» Tue Mar 31, 2009 5:53 am
While gamers looked to Crysis as a major technical achievement, many also felt it was far ahead of its time, to such an extent nobody could really play it maxed out at release, or even for years later -- indeed, many systems still struggle with it today.
Developer Crytek seems to have learned a lesson and as such, changed its approach accordingly. Company CEO Cevat Yerli proclaims the PC version is "superior from every angle" to its console counterparts, but pretty well anyone with a decent setup should be able to have a good time.
"This isn’t necessarily a game you can’t play today, or where you need another two years to max it out. That’s not the approach this time. Now, it’s more like we want to give you the best PC experience with current high-end equipment. So if you bought the last high-end graphics card, you’re going to get a blast out of it. Likewise, the minimum-spec experience will be of a far higher quality than Crysis was."
We'll just have to see for ourselves when the demo hits.
Yerli implies they'll have an improved anti-aliasing system this time around, so foliage shouldn't be an issue as it was before; gamers can count on better AI, as well.
so u get better graphics with less spec?
Yes, that's pretty much what he's saying (: