things i want to know
1.is it crysis one by that i mean the controls
do we use Armor mode for default?
do we have prone?
do we pick up the Weapons with our hands or crysis 2 with magic?
do we have Speed Mode?

not just sprite but sprite than Speed sprite

really that is all i want to know

(yes the game looks great for consoles)
those things above is what upset me the most for Crysis 2

the controls would be easy
one button for the stances like cod
and for Nano suit it could just be by holding RB(bring up the menu) than use the the Right stick to select the mode than just let go of RB....

^^^^^ i hope please dont destroy it
I'm really hoping for all of this too.

However it is worryng to see the C2 armour mode appears in the trailer, so we know its not a default mode.

If the game isn't like you have stated above then I hope that the "Power Mode" is actually a selectable mode rather than the C2 passive abilities that are always active. That way you could still have gameplay very similar the PC C1 with speed and strength suit modes combined.

That way you could deactivate power mode to sprint normal speed (and not use energy), activate it to sprint in power mode (just like speed mode), tap jump for a speed jump (low trajectory) or hold jump for a high "power" jump.

Speed and strength don't necessarily have to be seperate suit modes, but it needs to be a selectable (and de-selectable) mode to bear any resemblance to the original game
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Helen Quill
 
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Post » Mon Nov 28, 2011 7:04 pm

I would buy game on a disk!!!
But to pay for air without having the fixed value I don't want
In vain Crytek lets out the first Crysis in a digital form as the second oh was on a disk
The first Crysis not than is worse than the second well as they say you attack the most obvious errors as always!
(Excuse for language) Translate by Promt !

There is speculation that if they are bringing the first Crysis to consoles - wouldn't Warhead eventually make it's way there as well seeing as that was the REAL squeal to Crysis 1. With this in mind of it being download only as well, it makes perfect [and profitable] sense to bring both of those games later as a "Combo/Maximum Pack" like the PC. More so Tomb Raider Anniversary first came out in chunks ala episode format on xbox live before being printed to disc. This could be the same scenario...
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Ash
 
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Post » Mon Nov 28, 2011 7:07 pm

Looks good... But not better then PC XD
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Timara White
 
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Post » Tue Nov 29, 2011 1:02 am

Tom here are just the things i want to know
1.is it crysis one by that i mean the controls
do we use Armor mode for default?
do we have prone?
do we pick up the Weapons with our hands or crysis 2 with magic?
do we have Speed Mode?

not just sprite but sprite than Speed sprite

really that is all i want to know

(yes the game looks great for consoles)
those things above is what upset me the most for Crysis 2

the controls would be easy
one button for the stances like cod
and for Nano suit it could just be by holding RB(bring up the menu) than use the the Right stick to select the mode than just let go of RB....

^^^^^ i hope please dont destroy it

- Is it Crysis 1, by that i mean controls
A. The control scheme is similar to that of Crysis 2

- Do we use armour mode for default?
A. No

- Do we have prone?
A. Yes

- Do we pick up the weapons with our hands or Crysis 2 with magic?
A. There are pickup animations when the player is looking at an item, but we have also added a quick pickup if the player is close to an item without looking at it.

- Do we have speed mode?
Not in the traditional sense, see below.

- Will there be seperate speed and strength suit modes?
A. Speed and strength mode abilities are activated by contextual actions such as (speed) sprinting, (strength) jumping, (strength) throwing and (strength) meleeing.

Hope that helps.
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Suzy Santana
 
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Post » Tue Nov 29, 2011 3:45 am

Hey Tom, is the october 11th date confirmed and official? (I already have my 1600 MS points ready to be spent)

Also, the latest build is amazing, the team deserves props
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Adriana Lenzo
 
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Post » Tue Nov 29, 2011 12:43 am

Hey Tom.

What can i REALLY AND HONEST expect from you guys in the future? Im a true fan for years and im really upset because of every decision you guys made on Crysis 2. And you still continue to work towards weak consoles instead of pushing the limits of Pc gaming (like u did before).
What is the point? Gain new customers at all cost? Youre evolving from PC -pionieers to hardcoe capitalists.

Now you guys decided to put Crysis 1 through a meat grinder and release it on consoles.
And then you even say its even better than the Pc version ?!??! (you didnt say it word by word .. but "remastered" and "better effects" equal the same for me promotion- wise). Really? i mean you really wanna tell me that a Pc that cost 1500 € is not able to bring us way way way way better visuals ( even on the brute force Cryengine 2) than 4 year old consoles? If youre really up to that then man you guys at Crytek shot yourselves in the knee. That means nothing but: We cant write good code for PC versions and were not able to regard the possible hardware setups on modern Pcs. Do you really wanna loose all your fanbase to DICE or what? These guys own you big time with Batllefield 3 and theit Frostbite 2 engine. Because that really seems to be a PC leadplatform engine which will scale down on consoles and not the other way around (the way you took with Crysis2).

