» Fri Dec 10, 2010 10:34 pm
The game should have multiple difficulties, like the old one.
Difficulty modes are a great way to have replay value. For example, Assassin's Creed 2 doesn't really have much replay value, because once you beat it, you can't try to beat it on harder settings.
With Halo 3, I can play it on Normal, then Heroic and then Legendary.
And with Crysis 1, there was even more replay value than most games as you can play it on 4 different difficulty levels, and in addition to that you can play as an action hero, who runs in and kills everything. Or, you can be a stealth assassin type guy, who crawls around invisible, and then turns on strength mode and punches people out or shoots them with a silenced pistol.
Crysis is a... What would you call it? Segmented linear FPS? Nonlinear linear FPS? Linear Openworld FPS? ...I don't know. But it's awesome, whatever it is.