» Mon Nov 28, 2011 11:08 pm
@crimzon There was really no need for ledge grabbing in Crysis. Ammo crates made Crysis 2 too easy, and stealth kills can be done manually with simply using melee. And the attatchments carrying over thing was a little too easy anyways.
A long game with progression (especially if progression impacts the way you go about to play the game itself), to me, requires NG+ features or it is not worth the purchase (hence why I refuse to buy Dragon age 2 ). Ammo crates do not make the game easy, the quantity and distribution of ammo is still up to the devs and THEY decide how much to give you and how hard it is to obtain the ammo and thus how much you have to conserve them. Ammo crates allow you to keep the weapons you LIKE as opposed to other weapons that fall within the same role but you like less.
in other words the only thing that really changes is that you are using a weapon you do not like that much
think about Cerysis 2. Let's say there are no ammo crates, you can only pick up ammo from the fallen and specific ammo packs in general. Ok.....so, for entire levels you just swap the SCAR for the Feline or the SCARAB, pop a scope on them, add a silencer (and a tactical attachment if you want) and the game remains the same really since you are never gonna run out of ammo as you can keep picking up the ammo from the fallen's weapons....the only difference is that you are bummed because you cannot use your favorite weapon.
Ledge grabs and stealth kills were for fun really, I mean I am not really bummed they are not implemented.......well.........ledge grab was nice actually in the sense that it helped with some of the verticality making it easier.