You know im not angry anymore as i write this down right now... but im slowly loosing my faith in you guys in frankfurt and the high end Pc gaming. There are more talented modders out there that are willing to push the grfx than professional developers.
The professionals the other way seem to be happy by reducing their capabilities in creating great grfx in games.
If Picasso, Da Vinci and Rembrandt would have thought your way... the art wouldnt have progressed since then.
Its pioneers and brave creative people who will be remembered... and not the capitilistic mass product companies.

Who really deserves props though (because they try to push the grfx on high end) are MAldo and Blackfire with their great Crysis 2 mods.
Also Mster and Rygel who showed me that even the old Cryengine 2 can easily keep up (and even surpass) with the Ce3 by tweaking and extending it.

Maybe there will be a team of modders who will convert Crysis 1 for us Pc gamers onto the Cryengine 3.
With the insane graphics that our modern age hardware can truly deliver.
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Bryanna Vacchiano
 
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Post » Tue Nov 29, 2011 6:24 am

Tom here are just the things i want to know
1.is it crysis one by that i mean the controls
do we use Armor mode for default?
do we have prone?
do we pick up the Weapons with our hands or crysis 2 with magic?
do we have Speed Mode?

not just sprite but sprite than Speed sprite

really that is all i want to know

(yes the game looks great for consoles)
those things above is what upset me the most for Crysis 2

the controls would be easy
one button for the stances like cod
and for Nano suit it could just be by holding RB(bring up the menu) than use the the Right stick to select the mode than just let go of RB....

^^^^^ i hope please dont destroy it

- Is it Crysis 1, by that i mean controls
A. The control scheme is similar to that of Crysis 2

- Do we use armour mode for default?
A. No

- Do we have prone?
A. Yes

- Do we pick up the weapons with our hands or Crysis 2 with magic?
A. There are pickup animations when the player is looking at an item, but we have also added a quick pickup if the player is close to an item without looking at it.

- Do we have speed mode?
Not in the traditional sense, see below.

- Will there be seperate speed and strength suit modes?
A. Speed and strength mode abilities are activated by contextual actions such as (speed) sprinting, (strength) jumping, (strength) throwing and (strength) meleeing.

Hope that helps.


So, it's going to, basically, be Crysis 1 with Crysis 2 controls and Nanosuit? That leaves me with some questions.

1. Is the Speed mode ability going to be sprint, basically? Or will there be an, actual, speed boost? In other words....will sprinting and the Speed mode ability be separate from each other?

2. Will the melee be like it was in Crysis 2? Just pressing the melee button will do a punch and holding it down for a bit will deliver a "super" melee attack?

3. When using the Strength mode jumping ability....will it just be jump or will we be able to "super" jump when holding the jumping button down ?

4. Will there be a health meter or will health be done like it was in Crysis 2 (the screen gets blurrier and stuff)?

5. Will there be any changes to the game itself (beside controls, new lighting, and visual effects)? For example...extra content, unlockables, etc.? Or will the game be as close to Crysis 1 as possible?

6. Will there be any cheats in the game (button cheats, cheat menu, or unlockable cheats)?

7. Could you give an "estimated" date of release? Like when in October can we expect this to be released?

8. About how large will the download itself be?
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Robyn Lena
 
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Post » Tue Nov 29, 2011 12:31 am

Tom here are just the things i want to know
1.is it crysis one by that i mean the controls
do we use Armor mode for default?
do we have prone?
do we pick up the Weapons with our hands or crysis 2 with magic?
do we have Speed Mode?

not just sprite but sprite than Speed sprite

really that is all i want to know

(yes the game looks great for consoles)
those things above is what upset me the most for Crysis 2

the controls would be easy
one button for the stances like cod
and for Nano suit it could just be by holding RB(bring up the menu) than use the the Right stick to select the mode than just let go of RB....

^^^^^ i hope please dont destroy it

- Is it Crysis 1, by that i mean controls
A. The control scheme is similar to that of Crysis 2

- Do we use armour mode for default?
A. No

- Do we have prone?
A. Yes

- Do we pick up the weapons with our hands or Crysis 2 with magic?
A. There are pickup animations when the player is looking at an item, but we have also added a quick pickup if the player is close to an item without looking at it.

- Do we have speed mode?
Not in the traditional sense, see below.

- Will there be seperate speed and strength suit modes?
A. Speed and strength mode abilities are activated by contextual actions such as (speed) sprinting, (strength) jumping, (strength) throwing and (strength) meleeing.

Hope that helps.

Sounds good. That's what I expected controls wise. I don't know why there is so much worry about the controls. Speed mode and strength are still there, yet they activate when needed automatically like Crysis 2. Sounds perfect to me. There is no point in having either mode on all the time when not doing an action that needs them.

Crysis looks like it will be perfect on console, hopefully you guys can update Crysis 2 to get it on par with this new version of Crysis. A guy can dream.
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Naomi Ward
 
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Post » Tue Nov 29, 2011 7:09 am

Wurd77

Many sites are reporting oct 11th, evenn gametrailers

It would be nice to have an official confirmation tho
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joseluis perez
 
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Post » Mon Nov 28, 2011 10:27 pm

Wurd77

Many sites are reporting oct 11th, evenn gametrailers

It would be nice to have an official confirmation tho

Thanks. :) That's only a few weeks from now. I agree. It would be nice to get something official.
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Lexy Dick
 
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Post » Tue Nov 29, 2011 3:20 am

Tom here are just the things i want to know
1.is it crysis one by that i mean the controls
do we use Armor mode for default?
do we have prone?
do we pick up the Weapons with our hands or crysis 2 with magic?
do we have Speed Mode?

not just sprite but sprite than Speed sprite

really that is all i want to know

(yes the game looks great for consoles)
those things above is what upset me the most for Crysis 2

the controls would be easy
one button for the stances like cod
and for Nano suit it could just be by holding RB(bring up the menu) than use the the Right stick to select the mode than just let go of RB....

^^^^^ i hope please dont destroy it

- Is it Crysis 1, by that i mean controls
A. The control scheme is similar to that of Crysis 2

- Do we use armour mode for default?
A. No

- Do we have prone?
A. Yes

- Do we pick up the weapons with our hands or Crysis 2 with magic?
A. There are pickup animations when the player is looking at an item, but we have also added a quick pickup if the player is close to an item without looking at it.

- Do we have speed mode?
Not in the traditional sense, see below.

- Will there be seperate speed and strength suit modes?
A. Speed and strength mode abilities are activated by contextual actions such as (speed) sprinting, (strength) jumping, (strength) throwing and (strength) meleeing.

Hope that helps.

Sounds good. That's what I expected controls wise. I don't know why there is so much worry about the controls. Speed mode and strength are still there, yet they activate when needed automatically like Crysis 2. Sounds perfect to me. There is no point in having either mode on all the time when not doing an action that needs them.

Crysis looks like it will be perfect on console, hopefully you guys can update Crysis 2 to get it on par with this new version of Crysis. A guy can dream.

I couldn't disagree more. I am very disappointed by the the fact that the controls are from C2.

Speed mode is downgraded alot from C1 to C2, especially with the ability to run with no weapon in C1, you quite literally fly around like that. Also the fact that you need suit energy to sprint is a major let down for me.

While I admit it won't make such a huge difference in the single player campaign, it pretty much destroys my fantasy of Crysis Wars being ported to console, and it having any meaningful resemblance to the PC original. The seperate speed and strength make for a deeper, more skill based MP experience than C2 IMO

I have to ask this: How can you change the most crucial part of the game (Nanosuit) and still say its the "original Crysis" now on console
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Sunnii Bebiieh
 
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Post » Tue Nov 29, 2011 3:27 am

Uh...just throwing it there but separate speed and strenght modes make little sense....and it made little sense in Crysis 1 as well really.
Unless the Nanosuit warps space or conjures the freaking speedforce then the only way to actually make the wearer move faster is to boost his strenght and the way the muscles work.

Since the armordrains energy it makes much more sense to have the modes being contextual and it also makes more sense to have more modes active at one time (like stealth and speed)
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Taylah Illies
 
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Post » Tue Nov 29, 2011 3:19 am

Uh...just throwing it there but separate speed and strenght modes make little sense....and it made little sense in Crysis 1 as well really.
Unless the Nanosuit warps space or conjures the freaking speedforce then the only way to actually make the wearer move faster is to boost his strenght and the way the muscles work.

Since the armordrains energy it makes much more sense to have the modes being contextual and it also makes more sense to have more modes active at one time (like stealth and speed)

I'm much less concerned about what makes real word physiological sense, and much more concerned about having the deepest most satisfying game experience.

I don't believe its a stretch to claim that the majority of people who have played both C1 and C2, found C1 a better control scheme and better suit functionality, and a more satisfying experience to the watered down C2
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Sudah mati ini Keparat
 
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Post » Tue Nov 29, 2011 2:43 am

Uh...just throwing it there but separate speed and strenght modes make little sense....and it made little sense in Crysis 1 as well really.
Unless the Nanosuit warps space or conjures the freaking speedforce then the only way to actually make the wearer move faster is to boost his strenght and the way the muscles work.

Since the armordrains energy it makes much more sense to have the modes being contextual and it also makes more sense to have more modes active at one time (like stealth and speed)

I'm much less concerned about what makes real word physiological sense, and much more concerned about having the deepest most satisfying game experience.

I don't believe its a stretch to claim that the majority of people who have played both C1 and C2, found C1 a better control scheme and better suit functionality, and a more satisfying experience to the watered down C2
Right and for some people that means some reconciliation between gameplay and lore

Now that aside, I do not see it as watered down at all. The possibility of using more modes at the same time while draining the battery and adds a layer of depth. Speed was proven to be as effective in crysis 1 as it was in crysis 2 (the whole fov issue, there is videos on youtube). I honestly fail to see the problem given the result is the same but the effect is contextual as long as the possibilities remain untouched (which apparently they are unless they imply that. You will not be able to do some things in the console version which were possible in the pc version) AND there will be things you can do in the console version which were not possible in the PC version (as far as I know) which is combine more than on suit mode.
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Sharra Llenos
 
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